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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-08-27 17:41:47 +0200
committerGitHub <noreply@github.com>2019-08-27 17:41:47 +0200
commitd3d6887e36808adcbf8c851f3dfc46c8fc88330c (patch)
treefdffa8f78507580a78d8ffe8bd2c313c51f1f3d9 /platform/android/java
parentd7052d248c60672769b0cfec8e1ad7fa75d4b1ad (diff)
parent04ac6a43a4b94bdaa6ca1bc1b85b8cc5293cc069 (diff)
Merge pull request #31705 from akien-mga/android-format-build-files
Android: Style fixes to manifest and build.gradle
Diffstat (limited to 'platform/android/java')
-rw-r--r--platform/android/java/AndroidManifest.xml87
-rw-r--r--platform/android/java/build.gradle138
2 files changed, 119 insertions, 106 deletions
diff --git a/platform/android/java/AndroidManifest.xml b/platform/android/java/AndroidManifest.xml
index 3152ef12cd..5114aeb8c5 100644
--- a/platform/android/java/AndroidManifest.xml
+++ b/platform/android/java/AndroidManifest.xml
@@ -1,58 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
- xmlns:tools="http://schemas.android.com/tools"
- package="com.godot.game"
- android:versionCode="1"
- android:versionName="1.0"
- android:installLocation="auto"
- >
-<supports-screens android:smallScreens="true"
- android:normalScreens="true"
- android:largeScreens="true"
- android:xlargeScreens="true"/>
-
-<!--glEsVersion is modified by the exporter, changing this value here has no effect-->
- <uses-feature android:glEsVersion="0x00020000" android:required="true" />
-<!--Adding custom text to manifest is fine, but do it outside the custom user and application BEGIN/END regions, as that gets rewritten-->
-
-<!--Custom permissions XML added by add-ons. It's recommended to add them from the export preset, though-->
+ xmlns:tools="http://schemas.android.com/tools"
+ package="com.godot.game"
+ android:versionCode="1"
+ android:versionName="1.0"
+ android:installLocation="auto" >
+
+ <!-- Adding custom text to the manifest is fine, but do it outside the custom USER and APPLICATION BEGIN/END comments, -->
+ <!-- as that gets rewritten. -->
+
+ <supports-screens
+ android:smallScreens="true"
+ android:normalScreens="true"
+ android:largeScreens="true"
+ android:xlargeScreens="true" />
+
+ <!-- glEsVersion is modified by the exporter, changing this value here has no effect. -->
+ <uses-feature
+ android:glEsVersion="0x00020000"
+ android:required="true" />
+
+<!-- Custom user permissions XML added by add-ons. It's recommended to add them from the export preset, though. -->
<!--CHUNK_USER_PERMISSIONS_BEGIN-->
<!--CHUNK_USER_PERMISSIONS_END-->
-<!--Anything in this line after the icon will be erased when doing custom build. If you want to add tags manually, do before it.-->
- <application android:label="@string/godot_project_name_string" android:allowBackup="false" tools:ignore="GoogleAppIndexingWarning" android:icon="@drawable/icon">
+ <!-- Any tag in this line after android:icon will be erased when doing custom builds. -->
+ <!-- If you want to add tags manually, do before it. -->
+ <application
+ android:label="@string/godot_project_name_string"
+ android:allowBackup="false"
+ tools:ignore="GoogleAppIndexingWarning"
+ android:icon="@drawable/icon" >
-<!--The following values are replaced when Godot exports, modifying them here has no effect. Do these changes in the-->
-<!--export preset. Adding new ones is fine.-->
+ <!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. -->
+ <!-- Do these changes in the export preset. Adding new ones is fine. -->
-<!-- XR mode metadata. This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
- <meta-data android:name="xr_mode_metadata_name" android:value="xr_mode_metadata_value"/>
+ <!-- XR mode metadata. This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
+ <meta-data
+ android:name="xr_mode_metadata_name"
+ android:value="xr_mode_metadata_value" />
- <activity android:name="org.godotengine.godot.Godot"
- android:label="@string/godot_project_name_string"
- android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
- android:launchMode="singleTask"
- android:screenOrientation="landscape"
- android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
- android:resizeableActivity="false"
- tools:ignore="UnusedAttribute">
+ <activity
+ android:name="org.godotengine.godot.Godot"
+ android:label="@string/godot_project_name_string"
+ android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
+ android:launchMode="singleTask"
+ android:screenOrientation="landscape"
+ android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
+ android:resizeableActivity="false"
+ tools:ignore="UnusedAttribute" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
- <service android:name="org.godotengine.godot.GodotDownloaderService" />
-<!--Custom application XML added by add-ons-->
+ <service android:name="org.godotengine.godot.GodotDownloaderService" />
+
+<!-- Custom application XML added by add-ons. -->
<!--CHUNK_APPLICATION_BEGIN-->
<!--CHUNK_APPLICATION_END-->
</application>
- <instrumentation android:icon="@drawable/icon"
- android:label="@string/godot_project_name_string"
- android:name="org.godotengine.godot.GodotInstrumentation"
- android:targetPackage="org.godotengine.game" />
+ <instrumentation
+ android:icon="@drawable/icon"
+ android:label="@string/godot_project_name_string"
+ android:name="org.godotengine.godot.GodotInstrumentation"
+ android:targetPackage="org.godotengine.game" />
</manifest>
diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle
index 620128fc94..0f8499ba91 100644
--- a/platform/android/java/build.gradle
+++ b/platform/android/java/build.gradle
@@ -1,113 +1,111 @@
-//Gradle project for Godot Engine Android port.
-//Do not modify code between the BEGIN/END sections, as it's autogenerated by add-ons
+// Gradle build config for Godot Engine's Android port.
+//
+// Do not remove/modify comments ending with BEGIN/END, they are used to inject
+// addon-specific configuration.
buildscript {
- repositories {
- google()
- jcenter()
+ repositories {
+ google()
+ jcenter()
//CHUNK_BUILDSCRIPT_REPOSITORIES_BEGIN
//CHUNK_BUILDSCRIPT_REPOSITORIES_END
- }
- dependencies {
- classpath 'com.android.tools.build:gradle:3.4.2'
+ }
+ dependencies {
+ classpath 'com.android.tools.build:gradle:3.4.2'
//CHUNK_BUILDSCRIPT_DEPENDENCIES_BEGIN
//CHUNK_BUILDSCRIPT_DEPENDENCIES_END
- }
+ }
}
apply plugin: 'com.android.application'
allprojects {
repositories {
- mavenCentral()
- google()
- jcenter()
+ mavenCentral()
+ google()
+ jcenter()
//CHUNK_ALLPROJECTS_REPOSITORIES_BEGIN
//CHUNK_ALLPROJECTS_REPOSITORIES_END
-
}
}
dependencies {
- implementation "com.android.support:support-core-utils:28.0.0"
+ implementation "com.android.support:support-core-utils:28.0.0"
//CHUNK_DEPENDENCIES_BEGIN
//CHUNK_DEPENDENCIES_END
}
android {
+ compileSdkVersion 28
+ buildToolsVersion "28.0.3"
+ useLibrary 'org.apache.http.legacy'
- lintOptions {
- abortOnError false
- disable 'MissingTranslation','UnusedResources'
- }
-
- compileSdkVersion 28
- buildToolsVersion "28.0.3"
- useLibrary 'org.apache.http.legacy'
-
- packagingOptions {
- exclude 'META-INF/LICENSE'
- exclude 'META-INF/NOTICE'
- }
- defaultConfig {
- minSdkVersion 18
- targetSdkVersion 28
+ defaultConfig {
+ minSdkVersion 18
+ targetSdkVersion 28
//CHUNK_ANDROID_DEFAULTCONFIG_BEGIN
//CHUNK_ANDROID_DEFAULTCONFIG_END
- }
- // Both signing and zip-aligning will be done at export time
- buildTypes.all { buildType ->
- buildType.zipAlignEnabled false
- buildType.signingConfig null
- }
- sourceSets {
- main {
- manifest.srcFile 'AndroidManifest.xml'
- java.srcDirs = ['src'
+ }
+
+ lintOptions {
+ abortOnError false
+ disable 'MissingTranslation', 'UnusedResources'
+ }
+
+ packagingOptions {
+ exclude 'META-INF/LICENSE'
+ exclude 'META-INF/NOTICE'
+ }
+
+ // Both signing and zip-aligning will be done at export time
+ buildTypes.all { buildType ->
+ buildType.zipAlignEnabled false
+ buildType.signingConfig null
+ }
+
+ sourceSets {
+ main {
+ manifest.srcFile 'AndroidManifest.xml'
+ java.srcDirs = [
+ 'src'
//DIR_SRC_BEGIN
//DIR_SRC_END
- ]
- res.srcDirs = [
- 'res'
+ ]
+ res.srcDirs = [
+ 'res'
//DIR_RES_BEGIN
//DIR_RES_END
- ]
- aidl.srcDirs = [
- 'aidl'
+ ]
+ aidl.srcDirs = [
+ 'aidl'
//DIR_AIDL_BEGIN
//DIR_AIDL_END
- ]
- assets.srcDirs = [
- 'assets'
+ ]
+ assets.srcDirs = [
+ 'assets'
//DIR_ASSETS_BEGIN
//DIR_ASSETS_END
-
- ]
- }
- debug.jniLibs.srcDirs = [
- 'libs/debug'
+ ]
+ }
+ debug.jniLibs.srcDirs = [
+ 'libs/debug'
//DIR_JNI_DEBUG_BEGIN
//DIR_JNI_DEBUG_END
- ]
- release.jniLibs.srcDirs = [
- 'libs/release'
+ ]
+ release.jniLibs.srcDirs = [
+ 'libs/release'
//DIR_JNI_RELEASE_BEGIN
//DIR_JNI_RELEASE_END
- ]
- }
-// No longer used, as it's not useful for build source template
-// applicationVariants.all { variant ->
-// variant.outputs.all { output ->
-// output.outputFileName = "../../../../../../../bin/android_${variant.name}.apk"
-// }
-// }
+ ]
+ }
+ // No longer used, as it's not useful for build source template
+ //applicationVariants.all { variant ->
+ // variant.outputs.all { output ->
+ // output.outputFileName = "../../../../../../../bin/android_${variant.name}.apk"
+ // }
+ //}
}
//CHUNK_GLOBAL_BEGIN
//CHUNK_GLOBAL_END
-
-
-
-
-