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authorfhuya <fhuya@google.com>2019-10-18 09:59:04 -0700
committerfhuya <fhuya@google.com>2020-03-05 10:00:19 -0800
commitf097defba135dcc8d195019c0ce0e4bf171b07a7 (patch)
tree27133f40aa4c4c204ec6a7a3fe9bec77ba145fbb /platform/android/java/app
parent60ea8aea98e76fd4514c65ca1ebd7f015283e991 (diff)
Re-architecture of the Godot Android plugin.
Diffstat (limited to 'platform/android/java/app')
-rw-r--r--platform/android/java/app/AndroidManifest.xml25
-rw-r--r--platform/android/java/app/build.gradle66
-rw-r--r--platform/android/java/app/config.gradle43
3 files changed, 71 insertions, 63 deletions
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index 4d2eb1ef65..cc480d1c84 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -6,9 +6,6 @@
android:versionName="1.0"
android:installLocation="auto" >
- <!-- Adding custom text to the manifest is fine, but do it outside the custom USER and APPLICATION BEGIN/END comments, -->
- <!-- as that gets rewritten. -->
-
<supports-screens
android:smallScreens="true"
android:normalScreens="true"
@@ -19,14 +16,11 @@
android:glEsVersion="0x00020000"
android:required="true" />
-<!-- Custom user permissions XML added by add-ons. It's recommended to add them from the export preset, though. -->
-<!--CHUNK_USER_PERMISSIONS_BEGIN-->
-<!--CHUNK_USER_PERMISSIONS_END-->
-
- <!-- Any tag in this line after android:icon will be erased when doing custom builds. -->
- <!-- If you want to add tags manually, do before it. -->
- <!-- WARNING: This should stay on a single line until the parsing code is improved. See GH-32414. -->
- <application android:label="@string/godot_project_name_string" android:allowBackup="false" tools:ignore="GoogleAppIndexingWarning" android:icon="@mipmap/icon" >
+ <application
+ android:label="@string/godot_project_name_string"
+ android:allowBackup="false"
+ tools:ignore="GoogleAppIndexingWarning"
+ android:icon="@mipmap/icon" >
<!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. -->
<!-- Do these changes in the export preset. Adding new ones is fine. -->
@@ -36,6 +30,11 @@
android:name="xr_mode_metadata_name"
android:value="xr_mode_metadata_value" />
+ <!-- Metadata populated at export time and used by Godot to figure out which plugins must be enabled. -->
+ <meta-data
+ android:name="custom_template_plugins"
+ android:value="custom_template_plugins_value"/>
+
<activity
android:name=".GodotApp"
android:label="@string/godot_project_name_string"
@@ -52,10 +51,6 @@
</intent-filter>
</activity>
-<!-- Custom application XML added by add-ons. -->
-<!--CHUNK_APPLICATION_BEGIN-->
-<!--CHUNK_APPLICATION_END-->
-
</application>
</manifest>
diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle
index 632cedf34d..5e37f538e9 100644
--- a/platform/android/java/app/build.gradle
+++ b/platform/android/java/app/build.gradle
@@ -1,7 +1,4 @@
// Gradle build config for Godot Engine's Android port.
-//
-// Do not remove/modify comments ending with BEGIN/END, they are used to inject
-// addon-specific configuration.
apply from: 'config.gradle'
buildscript {
@@ -10,14 +7,10 @@ buildscript {
repositories {
google()
jcenter()
-//CHUNK_BUILDSCRIPT_REPOSITORIES_BEGIN
-//CHUNK_BUILDSCRIPT_REPOSITORIES_END
}
dependencies {
classpath libraries.androidGradlePlugin
classpath libraries.kotlinGradlePlugin
-//CHUNK_BUILDSCRIPT_DEPENDENCIES_BEGIN
-//CHUNK_BUILDSCRIPT_DEPENDENCIES_END
}
}
@@ -28,25 +21,35 @@ allprojects {
mavenCentral()
google()
jcenter()
-//CHUNK_ALLPROJECTS_REPOSITORIES_BEGIN
-//CHUNK_ALLPROJECTS_REPOSITORIES_END
}
}
dependencies {
implementation libraries.supportCoreUtils
implementation libraries.kotlinStdLib
+ implementation libraries.v4Support
if (rootProject.findProject(":lib")) {
implementation project(":lib")
+ } else if (rootProject.findProject(":godot:lib")) {
+ implementation project(":godot:lib")
} else {
// Custom build mode. In this scenario this project is the only one around and the Godot
// library is available through the pre-generated godot-lib.*.aar android archive files.
debugImplementation fileTree(dir: 'libs/debug', include: ['*.jar', '*.aar'])
releaseImplementation fileTree(dir: 'libs/release', include: ['*.jar', '*.aar'])
}
-//CHUNK_DEPENDENCIES_BEGIN
-//CHUNK_DEPENDENCIES_END
+
+ // Godot prebuilt plugins
+ implementation fileTree(dir: 'libs/plugins', include: ["GodotPayment*.aar"])
+
+ // Godot user plugins dependencies
+ String pluginsDir = getGodotPluginsDirectory()
+ String[] pluginsBinaries = getGodotPluginsBinaries()
+ if (pluginsDir != null && !pluginsDir.isEmpty() &&
+ pluginsBinaries != null && pluginsBinaries.size() > 0) {
+ implementation fileTree(dir: pluginsDir, include: pluginsBinaries)
+ }
}
android {
@@ -58,8 +61,6 @@ android {
applicationId getExportPackageName()
minSdkVersion versions.minSdk
targetSdkVersion versions.targetSdk
-//CHUNK_ANDROID_DEFAULTCONFIG_BEGIN
-//CHUNK_ANDROID_DEFAULTCONFIG_END
}
lintOptions {
@@ -81,37 +82,13 @@ android {
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
- java.srcDirs = [
- 'src'
-//DIR_SRC_BEGIN
-//DIR_SRC_END
- ]
- res.srcDirs = [
- 'res'
-//DIR_RES_BEGIN
-//DIR_RES_END
- ]
- aidl.srcDirs = [
- 'aidl'
-//DIR_AIDL_BEGIN
-//DIR_AIDL_END
- ]
- assets.srcDirs = [
- 'assets'
-//DIR_ASSETS_BEGIN
-//DIR_ASSETS_END
- ]
+ java.srcDirs = ['src']
+ res.srcDirs = ['res']
+ aidl.srcDirs = ['aidl']
+ assets.srcDirs = ['assets']
}
- debug.jniLibs.srcDirs = [
- 'libs/debug'
-//DIR_JNI_DEBUG_BEGIN
-//DIR_JNI_DEBUG_END
- ]
- release.jniLibs.srcDirs = [
- 'libs/release'
-//DIR_JNI_RELEASE_BEGIN
-//DIR_JNI_RELEASE_END
- ]
+ debug.jniLibs.srcDirs = ['libs/debug']
+ release.jniLibs.srcDirs = ['libs/release']
}
applicationVariants.all { variant ->
@@ -120,6 +97,3 @@ android {
}
}
}
-
-//CHUNK_GLOBAL_BEGIN
-//CHUNK_GLOBAL_END
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index 4fdb88314f..3fb26326c0 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -5,7 +5,8 @@ ext.versions = [
targetSdk : 29,
buildTools : '29.0.1',
supportCoreUtils : '28.0.0',
- kotlinVersion : '1.3.61'
+ kotlinVersion : '1.3.61',
+ v4Support : '28.0.0'
]
@@ -13,7 +14,8 @@ ext.libraries = [
androidGradlePlugin: "com.android.tools.build:gradle:$versions.androidGradlePlugin",
supportCoreUtils : "com.android.support:support-core-utils:$versions.supportCoreUtils",
kotlinGradlePlugin : "org.jetbrains.kotlin:kotlin-gradle-plugin:$versions.kotlinVersion",
- kotlinStdLib : "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$versions.kotlinVersion"
+ kotlinStdLib : "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$versions.kotlinVersion",
+ v4Support : "com.android.support:support-v4:$versions.v4Support"
]
ext.getExportPackageName = { ->
@@ -25,3 +27,40 @@ ext.getExportPackageName = { ->
}
return appId
}
+
+/**
+ * Parse the project properties for the 'custom_template_plugins' property and return
+ * their binaries for inclusion in the build dependencies.
+ *
+ * The listed plugins must have their binaries in the project plugins directory.
+ */
+ext.getGodotPluginsBinaries = { ->
+ String[] binDeps = []
+
+ // Retrieve the list of enabled plugins.
+ if (project.hasProperty("custom_template_plugins")) {
+ String pluginsList = project.property("custom_template_plugins")
+ if (pluginsList != null && !pluginsList.trim().isEmpty()) {
+ for (String plugin : pluginsList.split(",")) {
+ binDeps += plugin + "*.aar"
+ }
+ }
+ }
+
+ return binDeps
+}
+
+/**
+ * Parse the project properties for the 'custom_template_plugins_dir' property and return
+ * its value.
+ *
+ * The returned value is the directory containing user plugins.
+ */
+ext.getGodotPluginsDirectory = { ->
+ // The plugins directory is provided by the 'custom_template_plugins_dir' property.
+ String pluginsDir = project.hasProperty("custom_template_plugins_dir")
+ ? project.property("custom_template_plugins_dir")
+ : ""
+
+ return pluginsDir
+}