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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-12-12 07:41:55 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-12-12 07:47:08 +0100 |
commit | 37d164e24e22633985a6555121a992abf1b130e0 (patch) | |
tree | d5b4002e4d968d9c50037be7b86b3c76556a611a /platform/android/file_access_android.h | |
parent | 371de5132ce6315e0b60cc74ebd47c134c275361 (diff) |
CharFXTransform: Drop unnecessary get_value_or()
See https://github.com/godotengine/godot/pull/23658#issuecomment-562706669
The method was implemented back when Dictionary.get(key, default) did not
exist, but now that it does we do not need a custom method in CharFXTransform.
It's a new feature in 3.2, so does not break compat with 3.1.x.
Diffstat (limited to 'platform/android/file_access_android.h')
0 files changed, 0 insertions, 0 deletions