diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /platform/android/java | |
parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) |
GODOT IS OPEN SOURCE
Diffstat (limited to 'platform/android/java')
52 files changed, 1692 insertions, 0 deletions
diff --git a/platform/android/java/ant.properties b/platform/android/java/ant.properties new file mode 100644 index 0000000000..950b8b0199 --- /dev/null +++ b/platform/android/java/ant.properties @@ -0,0 +1,22 @@ +# This file is used to override default values used by the Ant build system. +# +# This file must be checked into Version Control Systems, as it is +# integral to the build system of your project. + +# This file is only used by the Ant script. + +# You can use this to override default values such as +# 'source.dir' for the location of your java source folder and +# 'out.dir' for the location of your output folder. + +# You can also use it define how the release builds are signed by declaring +# the following properties: +# 'key.store' for the location of your keystore and +# 'key.alias' for the name of the key to use. +# The password will be asked during the build when you use the 'release' target. + +key.store=my-release-key.keystore +key.alias=mykey + +key.store.password=123456 +key.alias.password=123456 diff --git a/platform/android/java/build.properties b/platform/android/java/build.properties new file mode 100644 index 0000000000..ee52d86d94 --- /dev/null +++ b/platform/android/java/build.properties @@ -0,0 +1,17 @@ +# This file is used to override default values used by the Ant build system. +# +# This file must be checked in Version Control Systems, as it is +# integral to the build system of your project. + +# This file is only used by the Ant script. + +# You can use this to override default values such as +# 'source.dir' for the location of your java source folder and +# 'out.dir' for the location of your output folder. + +# You can also use it define how the release builds are signed by declaring +# the following properties: +# 'key.store' for the location of your keystore and +# 'key.alias' for the name of the key to use. +# The password will be asked during the build when you use the 'release' target. + diff --git a/platform/android/java/build.xml b/platform/android/java/build.xml new file mode 100644 index 0000000000..424e2827dc --- /dev/null +++ b/platform/android/java/build.xml @@ -0,0 +1,92 @@ +<?xml version="1.0" encoding="UTF-8"?> +<project name="Godot" default="help"> + + <!-- The local.properties file is created and updated by the 'android' tool. + It contains the path to the SDK. It should *NOT* be checked into + Version Control Systems. --> + <property file="local.properties" /> + + <!-- The ant.properties file can be created by you. It is only edited by the + 'android' tool to add properties to it. + This is the place to change some Ant specific build properties. + Here are some properties you may want to change/update: + + source.dir + The name of the source directory. Default is 'src'. + out.dir + The name of the output directory. Default is 'bin'. + + For other overridable properties, look at the beginning of the rules + files in the SDK, at tools/ant/build.xml + + Properties related to the SDK location or the project target should + be updated using the 'android' tool with the 'update' action. + + This file is an integral part of the build system for your + application and should be checked into Version Control Systems. + + --> + <property file="ant.properties" /> + + <!-- if sdk.dir was not set from one of the property file, then + get it from the ANDROID_HOME env var. + This must be done before we load project.properties since + the proguard config can use sdk.dir --> + <property environment="env" /> + <condition property="sdk.dir" value="${env.ANDROID_HOME}"> + <isset property="env.ANDROID_HOME" /> + </condition> + + <!-- The project.properties file is created and updated by the 'android' + tool, as well as ADT. + + This contains project specific properties such as project target, and library + dependencies. Lower level build properties are stored in ant.properties + (or in .classpath for Eclipse projects). + + This file is an integral part of the build system for your + application and should be checked into Version Control Systems. --> + <loadproperties srcFile="project.properties" /> + + <!-- quick check on sdk.dir --> + <fail + message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable." + unless="sdk.dir" + /> + + <!-- + Import per project custom build rules if present at the root of the project. + This is the place to put custom intermediary targets such as: + -pre-build + -pre-compile + -post-compile (This is typically used for code obfuscation. + Compiled code location: ${out.classes.absolute.dir} + If this is not done in place, override ${out.dex.input.absolute.dir}) + -post-package + -post-build + -pre-clean + --> + <import file="custom_rules.xml" optional="true" /> + + <!-- Import the actual build file. + + To customize existing targets, there are two options: + - Customize only one target: + - copy/paste the target into this file, *before* the + <import> task. + - customize it to your needs. + - Customize the whole content of build.xml + - copy/paste the content of the rules files (minus the top node) + into this file, replacing the <import> task. + - customize to your needs. + + *********************** + ****** IMPORTANT ****** + *********************** + In all cases you must update the value of version-tag below to read 'custom' instead of an integer, + in order to avoid having your file be overridden by tools such as "android update project" + --> + <!-- version-tag: 1 --> + <import file="${sdk.dir}/tools/ant/build.xml" /> + +</project> diff --git a/platform/android/java/default.properties b/platform/android/java/default.properties new file mode 100644 index 0000000000..e2e8061f26 --- /dev/null +++ b/platform/android/java/default.properties @@ -0,0 +1,11 @@ +# This file is automatically generated by Android Tools. +# Do not modify this file -- YOUR CHANGES WILL BE ERASED! +# +# This file must be checked in Version Control Systems. +# +# To customize properties used by the Ant build system use, +# "build.properties", and override values to adapt the script to your +# project structure. + +# Project target. +target=android-8 diff --git a/platform/android/java/my-release-key.keystore b/platform/android/java/my-release-key.keystore Binary files differnew file mode 100644 index 0000000000..410cccd865 --- /dev/null +++ b/platform/android/java/my-release-key.keystore diff --git a/platform/android/java/proguard-project.txt b/platform/android/java/proguard-project.txt new file mode 100644 index 0000000000..f2fe1559a2 --- /dev/null +++ b/platform/android/java/proguard-project.txt @@ -0,0 +1,20 @@ +# To enable ProGuard in your project, edit project.properties +# to define the proguard.config property as described in that file. +# +# Add project specific ProGuard rules here. +# By default, the flags in this file are appended to flags specified +# in ${sdk.dir}/tools/proguard/proguard-android.txt +# You can edit the include path and order by changing the ProGuard +# include property in project.properties. +# +# For more details, see +# http://developer.android.com/guide/developing/tools/proguard.html + +# Add any project specific keep options here: + +# If your project uses WebView with JS, uncomment the following +# and specify the fully qualified class name to the JavaScript interface +# class: +#-keepclassmembers class fqcn.of.javascript.interface.for.webview { +# public *; +#} diff --git a/platform/android/java/proguard.cfg b/platform/android/java/proguard.cfg new file mode 100644 index 0000000000..12dd0392c0 --- /dev/null +++ b/platform/android/java/proguard.cfg @@ -0,0 +1,36 @@ +-optimizationpasses 5 +-dontusemixedcaseclassnames +-dontskipnonpubliclibraryclasses +-dontpreverify +-verbose +-optimizations !code/simplification/arithmetic,!field/*,!class/merging/* + +-keep public class * extends android.app.Activity +-keep public class * extends android.app.Application +-keep public class * extends android.app.Service +-keep public class * extends android.content.BroadcastReceiver +-keep public class * extends android.content.ContentProvider +-keep public class * extends android.app.backup.BackupAgentHelper +-keep public class * extends android.preference.Preference +-keep public class com.android.vending.licensing.ILicensingService + +-keepclasseswithmembernames class * { + native <methods>; +} + +-keepclasseswithmembernames class * { + public <init>(android.content.Context, android.util.AttributeSet); +} + +-keepclasseswithmembernames class * { + public <init>(android.content.Context, android.util.AttributeSet, int); +} + +-keepclassmembers enum * { + public static **[] values(); + public static ** valueOf(java.lang.String); +} + +-keep class * implements android.os.Parcelable { + public static final android.os.Parcelable$Creator *; +} diff --git a/platform/android/java/res/drawable/icon.png b/platform/android/java/res/drawable/icon.png Binary files differnew file mode 100644 index 0000000000..050a1cf930 --- /dev/null +++ b/platform/android/java/res/drawable/icon.png diff --git a/platform/android/java/res/values-ar/strings.xml b/platform/android/java/res/values-ar/strings.xml new file mode 100644 index 0000000000..9f3dc6d6ac --- /dev/null +++ b/platform/android/java/res/values-ar/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-ar</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-bg/strings.xml b/platform/android/java/res/values-bg/strings.xml new file mode 100644 index 0000000000..bd8109277e --- /dev/null +++ b/platform/android/java/res/values-bg/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-bg</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-ca/strings.xml b/platform/android/java/res/values-ca/strings.xml new file mode 100644 index 0000000000..494cb88468 --- /dev/null +++ b/platform/android/java/res/values-ca/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-ca</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-cs/strings.xml b/platform/android/java/res/values-cs/strings.xml new file mode 100644 index 0000000000..30ce00f895 --- /dev/null +++ b/platform/android/java/res/values-cs/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-cs</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-da/strings.xml b/platform/android/java/res/values-da/strings.xml new file mode 100644 index 0000000000..4c2a1cf0f4 --- /dev/null +++ b/platform/android/java/res/values-da/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-da</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-de/strings.xml b/platform/android/java/res/values-de/strings.xml new file mode 100644 index 0000000000..52946d4cce --- /dev/null +++ b/platform/android/java/res/values-de/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-de</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-el/strings.xml b/platform/android/java/res/values-el/strings.xml new file mode 100644 index 0000000000..181dc51762 --- /dev/null +++ b/platform/android/java/res/values-el/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-el</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-en/strings.xml b/platform/android/java/res/values-en/strings.xml new file mode 100644 index 0000000000..976a565013 --- /dev/null +++ b/platform/android/java/res/values-en/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-en</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-es-rES/strings.xml b/platform/android/java/res/values-es-rES/strings.xml new file mode 100644 index 0000000000..73f63a08f8 --- /dev/null +++ b/platform/android/java/res/values-es-rES/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-es_ES</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-es/strings.xml b/platform/android/java/res/values-es/strings.xml new file mode 100644 index 0000000000..07b718a641 --- /dev/null +++ b/platform/android/java/res/values-es/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-es</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-fi/strings.xml b/platform/android/java/res/values-fi/strings.xml new file mode 100644 index 0000000000..323d82aff1 --- /dev/null +++ b/platform/android/java/res/values-fi/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-fi</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-fr/strings.xml b/platform/android/java/res/values-fr/strings.xml new file mode 100644 index 0000000000..32bead2661 --- /dev/null +++ b/platform/android/java/res/values-fr/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-fr</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-he/strings.xml b/platform/android/java/res/values-he/strings.xml new file mode 100644 index 0000000000..f52ede2085 --- /dev/null +++ b/platform/android/java/res/values-he/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-he</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-hi/strings.xml b/platform/android/java/res/values-hi/strings.xml new file mode 100644 index 0000000000..8aab2a8c63 --- /dev/null +++ b/platform/android/java/res/values-hi/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-hi</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-hr/strings.xml b/platform/android/java/res/values-hr/strings.xml new file mode 100644 index 0000000000..caf55e2241 --- /dev/null +++ b/platform/android/java/res/values-hr/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-hr</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-hu/strings.xml b/platform/android/java/res/values-hu/strings.xml new file mode 100644 index 0000000000..e7f9e51226 --- /dev/null +++ b/platform/android/java/res/values-hu/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-hu</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-id/strings.xml b/platform/android/java/res/values-id/strings.xml new file mode 100644 index 0000000000..9e9a8b0c03 --- /dev/null +++ b/platform/android/java/res/values-id/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-id</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-it/strings.xml b/platform/android/java/res/values-it/strings.xml new file mode 100644 index 0000000000..1f5e5a049e --- /dev/null +++ b/platform/android/java/res/values-it/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-it</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-ja/strings.xml b/platform/android/java/res/values-ja/strings.xml new file mode 100644 index 0000000000..7f85f57df7 --- /dev/null +++ b/platform/android/java/res/values-ja/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-ja</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-ko/strings.xml b/platform/android/java/res/values-ko/strings.xml new file mode 100644 index 0000000000..6d27498af8 --- /dev/null +++ b/platform/android/java/res/values-ko/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-ko</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-lt/strings.xml b/platform/android/java/res/values-lt/strings.xml new file mode 100644 index 0000000000..6e3677fde7 --- /dev/null +++ b/platform/android/java/res/values-lt/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-lt</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-lv/strings.xml b/platform/android/java/res/values-lv/strings.xml new file mode 100644 index 0000000000..701fc271ac --- /dev/null +++ b/platform/android/java/res/values-lv/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-lv</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-nb/strings.xml b/platform/android/java/res/values-nb/strings.xml new file mode 100644 index 0000000000..73147ca1af --- /dev/null +++ b/platform/android/java/res/values-nb/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-nb</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-nl/strings.xml b/platform/android/java/res/values-nl/strings.xml new file mode 100644 index 0000000000..e501928a35 --- /dev/null +++ b/platform/android/java/res/values-nl/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-nl</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-pl/strings.xml b/platform/android/java/res/values-pl/strings.xml new file mode 100644 index 0000000000..ea5da73b6f --- /dev/null +++ b/platform/android/java/res/values-pl/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-pl</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-pt/strings.xml b/platform/android/java/res/values-pt/strings.xml new file mode 100644 index 0000000000..bdda7cd2c7 --- /dev/null +++ b/platform/android/java/res/values-pt/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-pt</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-ro/strings.xml b/platform/android/java/res/values-ro/strings.xml new file mode 100644 index 0000000000..3686da4c19 --- /dev/null +++ b/platform/android/java/res/values-ro/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-ro</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-ru/strings.xml b/platform/android/java/res/values-ru/strings.xml new file mode 100644 index 0000000000..954067658b --- /dev/null +++ b/platform/android/java/res/values-ru/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-ru</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-sk/strings.xml b/platform/android/java/res/values-sk/strings.xml new file mode 100644 index 0000000000..37d1283124 --- /dev/null +++ b/platform/android/java/res/values-sk/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-sk</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-sl/strings.xml b/platform/android/java/res/values-sl/strings.xml new file mode 100644 index 0000000000..0bb249c375 --- /dev/null +++ b/platform/android/java/res/values-sl/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-sl</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-sr/strings.xml b/platform/android/java/res/values-sr/strings.xml new file mode 100644 index 0000000000..0e83cab1a1 --- /dev/null +++ b/platform/android/java/res/values-sr/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-sr</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-sv/strings.xml b/platform/android/java/res/values-sv/strings.xml new file mode 100644 index 0000000000..e3a04ac2ec --- /dev/null +++ b/platform/android/java/res/values-sv/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-sv</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-th/strings.xml b/platform/android/java/res/values-th/strings.xml new file mode 100644 index 0000000000..0aa893b8bf --- /dev/null +++ b/platform/android/java/res/values-th/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-th</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-tl/strings.xml b/platform/android/java/res/values-tl/strings.xml new file mode 100644 index 0000000000..e7e2af4909 --- /dev/null +++ b/platform/android/java/res/values-tl/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-tl</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-tr/strings.xml b/platform/android/java/res/values-tr/strings.xml new file mode 100644 index 0000000000..97af1243a6 --- /dev/null +++ b/platform/android/java/res/values-tr/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-tr</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-uk/strings.xml b/platform/android/java/res/values-uk/strings.xml new file mode 100644 index 0000000000..3dea6908a9 --- /dev/null +++ b/platform/android/java/res/values-uk/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-uk</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-vi/strings.xml b/platform/android/java/res/values-vi/strings.xml new file mode 100644 index 0000000000..a6552130b0 --- /dev/null +++ b/platform/android/java/res/values-vi/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-vi</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values-zh/strings.xml b/platform/android/java/res/values-zh/strings.xml new file mode 100644 index 0000000000..397e662851 --- /dev/null +++ b/platform/android/java/res/values-zh/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-zh</string> +</resources>
\ No newline at end of file diff --git a/platform/android/java/res/values/strings.xml b/platform/android/java/res/values/strings.xml new file mode 100644 index 0000000000..3a38d40599 --- /dev/null +++ b/platform/android/java/res/values/strings.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name</string> + <string name="testuf8">元気です</string> + <string name="testuf2">元気です元気です元気です</string> + +</resources> diff --git a/platform/android/java/src/com/android/godot/Dictionary.java b/platform/android/java/src/com/android/godot/Dictionary.java new file mode 100644 index 0000000000..4ed12f5818 --- /dev/null +++ b/platform/android/java/src/com/android/godot/Dictionary.java @@ -0,0 +1,80 @@ +/*************************************************************************/ +/* Dictionary.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +package com.android.godot; + +import java.util.HashMap; +import java.util.Set; + + +public class Dictionary extends HashMap<String, Object> { + + protected String[] keys_cache; + + public String[] get_keys() { + + String[] ret = new String[size()]; + int i=0; + Set<String> keys = keySet(); + for (String key : keys) { + + ret[i] = key; + i++; + }; + + return ret; + }; + + public Object[] get_values() { + + Object[] ret = new Object[size()]; + int i=0; + Set<String> keys = keySet(); + for (String key : keys) { + + ret[i] = get(key); + i++; + }; + + return ret; + }; + + public void set_keys(String[] keys) { + keys_cache = keys; + }; + + public void set_values(Object[] vals) { + + int i=0; + for (String key : keys_cache) { + put(key, vals[i]); + i++; + }; + keys_cache = null; + }; +}; diff --git a/platform/android/java/src/com/android/godot/Godot.java b/platform/android/java/src/com/android/godot/Godot.java new file mode 100644 index 0000000000..cf1545df82 --- /dev/null +++ b/platform/android/java/src/com/android/godot/Godot.java @@ -0,0 +1,300 @@ +/*************************************************************************/ +/* Godot.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +package com.android.godot; + +import android.app.Activity; +import android.os.Bundle; +import android.view.MotionEvent; +import android.widget.RelativeLayout; +import android.widget.LinearLayout; +import android.view.ViewGroup.LayoutParams; + + +import android.app.*; +import android.content.*; +import android.view.*; +import android.view.inputmethod.InputMethodManager; +import android.os.*; +import android.util.Log; +import android.graphics.*; +import android.text.method.*; +import android.text.*; +import android.media.*; +import android.hardware.*; +import android.content.*; + +import java.lang.reflect.Method; +import java.util.List; +import java.util.ArrayList; +import android.provider.Settings.Secure; + + +public class Godot extends Activity implements SensorEventListener +{ + + static public class SingletonBase { + + protected void registerClass(String p_name, String[] p_methods) { + + GodotLib.singleton(p_name,this); + + Class clazz = getClass(); + Method[] methods = clazz.getDeclaredMethods(); + for (Method method : methods) { + boolean found=false; + System.out.printf("METHOD: %s\n",method.getName()); + + for (String s : p_methods) { + System.out.printf("METHOD CMP WITH: %s\n",s); + if (s.equals(method.getName())) { + found=true; + System.out.printf("METHOD CMP VALID"); + break; + } + } + if (!found) + continue; + + System.out.printf("METHOD FOUND: %s\n",method.getName()); + + List<String> ptr = new ArrayList<String>(); + + Class[] paramTypes = method.getParameterTypes(); + for (Class c : paramTypes) { + ptr.add(c.getName()); + } + + String[] pt = new String[ptr.size()]; + ptr.toArray(pt); + + GodotLib.method(p_name,method.getName(),method.getReturnType().getName(),pt); + + + } + } + + public void registerMethods() {} + } + +/* + protected List<SingletonBase> singletons = new ArrayList<SingletonBase>(); + protected void instanceSingleton(SingletonBase s) { + + s.registerMethods(); + singletons.add(s); + } + +*/ + + public GodotView mView; + + private SensorManager mSensorManager; + private Sensor mAccelerometer; + + public RelativeLayout layout; + + + static public GodotIO io; + + public static void setWindowTitle(String title) { + //setTitle(title); + } + + public interface ResultCallback { + public void callback(int requestCode, int resultCode, Intent data); + }; + public ResultCallback result_callback; + + @Override protected void onActivityResult (int requestCode, int resultCode, Intent data) { + if (result_callback != null) { + result_callback.callback(requestCode, resultCode, data); + result_callback = null; + }; + }; + + public void onVideoInit(boolean use_gl2) { + +// mView = new GodotView(getApplication(),io,use_gl2); +// setContentView(mView); + + layout = new RelativeLayout(this); + layout.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT)); + setContentView(layout); + mView = new GodotView(getApplication(),io,use_gl2, this); + layout.addView(mView,new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT)); + mView.setKeepScreenOn(true); + + } + + @Override protected void onCreate(Bundle icicle) { + + + super.onCreate(icicle); + + + + Window window = getWindow(); + window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON + | WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); + + io = new GodotIO(this); + io.unique_id = Secure.getString(getContentResolver(), Secure.ANDROID_ID); + GodotLib.io=io; + GodotLib.initialize(this,io.needsReloadHooks()); + mSensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE); + mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); + mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL); + + result_callback = null; + + // instanceSingleton( new GodotFacebook(this) ); + + + } + + @Override protected void onPause() { + super.onPause(); + mView.onPause(); + mSensorManager.unregisterListener(this); + GodotLib.focusout(); + + } + + @Override protected void onResume() { + super.onResume(); + mView.onResume(); + mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL); + GodotLib.focusin(); + } + + @Override public void onSensorChanged(SensorEvent event) { + float x = event.values[0]; + float y = event.values[1]; + float z = event.values[2]; + GodotLib.accelerometer(x,y,z); + } + + @Override public final void onAccuracyChanged(Sensor sensor, int accuracy) { + // Do something here if sensor accuracy changes. + } + +/* + @Override public boolean dispatchKeyEvent(KeyEvent event) { + + if (event.getKeyCode()==KeyEvent.KEYCODE_BACK) { + + System.out.printf("** BACK REQUEST!\n"); + + GodotLib.quit(); + return true; + } + System.out.printf("** OTHER KEY!\n"); + + return false; + } +*/ + + @Override public void onBackPressed() { + + GodotLib.quit(); + } + + public void forceQuit() { + + System.exit(0); + } + + + //@Override public boolean dispatchTouchEvent (MotionEvent event) { + public boolean gotTouchEvent(MotionEvent event) { + + super.onTouchEvent(event); + int evcount=event.getPointerCount(); + if (evcount==0) + return true; + + int[] arr = new int[event.getPointerCount()*3]; + + for(int i=0;i<event.getPointerCount();i++) { + + arr[i*3+0]=(int)event.getPointerId(i); + arr[i*3+1]=(int)event.getX(i); + arr[i*3+2]=(int)event.getY(i); + } + + //System.out.printf("gaction: %d\n",event.getAction()); + switch(event.getAction()&MotionEvent.ACTION_MASK) { + + case MotionEvent.ACTION_DOWN: { + GodotLib.touch(0,0,evcount,arr); + //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY()); + } break; + case MotionEvent.ACTION_MOVE: { + GodotLib.touch(1,0,evcount,arr); + //for(int i=0;i<event.getPointerCount();i++) { + // System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i)); + //} + } break; + case MotionEvent.ACTION_POINTER_UP: { + int pointer_idx = event.getActionIndex(); + GodotLib.touch(4,pointer_idx,evcount,arr); + //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); + } break; + case MotionEvent.ACTION_POINTER_DOWN: { + int pointer_idx = event.getActionIndex(); + GodotLib.touch(3,pointer_idx,evcount,arr); + //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); + } break; + case MotionEvent.ACTION_CANCEL: + case MotionEvent.ACTION_UP: { + GodotLib.touch(2,0,evcount,arr); + //for(int i=0;i<event.getPointerCount();i++) { + // System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i)); + //} + } break; + + } + return true; + } + + @Override public boolean onKeyUp(int keyCode, KeyEvent event) { + GodotLib.key(event.getUnicodeChar(0), false); + return super.onKeyUp(keyCode, event); + }; + + @Override public boolean onKeyDown(int keyCode, KeyEvent event) { + GodotLib.key(event.getUnicodeChar(0), true); + return super.onKeyDown(keyCode, event); + }; + + + // Audio + + +} diff --git a/platform/android/java/src/com/android/godot/GodotIO.java b/platform/android/java/src/com/android/godot/GodotIO.java new file mode 100644 index 0000000000..1f3967cb8f --- /dev/null +++ b/platform/android/java/src/com/android/godot/GodotIO.java @@ -0,0 +1,514 @@ +/*************************************************************************/ +/* GodotIO.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +package com.android.godot; +import java.util.HashMap; +import java.util.Locale; +import android.net.Uri; +import android.content.Intent; +import android.content.res.AssetManager; +import java.io.InputStream; +import java.io.IOException; +import android.app.*; +import android.content.*; +import android.view.*; +import android.view.inputmethod.InputMethodManager; +import android.os.*; +import android.util.Log; +import android.graphics.*; +import android.text.method.*; +import android.text.*; +import android.media.*; +import android.hardware.*; +import android.content.*; +import android.content.pm.ActivityInfo; +//android.os.Build + +// Wrapper for native library + +public class GodotIO { + + + AssetManager am; + Activity activity; + + final int SCREEN_LANDSCAPE=0; + final int SCREEN_PORTRAIT=1; + final int SCREEN_REVERSE_LANDSCAPE=2; + final int SCREEN_REVERSE_PORTRAIT=3; + final int SCREEN_SENSOR_LANDSCAPE=4; + final int SCREEN_SENSOR_PORTRAIT=5; + final int SCREEN_SENSOR=6; + + ///////////////////////// + /// FILES + ///////////////////////// + + public int last_file_id=1; + + class AssetData { + + + public boolean eof=false; + public String path; + public InputStream is; + public int len; + public int pos; + } + + + HashMap<Integer,AssetData> streams; + + + public int file_open(String path,boolean write) { + + //System.out.printf("file_open: Attempt to Open %s\n",path); + + if (write) + return -1; + + + AssetData ad = new AssetData(); + + try { + ad.is = am.open(path); + + } catch (Exception e) { + + //System.out.printf("Exception on file_open: %s\n",e); + return -1; + } + + try { + ad.len=ad.is.available(); + } catch (Exception e) { + + System.out.printf("Exception availabling on file_open: %s\n",e); + return -1; + } + + ad.path=path; + ad.pos=0; + ++last_file_id; + streams.put(last_file_id,ad); + + return last_file_id; + } + public int file_get_size(int id) { + + if (!streams.containsKey(id)) { + System.out.printf("file_get_size: Invalid file id: %d\n",id); + return -1; + } + + return streams.get(id).len; + + } + public void file_seek(int id,int bytes) { + + if (!streams.containsKey(id)) { + System.out.printf("file_get_size: Invalid file id: %d\n",id); + return; + } + //seek sucks + AssetData ad = streams.get(id); + if (bytes>ad.len) + bytes=ad.len; + if (bytes<0) + bytes=0; + + try { + + if (bytes > (int)ad.pos) { + int todo=bytes-(int)ad.pos; + while(todo>0) { + todo-=ad.is.skip(todo); + } + ad.pos=bytes; + } else if (bytes<(int)ad.pos) { + + ad.is=am.open(ad.path); + + ad.pos=bytes; + int todo=bytes; + while(todo>0) { + todo-=ad.is.skip(todo); + } + } + + ad.eof=false; + } catch (IOException e) { + + System.out.printf("Exception on file_seek: %s\n",e); + return; + } + + + } + + public int file_tell(int id) { + + if (!streams.containsKey(id)) { + System.out.printf("file_read: Can't tell eof for invalid file id: %d\n",id); + return 0; + } + + AssetData ad = streams.get(id); + return ad.pos; + } + public boolean file_eof(int id) { + + if (!streams.containsKey(id)) { + System.out.printf("file_read: Can't check eof for invalid file id: %d\n",id); + return false; + } + + AssetData ad = streams.get(id); + return ad.eof; + } + + public byte[] file_read(int id, int bytes) { + + if (!streams.containsKey(id)) { + System.out.printf("file_read: Can't read invalid file id: %d\n",id); + return new byte[0]; + } + + + AssetData ad = streams.get(id); + + if (ad.pos + bytes > ad.len) { + + bytes=ad.len-ad.pos; + ad.eof=true; + } + + + if (bytes==0) { + + return new byte[0]; + } + + + + byte[] buf1=new byte[bytes]; + int r=0; + try { + r = ad.is.read(buf1); + } catch (IOException e) { + + System.out.printf("Exception on file_read: %s\n",e); + return new byte[bytes]; + } + + if (r==0) { + return new byte[0]; + } + + ad.pos+=r; + + if (r<bytes) { + + byte[] buf2=new byte[r]; + for(int i=0;i<r;i++) + buf2[i]=buf1[i]; + return buf2; + } else { + + return buf1; + } + + } + + public void file_close(int id) { + + if (!streams.containsKey(id)) { + System.out.printf("file_close: Can't close invalid file id: %d\n",id); + return; + } + + streams.remove(id); + + } + + + ///////////////////////// + /// DIRECTORIES + ///////////////////////// + + + class AssetDir { + + public String[] files; + public int current; + } + + public int last_dir_id=1; + + HashMap<Integer,AssetDir> dirs; + + public int dir_open(String path) { + + AssetDir ad = new AssetDir(); + ad.current=0; + + try { + ad.files = am.list(path); + } catch (IOException e) { + + System.out.printf("Exception on dir_open: %s\n",e); + return -1; + } + + ++last_dir_id; + dirs.put(last_dir_id,ad); + + return last_dir_id; + + } + + public String dir_next(int id) { + + if (!dirs.containsKey(id)) { + System.out.printf("dir_next: invalid dir id: %d\n",id); + return ""; + } + + AssetDir ad = dirs.get(id); + if (ad.current>=ad.files.length) + return ""; + String r = ad.files[ad.current]; + ad.current++; + return r; + + } + + public void dir_close(int id) { + + if (!dirs.containsKey(id)) { + System.out.printf("dir_close: invalid dir id: %d\n",id); + return; + } + + dirs.remove(id); + } + + + + GodotIO(Activity p_activity) { + + am=p_activity.getAssets(); + activity=p_activity; + streams=new HashMap<Integer,AssetData>(); + dirs=new HashMap<Integer,AssetDir>(); + + + } + + + ///////////////////////// + // AUDIO + ///////////////////////// + + private Object buf; + private Thread mAudioThread; + private AudioTrack mAudioTrack; + + public Object audioInit(int sampleRate, int desiredFrames) { + int channelConfig = AudioFormat.CHANNEL_CONFIGURATION_STEREO; + int audioFormat = AudioFormat.ENCODING_PCM_16BIT; + int frameSize = 4; + + System.out.printf("audioInit: initializing audio:\n"); + + //Log.v("Godot", "Godot audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + ((float)sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer"); + + // Let the user pick a larger buffer if they really want -- but ye + // gods they probably shouldn't, the minimums are horrifyingly high + // latency already + desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize); + + mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate, + channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM); + + audioStartThread(); + + //Log.v("Godot", "Godot audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + ((float)mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer"); + + buf = new short[desiredFrames * 2]; + return buf; + } + + public void audioStartThread() { + mAudioThread = new Thread(new Runnable() { + public void run() { + mAudioTrack.play(); + GodotLib.audio(); + } + }); + + // I'd take REALTIME if I could get it! + mAudioThread.setPriority(Thread.MAX_PRIORITY); + mAudioThread.start(); + } + + public void audioWriteShortBuffer(short[] buffer) { + for (int i = 0; i < buffer.length; ) { + int result = mAudioTrack.write(buffer, i, buffer.length - i); + if (result > 0) { + i += result; + } else if (result == 0) { + try { + Thread.sleep(1); + } catch(InterruptedException e) { + // Nom nom + } + } else { + Log.w("Godot", "Godot audio: error return from write(short)"); + return; + } + } + } + + + + public void audioQuit() { + if (mAudioThread != null) { + try { + mAudioThread.join(); + } catch(Exception e) { + Log.v("Godot", "Problem stopping audio thread: " + e); + } + mAudioThread = null; + + //Log.v("Godot", "Finished waiting for audio thread"); + } + + if (mAudioTrack != null) { + mAudioTrack.stop(); + mAudioTrack = null; + } + } + + public void audioPause(boolean p_pause) { + + if (p_pause) + mAudioTrack.pause(); + else + mAudioTrack.play(); + } + + ///////////////////////// + // MISCELANEOUS OS IO + ///////////////////////// + + + + public int openURI(String p_uri) { + + try { + Log.v("MyApp", "TRYING TO OPEN URI: " + p_uri); + Intent myIntent = new Intent(Intent.ACTION_VIEW, Uri.parse(p_uri)); + activity.startActivity(myIntent); + return 0; + } catch (ActivityNotFoundException e) { + + return 1; + } + } + + public String getDataDir() { + + return activity.getFilesDir().getAbsolutePath(); + } + + public String getLocale() { + + return Locale.getDefault().toString(); + } + + public String getModel() { + return Build.MODEL; + } + + public boolean needsReloadHooks() { + + return android.os.Build.VERSION.SDK_INT < 11; + } + + public void showKeyboard(String p_existing_text) { + + InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE); + inputMgr.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0); + }; + + public void hideKeyboard() { + + InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE); + inputMgr.hideSoftInputFromWindow(activity.getCurrentFocus().getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS); + }; + + public void setScreenOrientation(int p_orientation) { + + switch(p_orientation) { + + case SCREEN_LANDSCAPE: { + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE); + } break; + case SCREEN_PORTRAIT: { + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT); + } break; + case SCREEN_REVERSE_LANDSCAPE: { + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE); + } break; + case SCREEN_REVERSE_PORTRAIT: { + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT); + } break; + case SCREEN_SENSOR_LANDSCAPE: { + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE); + } break; + case SCREEN_SENSOR_PORTRAIT: { + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT); + } break; + case SCREEN_SENSOR: { + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR); + } break; + + } + }; + + protected static final String PREFS_FILE = "device_id.xml"; + protected static final String PREFS_DEVICE_ID = "device_id"; + + public static String unique_id=""; + public String getUniqueID() { + + return unique_id; + } + +} diff --git a/platform/android/java/src/com/android/godot/GodotLib.java b/platform/android/java/src/com/android/godot/GodotLib.java new file mode 100644 index 0000000000..8d002c5ebc --- /dev/null +++ b/platform/android/java/src/com/android/godot/GodotLib.java @@ -0,0 +1,63 @@ +/*************************************************************************/ +/* GodotLib.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +package com.android.godot; + +// Wrapper for native library + +public class GodotLib { + + + public static GodotIO io; + + static { + System.loadLibrary("godot_android"); + } + + /** + * @param width the current view width + * @param height the current view height + */ + + public static native void initialize(Godot p_instance,boolean need_reload_hook); + public static native void resize(int width, int height,boolean reload); + public static native void newcontext(); + public static native void quit(); + public static native void step(); + public static native void touch(int what,int pointer,int howmany, int[] arr); + public static native void accelerometer(float x, float y, float z); + public static native void key(int p_unicode_char, boolean p_pressed); + public static native void focusin(); + public static native void focusout(); + public static native void audio(); + public static native void singleton(String p_name,Object p_object); + public static native void method(String p_sname,String p_name,String p_ret,String[] p_params); + public static native String getGlobal(String p_key); + public static native void callobject(int p_ID, String p_method, Object[] p_params); + +} diff --git a/platform/android/java/src/com/android/godot/GodotView.java b/platform/android/java/src/com/android/godot/GodotView.java new file mode 100644 index 0000000000..093757bfb0 --- /dev/null +++ b/platform/android/java/src/com/android/godot/GodotView.java @@ -0,0 +1,378 @@ +/*************************************************************************/ +/* GodotView.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +package com.android.godot; +import android.content.Context; +import android.graphics.PixelFormat; +import android.opengl.GLSurfaceView; +import android.util.AttributeSet; +import android.util.Log; +import android.view.KeyEvent; +import android.view.MotionEvent; +import android.content.ContextWrapper; + +import java.io.File; +import javax.microedition.khronos.egl.EGL10; +import javax.microedition.khronos.egl.EGLConfig; +import javax.microedition.khronos.egl.EGLContext; +import javax.microedition.khronos.egl.EGLDisplay; +import javax.microedition.khronos.opengles.GL10; + +/** + * A simple GLSurfaceView sub-class that demonstrate how to perform + * OpenGL ES 2.0 rendering into a GL Surface. Note the following important + * details: + * + * - The class must use a custom context factory to enable 2.0 rendering. + * See ContextFactory class definition below. + * + * - The class must use a custom EGLConfigChooser to be able to select + * an EGLConfig that supports 2.0. This is done by providing a config + * specification to eglChooseConfig() that has the attribute + * EGL10.ELG_RENDERABLE_TYPE containing the EGL_OPENGL_ES2_BIT flag + * set. See ConfigChooser class definition below. + * + * - The class must select the surface's format, then choose an EGLConfig + * that matches it exactly (with regards to red/green/blue/alpha channels + * bit depths). Failure to do so would result in an EGL_BAD_MATCH error. + */ +class GodotView extends GLSurfaceView { + private static String TAG = "GodotView"; + private static final boolean DEBUG = false; + private static Context ctx; + + private static GodotIO io; + private static boolean firsttime=true; + private static boolean use_gl2=false; + + private Godot activity; + + public GodotView(Context context,GodotIO p_io,boolean p_use_gl2, Godot p_activity) { + super(context); + ctx=context; + io=p_io; + use_gl2=p_use_gl2; + + activity = p_activity; + + if (!p_io.needsReloadHooks()) { + //will only work on SDK 11+!! + setPreserveEGLContextOnPause(true); + } + + init(false, 16, 0); + } + + public GodotView(Context context, boolean translucent, int depth, int stencil) { + super(context); + init(translucent, depth, stencil); + } + + @Override public boolean onTouchEvent (MotionEvent event) { + + return activity.gotTouchEvent(event); + }; + + private void init(boolean translucent, int depth, int stencil) { + + /* By default, GLSurfaceView() creates a RGB_565 opaque surface. + * If we want a translucent one, we should change the surface's + * format here, using PixelFormat.TRANSLUCENT for GL Surfaces + * is interpreted as any 32-bit surface with alpha by SurfaceFlinger. + */ + if (translucent) { + this.getHolder().setFormat(PixelFormat.TRANSLUCENT); + } + + /* Setup the context factory for 2.0 rendering. + * See ContextFactory class definition below + */ + setEGLContextFactory(new ContextFactory()); + + /* We need to choose an EGLConfig that matches the format of + * our surface exactly. This is going to be done in our + * custom config chooser. See ConfigChooser class definition + * below. + */ + setEGLConfigChooser( translucent ? + new ConfigChooser(8, 8, 8, 8, depth, stencil) : + new ConfigChooser(5, 6, 5, 0, depth, stencil) ); + + /* Set the renderer responsible for frame rendering */ + setRenderer(new Renderer()); + } + + private static class ContextFactory implements GLSurfaceView.EGLContextFactory { + private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098; + public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { + if (use_gl2) + Log.w(TAG, "creating OpenGL ES 2.0 context :"); + else + Log.w(TAG, "creating OpenGL ES 1.1 context :"); + + checkEglError("Before eglCreateContext", egl); + int[] attrib_list2 = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; + EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl2?attrib_list2:null); + checkEglError("After eglCreateContext", egl); + return context; + } + + public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) { + egl.eglDestroyContext(display, context); + } + } + + private static void checkEglError(String prompt, EGL10 egl) { + int error; + while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) { + Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error)); + } + } + + private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser { + + public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { + mRedSize = r; + mGreenSize = g; + mBlueSize = b; + mAlphaSize = a; + mDepthSize = depth; + mStencilSize = stencil; + } + + /* This EGL config specification is used to specify 2.0 rendering. + * We use a minimum size of 4 bits for red/green/blue, but will + * perform actual matching in chooseConfig() below. + */ + private static int EGL_OPENGL_ES2_BIT = 4; + private static int[] s_configAttribs2 = + { + EGL10.EGL_RED_SIZE, 4, + EGL10.EGL_GREEN_SIZE, 4, + EGL10.EGL_BLUE_SIZE, 4, + // EGL10.EGL_DEPTH_SIZE, 16, + // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE, + EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, + EGL10.EGL_NONE + }; + private static int[] s_configAttribs = + { + EGL10.EGL_RED_SIZE, 4, + EGL10.EGL_GREEN_SIZE, 4, + EGL10.EGL_BLUE_SIZE, 4, + // EGL10.EGL_DEPTH_SIZE, 16, + // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE, + EGL10.EGL_NONE + }; + + public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) { + + /* Get the number of minimally matching EGL configurations + */ + int[] num_config = new int[1]; + egl.eglChooseConfig(display, use_gl2?s_configAttribs2:s_configAttribs, null, 0, num_config); + + int numConfigs = num_config[0]; + + if (numConfigs <= 0) { + throw new IllegalArgumentException("No configs match configSpec"); + } + + /* Allocate then read the array of minimally matching EGL configs + */ + EGLConfig[] configs = new EGLConfig[numConfigs]; + egl.eglChooseConfig(display, use_gl2?s_configAttribs2:s_configAttribs, configs, numConfigs, num_config); + + if (DEBUG) { + printConfigs(egl, display, configs); + } + /* Now return the "best" one + */ + return chooseConfig(egl, display, configs); + } + + public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display, + EGLConfig[] configs) { + for(EGLConfig config : configs) { + int d = findConfigAttrib(egl, display, config, + EGL10.EGL_DEPTH_SIZE, 0); + int s = findConfigAttrib(egl, display, config, + EGL10.EGL_STENCIL_SIZE, 0); + + // We need at least mDepthSize and mStencilSize bits + if (d < mDepthSize || s < mStencilSize) + continue; + + // We want an *exact* match for red/green/blue/alpha + int r = findConfigAttrib(egl, display, config, + EGL10.EGL_RED_SIZE, 0); + int g = findConfigAttrib(egl, display, config, + EGL10.EGL_GREEN_SIZE, 0); + int b = findConfigAttrib(egl, display, config, + EGL10.EGL_BLUE_SIZE, 0); + int a = findConfigAttrib(egl, display, config, + EGL10.EGL_ALPHA_SIZE, 0); + + if (r == mRedSize && g == mGreenSize && b == mBlueSize && a == mAlphaSize) + return config; + } + return null; + } + + private int findConfigAttrib(EGL10 egl, EGLDisplay display, + EGLConfig config, int attribute, int defaultValue) { + + if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) { + return mValue[0]; + } + return defaultValue; + } + + private void printConfigs(EGL10 egl, EGLDisplay display, + EGLConfig[] configs) { + int numConfigs = configs.length; + Log.w(TAG, String.format("%d configurations", numConfigs)); + for (int i = 0; i < numConfigs; i++) { + Log.w(TAG, String.format("Configuration %d:\n", i)); + printConfig(egl, display, configs[i]); + } + } + + private void printConfig(EGL10 egl, EGLDisplay display, + EGLConfig config) { + int[] attributes = { + EGL10.EGL_BUFFER_SIZE, + EGL10.EGL_ALPHA_SIZE, + EGL10.EGL_BLUE_SIZE, + EGL10.EGL_GREEN_SIZE, + EGL10.EGL_RED_SIZE, + EGL10.EGL_DEPTH_SIZE, + EGL10.EGL_STENCIL_SIZE, + EGL10.EGL_CONFIG_CAVEAT, + EGL10.EGL_CONFIG_ID, + EGL10.EGL_LEVEL, + EGL10.EGL_MAX_PBUFFER_HEIGHT, + EGL10.EGL_MAX_PBUFFER_PIXELS, + EGL10.EGL_MAX_PBUFFER_WIDTH, + EGL10.EGL_NATIVE_RENDERABLE, + EGL10.EGL_NATIVE_VISUAL_ID, + EGL10.EGL_NATIVE_VISUAL_TYPE, + 0x3030, // EGL10.EGL_PRESERVED_RESOURCES, + EGL10.EGL_SAMPLES, + EGL10.EGL_SAMPLE_BUFFERS, + EGL10.EGL_SURFACE_TYPE, + EGL10.EGL_TRANSPARENT_TYPE, + EGL10.EGL_TRANSPARENT_RED_VALUE, + EGL10.EGL_TRANSPARENT_GREEN_VALUE, + EGL10.EGL_TRANSPARENT_BLUE_VALUE, + 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB, + 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA, + 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL, + 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL, + EGL10.EGL_LUMINANCE_SIZE, + EGL10.EGL_ALPHA_MASK_SIZE, + EGL10.EGL_COLOR_BUFFER_TYPE, + EGL10.EGL_RENDERABLE_TYPE, + 0x3042 // EGL10.EGL_CONFORMANT + }; + String[] names = { + "EGL_BUFFER_SIZE", + "EGL_ALPHA_SIZE", + "EGL_BLUE_SIZE", + "EGL_GREEN_SIZE", + "EGL_RED_SIZE", + "EGL_DEPTH_SIZE", + "EGL_STENCIL_SIZE", + "EGL_CONFIG_CAVEAT", + "EGL_CONFIG_ID", + "EGL_LEVEL", + "EGL_MAX_PBUFFER_HEIGHT", + "EGL_MAX_PBUFFER_PIXELS", + "EGL_MAX_PBUFFER_WIDTH", + "EGL_NATIVE_RENDERABLE", + "EGL_NATIVE_VISUAL_ID", + "EGL_NATIVE_VISUAL_TYPE", + "EGL_PRESERVED_RESOURCES", + "EGL_SAMPLES", + "EGL_SAMPLE_BUFFERS", + "EGL_SURFACE_TYPE", + "EGL_TRANSPARENT_TYPE", + "EGL_TRANSPARENT_RED_VALUE", + "EGL_TRANSPARENT_GREEN_VALUE", + "EGL_TRANSPARENT_BLUE_VALUE", + "EGL_BIND_TO_TEXTURE_RGB", + "EGL_BIND_TO_TEXTURE_RGBA", + "EGL_MIN_SWAP_INTERVAL", + "EGL_MAX_SWAP_INTERVAL", + "EGL_LUMINANCE_SIZE", + "EGL_ALPHA_MASK_SIZE", + "EGL_COLOR_BUFFER_TYPE", + "EGL_RENDERABLE_TYPE", + "EGL_CONFORMANT" + }; + int[] value = new int[1]; + for (int i = 0; i < attributes.length; i++) { + int attribute = attributes[i]; + String name = names[i]; + if ( egl.eglGetConfigAttrib(display, config, attribute, value)) { + Log.w(TAG, String.format(" %s: %d\n", name, value[0])); + } else { + // Log.w(TAG, String.format(" %s: failed\n", name)); + while (egl.eglGetError() != EGL10.EGL_SUCCESS); + } + } + } + + // Subclasses can adjust these values: + protected int mRedSize; + protected int mGreenSize; + protected int mBlueSize; + protected int mAlphaSize; + protected int mDepthSize; + protected int mStencilSize; + private int[] mValue = new int[1]; + } + + private static class Renderer implements GLSurfaceView.Renderer { + + + public void onDrawFrame(GL10 gl) { + GodotLib.step(); + } + + public void onSurfaceChanged(GL10 gl, int width, int height) { + + GodotLib.resize(width, height,!firsttime); + firsttime=false; + } + + public void onSurfaceCreated(GL10 gl, EGLConfig config) { + GodotLib.newcontext(); + } + } +} |