diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-12-02 11:15:48 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-12-02 11:15:48 -0300 |
commit | 4b1f0afb014cae7c9a84c8d7c0429f45f425214b (patch) | |
tree | e9cbbafa5f117bda785eff261e9eb8f7a1b41af5 /platform/android/java | |
parent | 7ac31a7209e0be79a9d5c7c91cd35228821c545d (diff) |
-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits FBOs so all 2D shader effects should now work in every single Android device.
Diffstat (limited to 'platform/android/java')
-rw-r--r-- | platform/android/java/src/com/android/godot/GodotLib.java | 2 | ||||
-rw-r--r-- | platform/android/java/src/com/android/godot/GodotView.java | 3 |
2 files changed, 3 insertions, 2 deletions
diff --git a/platform/android/java/src/com/android/godot/GodotLib.java b/platform/android/java/src/com/android/godot/GodotLib.java index f099e0feff..3d870b3b1f 100644 --- a/platform/android/java/src/com/android/godot/GodotLib.java +++ b/platform/android/java/src/com/android/godot/GodotLib.java @@ -46,7 +46,7 @@ public class GodotLib { public static native void initialize(Godot p_instance,boolean need_reload_hook,String[] p_cmdline,Object p_asset_manager); public static native void resize(int width, int height,boolean reload); - public static native void newcontext(); + public static native void newcontext(boolean p_32_bits); public static native void quit(); public static native void step(); public static native void touch(int what,int pointer,int howmany, int[] arr); diff --git a/platform/android/java/src/com/android/godot/GodotView.java b/platform/android/java/src/com/android/godot/GodotView.java index 1a84923065..bc249d46c6 100644 --- a/platform/android/java/src/com/android/godot/GodotView.java +++ b/platform/android/java/src/com/android/godot/GodotView.java @@ -425,6 +425,7 @@ public class GodotView extends GLSurfaceView { if (ec == null) { Log.w(TAG, "Trying ConfigChooser fallback"); ec = fallback.chooseConfig(egl, display, configs); + use_32=false; } return ec; } @@ -654,7 +655,7 @@ public class GodotView extends GLSurfaceView { } public void onSurfaceCreated(GL10 gl, EGLConfig config) { - GodotLib.newcontext(); + GodotLib.newcontext(use_32); } } } |