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authorFredia Huya-Kouadio <fhuya@meta.com>2023-01-27 17:59:28 -0800
committerFredia Huya-Kouadio <fhuya@meta.com>2023-01-27 17:59:28 -0800
commit179646e59372590f024a09468c5d484145210aee (patch)
treeba4cdde1a6d8edf00dc6dc277823633f5f350178 /platform/android/export/export_plugin.cpp
parenta43db5afa4bbec4772be2f296931a6d44bb4cbb3 (diff)
Update the XR manifest configs
Remove the ones provided automatically by the loaders, and the ones enabled by the default on the platform. Fixes https://github.com/GodotVR/godot_openxr_loaders/issues/19
Diffstat (limited to 'platform/android/export/export_plugin.cpp')
-rw-r--r--platform/android/export/export_plugin.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index 587caf81bf..a23f7d1d02 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -1076,11 +1076,6 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
Vector<int> feature_versions;
if (xr_mode_index == XR_MODE_OPENXR) {
- // Set degrees of freedom
- feature_names.push_back("android.hardware.vr.headtracking");
- feature_required_list.push_back(true);
- feature_versions.push_back(1);
-
// Check for hand tracking
if (hand_tracking_index > XR_HAND_TRACKING_NONE) {
feature_names.push_back("oculus.software.handtracking");