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authorfhuya <fhuyakou@gmail.com>2019-07-02 09:22:47 -0700
committerfhuya <fhuyakou@gmail.com>2019-07-02 11:21:26 -0700
commitdea414abc8ae9a11b5f8616969093c5eebe27c75 (patch)
tree4f8dac8e383dc26f5ff8218fbe99e635616ae826 /platform/android/java
parentae65c610e783e8a4c89aa9c08eab884ba64e644c (diff)
Make the meta-data name attribute settable. This will facilitate reuse for ARCore integration.
Diffstat (limited to 'platform/android/java')
-rw-r--r--platform/android/java/AndroidManifest.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/platform/android/java/AndroidManifest.xml b/platform/android/java/AndroidManifest.xml
index a7e6db4059..3152ef12cd 100644
--- a/platform/android/java/AndroidManifest.xml
+++ b/platform/android/java/AndroidManifest.xml
@@ -25,8 +25,8 @@
<!--The following values are replaced when Godot exports, modifying them here has no effect. Do these changes in the-->
<!--export preset. Adding new ones is fine.-->
-<!-- Metadata for VR app detection on Oculus devices. This is modified by the exporter based on the selected xr mode. Changing this value here has no effect. -->
- <meta-data android:name="com.samsung.android.vr.application.mode" android:value=""/>
+<!-- XR mode metadata. This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
+ <meta-data android:name="xr_mode_metadata_name" android:value="xr_mode_metadata_value"/>
<activity android:name="org.godotengine.godot.Godot"
android:label="@string/godot_project_name_string"