diff options
| author | Juan Linietsky <reduzio@gmail.com> | 2015-05-04 13:24:02 -0300 |
|---|---|---|
| committer | Juan Linietsky <reduzio@gmail.com> | 2015-05-04 13:24:02 -0300 |
| commit | fbbe7dcdfbd09fc6ef5614dea2183481a27e4f4e (patch) | |
| tree | 4e783f0e4347a2f612e6b85398c83a492d7b090f /platform/android/java/src | |
| parent | 7f5b744b92256e42aa3c700ee88d8318732935c6 (diff) | |
| parent | 6f8bd899311d459b9e391b4acf72ccfa5cc1d806 (diff) | |
Merge remote-tracking branch 'origin/master'
Conflicts:
drivers/windows/dir_access_windows.cpp
Diffstat (limited to 'platform/android/java/src')
4 files changed, 119 insertions, 14 deletions
diff --git a/platform/android/java/src/com/android/godot/Godot.java b/platform/android/java/src/com/android/godot/Godot.java index 1a7659a473..e0ac6b0f12 100644 --- a/platform/android/java/src/com/android/godot/Godot.java +++ b/platform/android/java/src/com/android/godot/Godot.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -109,6 +109,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC private Button mPauseButton; private Button mWiFiSettingsButton; + private boolean use_32_bits=false; + private boolean use_immersive=false; private boolean mStatePaused; private int mState; @@ -255,7 +257,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC // ...add to FrameLayout layout.addView(edittext); - mView = new GodotView(getApplication(),io,use_gl2, this); + mView = new GodotView(getApplication(),io,use_gl2,use_32_bits, this); layout.addView(mView,new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT)); mView.setKeepScreenOn(true); @@ -373,6 +375,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC mRemoteService.onClientUpdated(mDownloaderClientStub.getMessenger()); } + + @Override protected void onCreate(Bundle icicle) { @@ -399,7 +403,22 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC for(int i=0;i<command_line.length;i++) { boolean has_extra = i< command_line.length -1; - if (command_line[i].equals("-use_apk_expansion")) { + if (command_line[i].equals("-use_depth_32")) { + use_32_bits=true; + } else if (command_line[i].equals("-use_immersive")) { + use_immersive=true; + if(Build.VERSION.SDK_INT >= 19.0){ // check if the application runs on an android 4.4+ + window.getDecorView().setSystemUiVisibility( + View.SYSTEM_UI_FLAG_LAYOUT_STABLE + | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION + | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN + | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION // hide nav bar + | View.SYSTEM_UI_FLAG_FULLSCREEN // hide status bar + | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); + + UiChangeListener(); + } + } else if (command_line[i].equals("-use_apk_expansion")) { use_apk_expansion=true; } else if (has_extra && command_line[i].equals("-apk_expansion_md5")) { main_pack_md5=command_line[i+1]; @@ -557,6 +576,16 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC mView.onResume(); mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL); GodotLib.focusin(); + if(use_immersive && Build.VERSION.SDK_INT >= 19.0){ // check if the application runs on an android 4.4+ + Window window = getWindow(); + window.getDecorView().setSystemUiVisibility( + View.SYSTEM_UI_FLAG_LAYOUT_STABLE + | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION + | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN + | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION // hide nav bar + | View.SYSTEM_UI_FLAG_FULLSCREEN // hide status bar + | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); + } for(int i=0;i<singleton_count;i++) { @@ -567,10 +596,43 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC } + public void UiChangeListener() { + final View decorView = getWindow().getDecorView(); + decorView.setOnSystemUiVisibilityChangeListener (new View.OnSystemUiVisibilityChangeListener() { + @Override + public void onSystemUiVisibilityChange(int visibility) { + if ((visibility & View.SYSTEM_UI_FLAG_FULLSCREEN) == 0) { + decorView.setSystemUiVisibility( + View.SYSTEM_UI_FLAG_LAYOUT_STABLE + | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION + | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN + | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION + | View.SYSTEM_UI_FLAG_FULLSCREEN + | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); + } + } + }); + } + @Override public void onSensorChanged(SensorEvent event) { - float x = event.values[0]; - float y = event.values[1]; - float z = event.values[2]; + Display display = ((WindowManager) getSystemService(WINDOW_SERVICE)).getDefaultDisplay(); + int displayRotation = display.getRotation(); + + float[] adjustedValues = new float[3]; + final int axisSwap[][] = { + { 1, -1, 0, 1 }, // ROTATION_0 + {-1, -1, 1, 0 }, // ROTATION_90 + {-1, 1, 0, 1 }, // ROTATION_180 + { 1, 1, 1, 0 } }; // ROTATION_270 + + final int[] as = axisSwap[displayRotation]; + adjustedValues[0] = (float)as[0] * event.values[ as[2] ]; + adjustedValues[1] = (float)as[1] * event.values[ as[3] ]; + adjustedValues[2] = event.values[2]; + + float x = adjustedValues[0]; + float y = adjustedValues[1]; + float z = adjustedValues[2]; GodotLib.accelerometer(x,y,z); } diff --git a/platform/android/java/src/com/android/godot/GodotIO.java b/platform/android/java/src/com/android/godot/GodotIO.java index ff0eb5edcc..addceb1528 100644 --- a/platform/android/java/src/com/android/godot/GodotIO.java +++ b/platform/android/java/src/com/android/godot/GodotIO.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -271,6 +271,7 @@ public class GodotIO { public String[] files; public int current; + public String path; } public int last_dir_id=1; @@ -281,6 +282,7 @@ public class GodotIO { AssetDir ad = new AssetDir(); ad.current=0; + ad.path=path; try { ad.files = am.list(path); @@ -290,6 +292,7 @@ public class GodotIO { return -1; } + //System.out.printf("Opened dir: %s\n",path); ++last_dir_id; dirs.put(last_dir_id,ad); @@ -297,6 +300,32 @@ public class GodotIO { } + public boolean dir_is_dir(int id) { + if (!dirs.containsKey(id)) { + System.out.printf("dir_next: invalid dir id: %d\n",id); + return false; + } + AssetDir ad = dirs.get(id); + //System.out.printf("go next: %d,%d\n",ad.current,ad.files.length); + int idx = ad.current; + if (idx>0) + idx--; + + if (idx>=ad.files.length) + return false; + String fname = ad.files[idx]; + + try { + if (ad.path.equals("")) + am.open(fname); + else + am.open(ad.path+"/"+fname); + return false; + } catch (Exception e) { + return true; + } + } + public String dir_next(int id) { if (!dirs.containsKey(id)) { @@ -305,8 +334,12 @@ public class GodotIO { } AssetDir ad = dirs.get(id); - if (ad.current>=ad.files.length) + //System.out.printf("go next: %d,%d\n",ad.current,ad.files.length); + + if (ad.current>=ad.files.length) { + ad.current++; return ""; + } String r = ad.files[ad.current]; ad.current++; return r; diff --git a/platform/android/java/src/com/android/godot/GodotLib.java b/platform/android/java/src/com/android/godot/GodotLib.java index 6e2462b4f1..71c31e9f83 100644 --- a/platform/android/java/src/com/android/godot/GodotLib.java +++ b/platform/android/java/src/com/android/godot/GodotLib.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/com/android/godot/GodotView.java b/platform/android/java/src/com/android/godot/GodotView.java index f62431b94b..ad0354e624 100644 --- a/platform/android/java/src/com/android/godot/GodotView.java +++ b/platform/android/java/src/com/android/godot/GodotView.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -71,14 +71,16 @@ public class GodotView extends GLSurfaceView { private static GodotIO io; private static boolean firsttime=true; private static boolean use_gl2=false; + private static boolean use_32=false; private Godot activity; - public GodotView(Context context,GodotIO p_io,boolean p_use_gl2, Godot p_activity) { + public GodotView(Context context,GodotIO p_io,boolean p_use_gl2, boolean p_use_32_bits, Godot p_activity) { super(context); ctx=context; io=p_io; use_gl2=p_use_gl2; + use_32=p_use_32_bits; activity = p_activity; @@ -366,9 +368,17 @@ public class GodotView extends GLSurfaceView { * custom config chooser. See ConfigChooser class definition * below. */ - setEGLConfigChooser( translucent ? - new ConfigChooser(8, 8, 8, 8, depth, stencil) : - new ConfigChooser(5, 6, 5, 0, depth, stencil) ); + + if (use_32) { + setEGLConfigChooser( translucent ? + new ConfigChooser(8, 8, 8, 8, 24, stencil) : + new ConfigChooser(8, 8, 8, 8, 24, stencil) ); + + } else { + setEGLConfigChooser( translucent ? + new ConfigChooser(8, 8, 8, 8, 16, stencil) : + new ConfigChooser(5, 6, 5, 0, 16, stencil) ); + } /* Set the renderer responsible for frame rendering */ setRenderer(new Renderer()); |