diff options
author | Fredia Huya-Kouadio <fhuyakou@gmail.com> | 2020-04-24 00:45:14 -0700 |
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committer | Fredia Huya-Kouadio <fhuyakou@gmail.com> | 2020-05-17 11:11:26 -0700 |
commit | 14e6696c8e3f79db64c37eff8bcdebfa2f99bc57 (patch) | |
tree | 5c80446d7e1a94d642709a7682fe94a75b80bb64 /platform/android/java | |
parent | 163687d17a8a11da3cf1a3595c511a5f8fc94571 (diff) |
Implementation of the Godot Android Plugin configuration file
Diffstat (limited to 'platform/android/java')
-rw-r--r-- | platform/android/java/app/AndroidManifest.xml | 4 | ||||
-rw-r--r-- | platform/android/java/app/build.gradle | 29 | ||||
-rw-r--r-- | platform/android/java/app/config.gradle | 73 | ||||
-rw-r--r-- | platform/android/java/build.gradle | 3 | ||||
-rw-r--r-- | platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java | 11 |
5 files changed, 84 insertions, 36 deletions
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml index cc480d1c84..f5b1d29f22 100644 --- a/platform/android/java/app/AndroidManifest.xml +++ b/platform/android/java/app/AndroidManifest.xml @@ -32,8 +32,8 @@ <!-- Metadata populated at export time and used by Godot to figure out which plugins must be enabled. --> <meta-data - android:name="custom_template_plugins" - android:value="custom_template_plugins_value"/> + android:name="plugins" + android:value="plugins_value"/> <activity android:name=".GodotApp" diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle index 9ae47d6174..ea341b37b1 100644 --- a/platform/android/java/app/build.gradle +++ b/platform/android/java/app/build.gradle @@ -21,6 +21,16 @@ allprojects { mavenCentral() google() jcenter() + + // Godot user plugins custom maven repos + String[] mavenRepos = getGodotPluginsMavenRepos() + if (mavenRepos != null && mavenRepos.size() > 0) { + for (String repoUrl : mavenRepos) { + maven { + url repoUrl + } + } + } } } @@ -40,15 +50,18 @@ dependencies { releaseImplementation fileTree(dir: 'libs/release', include: ['*.jar', '*.aar']) } - // Godot prebuilt plugins - implementation fileTree(dir: 'libs/plugins', include: ["GodotPayment*.aar"]) + // Godot user plugins remote dependencies + String[] remoteDeps = getGodotPluginsRemoteBinaries() + if (remoteDeps != null && remoteDeps.size() > 0) { + for (String dep : remoteDeps) { + implementation dep + } + } - // Godot user plugins dependencies - String pluginsDir = getGodotPluginsDirectory() - String[] pluginsBinaries = getGodotPluginsBinaries() - if (pluginsDir != null && !pluginsDir.isEmpty() && - pluginsBinaries != null && pluginsBinaries.size() > 0) { - implementation fileTree(dir: pluginsDir, include: pluginsBinaries) + // Godot user plugins local dependencies + String[] pluginsBinaries = getGodotPluginsLocalBinaries() + if (pluginsBinaries != null && pluginsBinaries.size() > 0) { + implementation files(pluginsBinaries) } } diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index 68ec93ed47..5251bc3066 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -28,39 +28,68 @@ ext.getExportPackageName = { -> return appId } +final String PLUGIN_VALUE_SEPARATOR_REGEX = "\\|" + /** - * Parse the project properties for the 'custom_template_plugins' property and return - * their binaries for inclusion in the build dependencies. - * - * The listed plugins must have their binaries in the project plugins directory. + * Parse the project properties for the 'plugins_maven_repos' property and return the list + * of maven repos. */ -ext.getGodotPluginsBinaries = { -> - String[] binDeps = [] +ext.getGodotPluginsMavenRepos = { -> + Set<String> mavenRepos = [] - // Retrieve the list of enabled plugins. - if (project.hasProperty("custom_template_plugins")) { - String pluginsList = project.property("custom_template_plugins") - if (pluginsList != null && !pluginsList.trim().isEmpty()) { - for (String plugin : pluginsList.split(",")) { - binDeps += plugin.trim() + "*.aar" + // Retrieve the list of maven repos. + if (project.hasProperty("plugins_maven_repos")) { + String mavenReposProperty = project.property("plugins_maven_repos") + if (mavenReposProperty != null && !mavenReposProperty.trim().isEmpty()) { + for (String mavenRepoUrl : mavenReposProperty.split(PLUGIN_VALUE_SEPARATOR_REGEX)) { + mavenRepos += mavenRepoUrl.trim() } } } - return binDeps + return mavenRepos +} + +/** + * Parse the project properties for the 'plugins_remote_binaries' property and return + * it for inclusion in the build dependencies. + */ +ext.getGodotPluginsRemoteBinaries = { -> + Set<String> remoteDeps = [] + + // Retrieve the list of remote plugins binaries. + if (project.hasProperty("plugins_remote_binaries")) { + String remoteDepsList = project.property("plugins_remote_binaries") + if (remoteDepsList != null && !remoteDepsList.trim().isEmpty()) { + for (String dep: remoteDepsList.split(PLUGIN_VALUE_SEPARATOR_REGEX)) { + remoteDeps += dep.trim() + } + } + } + return remoteDeps } /** - * Parse the project properties for the 'custom_template_plugins_dir' property and return - * its value. + * Parse the project properties for the 'plugins_local_binaries' property and return + * their binaries for inclusion in the build dependencies. * - * The returned value is the directory containing user plugins. + * Returns the prebuilt plugins if the 'plugins_local_binaries' property is unavailable. */ -ext.getGodotPluginsDirectory = { -> - // The plugins directory is provided by the 'custom_template_plugins_dir' property. - String pluginsDir = project.hasProperty("custom_template_plugins_dir") - ? project.property("custom_template_plugins_dir") - : "" +ext.getGodotPluginsLocalBinaries = { -> + // Set the prebuilt plugins as default. If custom build is enabled, + // the 'plugins_local_binaries' will be defined so we can use it instead. + Set<String> binDeps = ["libs/plugins/GodotPayment.release.aar"] + + // Retrieve the list of local plugins binaries. + if (project.hasProperty("plugins_local_binaries")) { + binDeps.clear() + String pluginsList = project.property("plugins_local_binaries") + if (pluginsList != null && !pluginsList.trim().isEmpty()) { + for (String plugin : pluginsList.split(PLUGIN_VALUE_SEPARATOR_REGEX)) { + binDeps += plugin.trim() + } + } + } - return pluginsDir + return binDeps } diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle index 865b61956c..01a3607b20 100644 --- a/platform/android/java/build.gradle +++ b/platform/android/java/build.gradle @@ -140,7 +140,7 @@ task generateGodotTemplates(type: GradleBuild) { startParameter.excludedTaskNames += ":lib:" + getSconsTaskName(buildType) } - tasks = ["copyGodotPaymentPluginToAppModule"] + tasks = [] // Only build the apks and aar files for which we have native shared libraries. for (String target : supportedTargets) { @@ -161,6 +161,7 @@ task generateGodotTemplates(type: GradleBuild) { } } + dependsOn 'copyGodotPaymentPluginToAppModule' finalizedBy 'zipCustomBuild' } diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java index 17f5a7469e..12d2ed09fb 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java @@ -58,7 +58,9 @@ public final class GodotPluginRegistry { /** * Name for the metadata containing the list of Godot plugins to enable. */ - private static final String GODOT_ENABLED_PLUGINS_LABEL = "custom_template_plugins"; + private static final String GODOT_ENABLED_PLUGINS_LABEL = "plugins"; + + private static final String PLUGIN_VALUE_SEPARATOR_REGEX = "\\|"; private static GodotPluginRegistry instance; private final ConcurrentHashMap<String, GodotPlugin> registry; @@ -128,13 +130,13 @@ public final class GodotPluginRegistry { } // When using the Godot editor for building and exporting the apk, this is used to check - // which plugins to enable since the custom build template may contain prebuilt plugins. + // which plugins to enable. // When using a custom process to generate the apk, the metadata is not needed since // it's assumed that the developer is aware of the dependencies included in the apk. final Set<String> enabledPluginsSet; if (metaData.containsKey(GODOT_ENABLED_PLUGINS_LABEL)) { String enabledPlugins = metaData.getString(GODOT_ENABLED_PLUGINS_LABEL, ""); - String[] enabledPluginsList = enabledPlugins.split(","); + String[] enabledPluginsList = enabledPlugins.split(PLUGIN_VALUE_SEPARATOR_REGEX); if (enabledPluginsList.length == 0) { // No plugins to enable. Aborting early. return; @@ -158,6 +160,8 @@ public final class GodotPluginRegistry { continue; } + Log.i(TAG, "Initializing Godot plugin " + pluginName); + // Retrieve the plugin class full name. String pluginHandleClassFullName = metaData.getString(metaDataName); if (!TextUtils.isEmpty(pluginHandleClassFullName)) { @@ -177,6 +181,7 @@ public final class GodotPluginRegistry { "Meta-data plugin name does not match the value returned by the plugin handle: " + pluginName + " =/= " + pluginHandle.getPluginName()); } registry.put(pluginName, pluginHandle); + Log.i(TAG, "Completed initialization for Godot plugin " + pluginHandle.getPluginName()); } catch (ClassNotFoundException e) { Log.w(TAG, "Unable to load Godot plugin " + pluginName, e); } catch (IllegalAccessException e) { |