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authorRémi Verschelde <rverschelde@gmail.com>2020-06-26 22:08:01 +0200
committerGitHub <noreply@github.com>2020-06-26 22:08:01 +0200
commitb55d859c5f092d145cd0d2c8df9ac5d42c500626 (patch)
tree6b699e009d8b236495d8c54c0463ea275f4825f1 /platform/android/java/lib/res
parentb740f645f7dab54db68a0c027be52b384fa8b687 (diff)
parent175d43738ac58afcf2d0531177eefeb260c4f296 (diff)
Merge pull request #39855 from m4gr3d/godot_fragment_master
Enable the ability to use Godot as a subview within an Android app
Diffstat (limited to 'platform/android/java/lib/res')
-rw-r--r--platform/android/java/lib/res/layout/godot_app_layout.xml5
1 files changed, 5 insertions, 0 deletions
diff --git a/platform/android/java/lib/res/layout/godot_app_layout.xml b/platform/android/java/lib/res/layout/godot_app_layout.xml
new file mode 100644
index 0000000000..386ded1c5d
--- /dev/null
+++ b/platform/android/java/lib/res/layout/godot_app_layout.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
+ android:id="@+id/godot_fragment_container"
+ android:layout_width="match_parent"
+ android:layout_height="match_parent" />