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author | Juan Linietsky <reduzio@gmail.com> | 2014-06-27 23:21:45 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2014-06-27 23:21:45 -0300 |
commit | 2af2a84a03fd707cfa4c682aff34d722343d8985 (patch) | |
tree | 50d064e8bba7d5efb5974e3fa3a67e076fb5ef8b /platform/android/export | |
parent | 1cc96a4d7440d9e8a20f7dbf17cf5771170de83d (diff) |
Misc Fixes
==========
-NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk)
-WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store
-Feaures in the new tutorials are all present in the sourcecode
-This (hopefully) should get rid of the animation list order getting corrupted
-Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing?
-In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource
-Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo
Diffstat (limited to 'platform/android/export')
-rw-r--r-- | platform/android/export/export.cpp | 39 |
1 files changed, 26 insertions, 13 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index d1ee7087e7..f47ff4ed50 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -258,7 +258,11 @@ bool EditorExportPlatformAndroid::_set(const StringName& p_name, const Variant& String n=p_name; - if (n=="version/code") + if (n=="custom_package/debug") + custom_debug_package=p_value; + else if (n=="custom_package/release") + custom_release_package=p_value; + else if (n=="version/code") version_code=p_value; else if (n=="version/name") version_name=p_value; @@ -317,8 +321,11 @@ bool EditorExportPlatformAndroid::_set(const StringName& p_name, const Variant& bool EditorExportPlatformAndroid::_get(const StringName& p_name,Variant &r_ret) const{ String n=p_name; - - if (n=="version/code") + if (n=="custom_package/debug") + r_ret=custom_debug_package; + else if (n=="custom_package/release") + r_ret=custom_release_package; + else if (n=="version/code") r_ret=version_code; else if (n=="version/name") r_ret=version_name; @@ -389,7 +396,7 @@ void EditorExportPlatformAndroid::_get_property_list( List<PropertyInfo> *p_list p_list->push_back( PropertyInfo( Variant::STRING, "keystore/release_user" ) ); p_list->push_back( PropertyInfo( Variant::BOOL, "apk_expansion/enable" ) ); p_list->push_back( PropertyInfo( Variant::STRING, "apk_expansion/SALT" ) ); - p_list->push_back( PropertyInfo( Variant::STRING, "apk_expansion/pubic_key" ) ); + p_list->push_back( PropertyInfo( Variant::STRING, "apk_expansion/public_key",PROPERTY_HINT_MULTILINE_TEXT ) ); const char **perms = android_perms; while(*perms) { @@ -1095,6 +1102,12 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d ep.step("Adding Files..",1); Error err=OK; Vector<String> cl = cmdline.strip_edges().split(" "); + for(int i=0;i<cl.size();i++) { + if (cl[i].strip_edges().length()==0) { + cl.remove(i); + i--; + } + } if (p_dumb) { @@ -1123,12 +1136,12 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d } err = save_pack(pf); memdelete(pf); - cl.push_back("-main_pack"); - cl.push_back(apkfname); - cl.push_back("-main_pack_md5"); + + cl.push_back("-use_apk_expansion"); + cl.push_back("-apk_expansion_md5"); cl.push_back(FileAccess::get_md5(fullpath)); - cl.push_back("-main_pack_cfg"); - cl.push_back(apk_expansion_salt+","+apk_expansion_pkey); + cl.push_back("-apk_expansion_key"); + cl.push_back(apk_expansion_pkey.strip_edges()); } else { @@ -1562,10 +1575,10 @@ bool EditorExportPlatformAndroid::can_export(String *r_error) const { if (apk_expansion) { - if (apk_expansion_salt=="") { - valid=false; - err+="Invalid SALT for apk expansion.\n"; - } + //if (apk_expansion_salt=="") { + // valid=false; + // err+="Invalid SALT for apk expansion.\n"; + //} if (apk_expansion_pkey=="") { valid=false; err+="Invalid public key for apk expansion.\n"; |