diff options
author | fhuya <fhuya@google.com> | 2019-09-02 17:31:51 -0700 |
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committer | fhuya <fhuya@google.com> | 2019-09-04 16:20:22 -0700 |
commit | 7fabfd402f235ebcf64cfde3b399b8b62b969243 (patch) | |
tree | 99bb4eacc7828bedae43316f7415091de9782922 /platform/android/java/lib/res/values/styles.xml | |
parent | ba854bbc7bb0eae230299de4da8dfcb7caf74b69 (diff) |
Split the Android platform java logic into an Android library module (`lib`) and an application module (`app`).
The application module `app` serves double duties of providing the prebuilt Godot binaries ('android_debug.apk', 'android_release.apk') and the Godot custom build template ('android_source.zip').
Diffstat (limited to 'platform/android/java/lib/res/values/styles.xml')
-rw-r--r-- | platform/android/java/lib/res/values/styles.xml | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/platform/android/java/lib/res/values/styles.xml b/platform/android/java/lib/res/values/styles.xml new file mode 100644 index 0000000000..a442f61e7e --- /dev/null +++ b/platform/android/java/lib/res/values/styles.xml @@ -0,0 +1,25 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + + <style name="NotificationText"> + <item name="android:textColor">?android:attr/textColorPrimary</item> + </style> + + <style name="NotificationTextShadow" parent="NotificationText"> + <item name="android:textColor">?android:attr/textColorPrimary</item> + <item name="android:shadowColor">@android:color/background_dark</item> + <item name="android:shadowDx">1.0</item> + <item name="android:shadowDy">1.0</item> + <item name="android:shadowRadius">1</item> + </style> + + <style name="NotificationTitle"> + <item name="android:textColor">?android:attr/textColorPrimary</item> + <item name="android:textStyle">bold</item> + </style> + + <style name="ButtonBackground"> + <item name="android:background">@android:color/background_dark</item> + </style> + +</resources>
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