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authorFredia Huya-Kouadio <fhuyakou@gmail.com>2022-05-31 23:26:03 -0700
committerFredia Huya-Kouadio <fhuyakou@gmail.com>2022-05-31 23:49:40 -0700
commit6f7ec7f723d3e479ef1ee6e1f619432bac7f2ee0 (patch)
treec631a91db95ab0b3e71c66f85a8483805c217835 /platform/android/java/app
parent70eaaf2a011f6f36779022ac18a1513acece012c (diff)
Misc editor tweaks and polishes:
- Using a bucketized approach to select the editor scale in order to avoid too high values - Add default app dimensions: used on Android devices with free floating app windows to set the default app frame - Add ability to launch the Game window in an adjacent frame when in multi window mode
Diffstat (limited to 'platform/android/java/app')
-rw-r--r--platform/android/java/app/config.gradle2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index 1b2976e715..1ee3baea03 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -1,6 +1,6 @@
ext.versions = [
androidGradlePlugin: '7.0.3',
- compileSdk : 30,
+ compileSdk : 31,
minSdk : 19, // Also update 'platform/android/java/lib/AndroidManifest.xml#minSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION'
targetSdk : 30, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
buildTools : '30.0.3',