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authorJuan Linietsky <reduzio@gmail.com>2016-01-25 10:30:47 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-01-25 10:30:47 -0300
commit5245adcf81dd61ddb4eac048f6b004f3f455d7ed (patch)
tree272c46c2ee422d9fe6d4dfaeca51fa52c264ffb3 /platform/android/detect.py
parent07e79094802a2eb2d7c0cd64cecf673db386ec5a (diff)
parent87517c564b83218871ac53afdad375a9501e6cb8 (diff)
Merge branch 'master' of https://github.com/godotengine/godot
Diffstat (limited to 'platform/android/detect.py')
-rw-r--r--platform/android/detect.py2
1 files changed, 2 insertions, 0 deletions
diff --git a/platform/android/detect.py b/platform/android/detect.py
index ee3dc119c2..15ef478e19 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -247,3 +247,5 @@ def configure(env):
env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
+
+ env.use_windows_spawn_fix()