diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-03-06 00:19:55 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-03-06 00:19:55 +0100 |
commit | d37e8586becf5e3abda5d3b13a06e4fd664364bc (patch) | |
tree | 5f5d3a84ea748a32d4c0837c533daf9a50c64dd4 /platform/android/export | |
parent | 9b4d4bbaea8d845b28c62d87f47fd8f823987d4b (diff) | |
parent | ccd4cdfd8b505feef9bdb66f9a9f7eb2813464e7 (diff) |
Merge pull request #58788 from reduz/rename-streamtexture
Rename StreamTexture* to CompressedTexture*
Diffstat (limited to 'platform/android/export')
-rw-r--r-- | platform/android/export/export_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index 2c431028b0..ca6a45cb83 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -543,7 +543,7 @@ bool EditorExportPlatformAndroid::_should_compress_asset(const String &p_path, c ".webp", // Same reasoning as .png ".cfb", // Don't let small config files slow-down startup ".scn", // Binary scenes are usually already compressed - ".stex", // Streamable textures are usually already compressed + ".ctex", // Streamable textures are usually already compressed // Trailer for easier processing nullptr }; |