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authoralan-w-255 <1649022341@qq.com>2020-11-27 15:45:07 +0800
committerRĂ©mi Verschelde <rverschelde@gmail.com>2020-12-03 13:34:04 +0100
commit7fa803fa2cc19a4a1a8600b88669a1ef02a30667 (patch)
tree2a93cc04495b8313d10067cf94574186e9eb49e0 /platform/android/java
parent9a0610c1ff17c598b16defa5cd300e7a116fc3bc (diff)
fix android wrong multi-touch pointerid
Fixes #43519.
Diffstat (limited to 'platform/android/java')
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java6
1 files changed, 2 insertions, 4 deletions
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
index f3e985f944..6d5be312f1 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
@@ -181,6 +181,7 @@ public class GodotInputHandler implements InputDeviceListener {
arr[i * 3 + 2] = event.getY(i);
}
final int action = event.getActionMasked();
+ final int pointer_idx = event.getPointerId(event.getActionIndex());
mRenderView.queueOnRenderThread(new Runnable() {
@Override
@@ -189,12 +190,9 @@ public class GodotInputHandler implements InputDeviceListener {
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP:
- case MotionEvent.ACTION_MOVE: {
- GodotLib.touch(event.getSource(), action, 0, evcount, arr);
- } break;
+ case MotionEvent.ACTION_MOVE:
case MotionEvent.ACTION_POINTER_UP:
case MotionEvent.ACTION_POINTER_DOWN: {
- int pointer_idx = event.getPointerId(event.getActionIndex());
GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr);
} break;
}