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| author | Rémi Verschelde <rverschelde@gmail.com> | 2017-08-19 17:50:35 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-08-19 17:50:35 +0200 |
| commit | dc8cfbab4608101ec28a2dc444f03d9295b0c971 (patch) | |
| tree | d55ca99a58b605e607e217fb10e600c724447996 /platform/android/godot_android.cpp | |
| parent | 99d4c105a85334308803d3221d933847ba88f929 (diff) | |
| parent | 70b0857f6c099339214d0ec2667990e9b7c3c5ea (diff) | |
Merge pull request #10445 from akien-mga/args-doubledash
Second take at making command-line arguments more UNIX-like + main.cpp and help cleanup
Diffstat (limited to 'platform/android/godot_android.cpp')
| -rw-r--r-- | platform/android/godot_android.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp index 6fbd42d7b3..5933b83d06 100644 --- a/platform/android/godot_android.cpp +++ b/platform/android/godot_android.cpp @@ -616,7 +616,6 @@ static void engine_handle_cmd(struct android_app *app, int32_t cmd) { //do initialization here, when there's OpenGL! hackish but the only way engine->os = new OS_Android(_gfx_init, engine); - //char *args[]={"-test","gui",NULL}; __android_log_print(ANDROID_LOG_INFO, "godot", "pre asdasd setup..."); #if 0 Error err = Main::setup("apk",2,args); |