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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-08-26 23:48:09 +0200
committerGitHub <noreply@github.com>2020-08-26 23:48:09 +0200
commitf98b32ff511f7c2e9aba6cf6359a6e567808b6ec (patch)
tree37f8bcce830c5b1694f1013bd095e1213dad651b /platform/android/java
parent580420d25a8727bac6ad683ebd38572d6efc5221 (diff)
parentffd0bb1d0243814e0438203ce7b8837974dc8ce0 (diff)
Merge pull request #41549 from godotengine/revert-40484-android-virtual-keyboard-adjustment
Revert "Disable virtual keyboard focus adjustment on Android"
Diffstat (limited to 'platform/android/java')
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java1
1 files changed, 0 insertions, 1 deletions
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 72746e06f7..d9cd1ee364 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -483,7 +483,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
final Activity activity = getActivity();
Window window = activity.getWindow();
window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON);
- window.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_NOTHING);
mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE);
pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this);