diff options
author | Dennis Ranke <dennis.ranke@gmail.com> | 2022-12-12 23:30:31 +0100 |
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committer | Dennis Ranke <dennis.ranke@gmail.com> | 2022-12-12 23:33:46 +0100 |
commit | 408000752cb39f93b2639fdeefb783e4dd76910f (patch) | |
tree | c3bec147b8dab08a02bdc8f784b62e5b59ce2051 /platform/android/java/lib | |
parent | 97df6de4a77393069c639a57d22bebb2f6f54680 (diff) |
handle ambiguous input events as touch events
there can be events can have both SOURCE_TOUCHSCREEN and SOURCE_STYLUS. handle them as touch events rather than mouse events.
Diffstat (limited to 'platform/android/java/lib')
-rw-r--r-- | platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index 2f26497cc8..0ba86e4316 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -422,7 +422,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { } private static boolean isMouseEvent(int eventSource) { - boolean mouseSource = ((eventSource & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) || ((eventSource & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS); + boolean mouseSource = ((eventSource & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) || ((eventSource & (InputDevice.SOURCE_TOUCHSCREEN | InputDevice.SOURCE_STYLUS)) == InputDevice.SOURCE_STYLUS); if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) { mouseSource = mouseSource || ((eventSource & InputDevice.SOURCE_MOUSE_RELATIVE) == InputDevice.SOURCE_MOUSE_RELATIVE); } |