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authorRémi Verschelde <rverschelde@gmail.com>2023-02-06 22:50:22 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-02-06 22:50:22 +0100
commit09b2c5fd05cd3a6a0ed1d74befb302540690684f (patch)
tree781abfc627946e1bd1b3264bb46d4ecafe46bc2b /platform/android/java/app/settings.gradle
parent4fcb8bc47242645a67971f495372a67595f3f772 (diff)
parentca593f2f89d85f1950883ba05022f6d4498d4412 (diff)
Merge pull request #72552 from m4gr3d/cleanup_custom_build_main
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process
Diffstat (limited to 'platform/android/java/app/settings.gradle')
-rw-r--r--platform/android/java/app/settings.gradle2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/java/app/settings.gradle b/platform/android/java/app/settings.gradle
index ba53aefe7f..b4524a3f60 100644
--- a/platform/android/java/app/settings.gradle
+++ b/platform/android/java/app/settings.gradle
@@ -1,4 +1,4 @@
-// This is the root directory of the Godot custom build.
+// This is the root directory of the Godot Android gradle build.
pluginManagement {
apply from: 'config.gradle'