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authorRémi Verschelde <rverschelde@gmail.com>2020-02-13 10:08:52 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-02-13 10:36:44 +0100
commit386968ea97d4ceeb004cc05a7aa740aa7abe6ca9 (patch)
tree4ad2333ba23b1cbe7db9e213e9d7702606ea42a6 /platform/android/export
parentd661ca53575142582254f56afd5f92563db6dd9f (diff)
Remove obsolete GLES3 backend
Due to the port to Vulkan and complete redesign of the rendering backend, the `drivers/gles3` code is no longer usable in this state and is not planned to be ported to the new architecture. The GLES2 backend is kept (while still disabled and non-working) as it will eventually be ported to serve as the low-end renderer for Godot 4.0. Some GLES3 features might be selectively ported to the updated GLES2 backend if there's a need for them, and extensions we can use for that. So long, OpenGL driver bugs!
Diffstat (limited to 'platform/android/export')
-rw-r--r--platform/android/export/export.cpp14
1 files changed, 3 insertions, 11 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 7bbcb8cfa2..642b045f5b 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -683,8 +683,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
int orientation = p_preset->get("screen/orientation");
- bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name") == "GLES3" &&
- !ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2");
bool screen_support_small = p_preset->get("screen/support_small");
bool screen_support_normal = p_preset->get("screen/support_normal");
bool screen_support_large = p_preset->get("screen/support_large");
@@ -839,11 +837,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
}
}
- if (tname == "uses-feature" && attrname == "glEsVersion") {
-
- encode_uint32(min_gles3 ? 0x00030000 : 0x00020000, &p_manifest.write[iofs + 16]);
- }
-
// FIXME: `attr_value != 0xFFFFFFFF` below added as a stopgap measure for GH-32553,
// but the issue should be debugged further and properly addressed.
if (tname == "meta-data" && attrname == "name" && value == "xr_mode_metadata_name") {
@@ -1350,11 +1343,10 @@ public:
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
if (driver == "GLES2") {
r_features->push_back("etc");
- } else if (driver == "GLES3") {
+ }
+ // FIXME: Review what texture formats are used for Vulkan.
+ if (driver == "Vulkan") {
r_features->push_back("etc2");
- if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
- r_features->push_back("etc");
- }
}
Vector<String> abis = get_enabled_abis(p_preset);