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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-06 22:50:22 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-06 22:50:22 +0100 |
commit | 09b2c5fd05cd3a6a0ed1d74befb302540690684f (patch) | |
tree | 781abfc627946e1bd1b3264bb46d4ecafe46bc2b /platform/android/java/app/settings.gradle | |
parent | 4fcb8bc47242645a67971f495372a67595f3f772 (diff) | |
parent | ca593f2f89d85f1950883ba05022f6d4498d4412 (diff) |
Merge pull request #72552 from m4gr3d/cleanup_custom_build_main
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process
Diffstat (limited to 'platform/android/java/app/settings.gradle')
-rw-r--r-- | platform/android/java/app/settings.gradle | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/java/app/settings.gradle b/platform/android/java/app/settings.gradle index ba53aefe7f..b4524a3f60 100644 --- a/platform/android/java/app/settings.gradle +++ b/platform/android/java/app/settings.gradle @@ -1,4 +1,4 @@ -// This is the root directory of the Godot custom build. +// This is the root directory of the Godot Android gradle build. pluginManagement { apply from: 'config.gradle' |