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authorPedro J. Estébanez <pedrojrulez@gmail.com>2022-07-28 09:31:01 +0200
committerPedro J. Estébanez <pedrojrulez@gmail.com>2022-07-28 12:24:03 +0200
commit5f71b5538097aa4d87d4586d75617c8b5096776f (patch)
treeb16351d2377f3833f88598bcdbdc73429098f0bd /platform/android/file_access_filesystem_jandroid.cpp
parentcc5135959b8d7956e93c566916352f5818f008f1 (diff)
Improve handling of the format of the VRS image
- Validate format conservatively. (This is to have VRS images created regardless whether VRS attachments are supported, which avoids errors in places where the code assumes such images were created on low-spec GPUs.) - Create a non-layered default VRS image, which is what Vulkan (and D3D12, by the way) expect.
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