diff options
author | Ruslan Mustakov <r.mustakov@gmail.com> | 2017-09-20 11:49:33 +0700 |
---|---|---|
committer | Ruslan Mustakov <r.mustakov@gmail.com> | 2017-09-20 11:49:46 +0700 |
commit | ea7223d18151700650ec18c13f440e35dd2cd58b (patch) | |
tree | 92f9f707655d7cf044fefc9a400eaf24cc85a7cf /platform/android/SCsub | |
parent | cd2ffdc6725aa6f7a9a4af6fd5abcc4cafae61b4 (diff) |
Set Android minSdkVersion to 18
It's the minimum version where GLES 3 API is available. It is already
the version Godot binary is compiled with for Android, but the config
files were not updated in time.
Diffstat (limited to 'platform/android/SCsub')
-rw-r--r-- | platform/android/SCsub | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/platform/android/SCsub b/platform/android/SCsub index 87e7ee4747..e9a370869f 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -73,7 +73,7 @@ for x in env.android_gradle_plugins: gradle_classpath = "" for x in env.android_gradle_classpath: gradle_classpath += "\t\tclasspath \"" + x + "\"\n" - + gradle_res_dirs_text = "" for x in env.android_res_dirs: @@ -93,13 +93,13 @@ gradle_asset_dirs_text = "" gradle_default_config_text = "" -minSdk = 14 +minSdk = 18 targetSdk = 23 for x in env.android_default_config: - if x.startswith("minSdkVersion") and int(x.split(" ")[-1]) < minSdk: + if x.startswith("minSdkVersion") and int(x.split(" ")[-1]) < minSdk: x = "minSdkVersion " + str(minSdk) - if x.startswith("targetSdkVersion") and int(x.split(" ")[-1]) > targetSdk: + if x.startswith("targetSdkVersion") and int(x.split(" ")[-1]) > targetSdk: x = "targetSdkVersion " + str(targetSdk) gradle_default_config_text += x + "\n\t\t" |