diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2021-10-28 15:19:35 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-10-28 15:19:35 +0200 |
commit | 3b11e33a099daa0978147a7550dd84ba5dd14f35 (patch) | |
tree | 310a87f4da4bd345fc1b12a3b0965558e5ae01f2 /platform/android/java/lib/src/org | |
parent | 8508f9396d2a063885798593c0cef18265b4c87a (diff) |
clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`.
`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
Diffstat (limited to 'platform/android/java/lib/src/org')
3 files changed, 9 insertions, 10 deletions
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 70bc73b9ad..5de092ee7e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -578,8 +578,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC if (!pack_valid) { Intent notifierIntent = new Intent(activity, activity.getClass()); - notifierIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK | - Intent.FLAG_ACTIVITY_CLEAR_TOP); + notifierIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK | Intent.FLAG_ACTIVITY_CLEAR_TOP); PendingIntent pendingIntent = PendingIntent.getActivity(activity, 0, notifierIntent, PendingIntent.FLAG_UPDATE_CURRENT); diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java index a9d45c943b..ea0266f7c4 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java @@ -211,15 +211,15 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView if (GLUtils.use_32) { setEGLConfigChooser(translucent ? - new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, - new RegularConfigChooser(8, 8, 8, 8, 16, stencil)) : - new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, - new RegularConfigChooser(5, 6, 5, 0, 16, stencil))); + new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, + new RegularConfigChooser(8, 8, 8, 8, 16, stencil)) : + new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, + new RegularConfigChooser(5, 6, 5, 0, 16, stencil))); } else { setEGLConfigChooser(translucent ? - new RegularConfigChooser(8, 8, 8, 8, 16, stencil) : - new RegularConfigChooser(5, 6, 5, 0, 16, stencil)); + new RegularConfigChooser(8, 8, 8, 8, 16, stencil) : + new RegularConfigChooser(5, 6, 5, 0, 16, stencil)); } break; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java index d1e8ae5ca9..a98ecad594 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java @@ -191,9 +191,9 @@ public class GodotEditText extends EditText { private boolean needHandlingInGodot(int keyCode, KeyEvent keyEvent) { boolean isArrowKey = keyCode == KeyEvent.KEYCODE_DPAD_UP || keyCode == KeyEvent.KEYCODE_DPAD_DOWN || - keyCode == KeyEvent.KEYCODE_DPAD_LEFT || keyCode == KeyEvent.KEYCODE_DPAD_RIGHT; + keyCode == KeyEvent.KEYCODE_DPAD_LEFT || keyCode == KeyEvent.KEYCODE_DPAD_RIGHT; boolean isModifiedKey = keyEvent.isAltPressed() || keyEvent.isCtrlPressed() || keyEvent.isSymPressed() || - keyEvent.isFunctionPressed() || keyEvent.isMetaPressed(); + keyEvent.isFunctionPressed() || keyEvent.isMetaPressed(); return isArrowKey || keyCode == KeyEvent.KEYCODE_TAB || KeyEvent.isModifierKey(keyCode) || isModifiedKey; } |