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author | Fredia Huya-Kouadio <fhuyakou@gmail.com> | 2022-09-05 21:24:58 -0700 |
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committer | Fredia Huya-Kouadio <fhuyakou@gmail.com> | 2022-09-07 13:30:10 -0700 |
commit | c3c0bea61537f12d8116b950e9903bb37e515252 (patch) | |
tree | c3a32d9388d5df3a6460f97c7d31516bb0cfef14 /platform/android/java/lib/src/org | |
parent | 1b3511ad49ae6e8dd3a1ce6ce89ba50c823a585b (diff) |
Enable long press, pan and scale gestures for the Godot Android Editor
Fix the bug causing the editor to crash when running the project.
Diffstat (limited to 'platform/android/java/lib/src/org')
-rw-r--r-- | platform/android/java/lib/src/org/godotengine/godot/Godot.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 28e689e63a..6ebe7e4ee9 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -1023,7 +1023,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } @Keep - private GodotRenderView getRenderView() { // used by native side to get renderView + public GodotRenderView getRenderView() { // used by native side to get renderView return mRenderView; } |