summaryrefslogtreecommitdiff
path: root/platform/android/java
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2021-06-30 18:44:33 +0200
committerRémi Verschelde <rverschelde@gmail.com>2021-07-01 11:00:23 +0200
commit40a594c6ea1803279360fdfe725d507420cd68ec (patch)
tree4fee6b95298464b062213c5fd77ccfd6ad905949 /platform/android/java
parenta02620f3a5f3b94c68dfbe18874b34ac1c32374a (diff)
Android: Add `isGame` application attribute, default to true
It can be turned off in the export preset with `package/classify_as_game`. Upstream definition: https://developer.android.com/guide/topics/manifest/application-element#isGame > `android:isGame` > > Whether or not the application is a game. The system may group together > applications classifed as games or display them separately from other > applications. Also fixes replacing `android:allowBackup` in custom builds.
Diffstat (limited to 'platform/android/java')
-rw-r--r--platform/android/java/app/AndroidManifest.xml5
1 files changed, 3 insertions, 2 deletions
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index 15feea15a4..0874d77645 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -19,8 +19,9 @@
<application
android:label="@string/godot_project_name_string"
android:allowBackup="false"
- tools:ignore="GoogleAppIndexingWarning"
- android:icon="@mipmap/icon" >
+ android:icon="@mipmap/icon"
+ android:isGame="true"
+ tools:ignore="GoogleAppIndexingWarning" >
<!-- Records the version of the Godot editor used for building -->
<meta-data