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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-03-05 22:14:38 +0100 |
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committer | GitHub <noreply@github.com> | 2020-03-05 22:14:38 +0100 |
commit | 93f7c63ba5f14a963c6857eb61dbc032d6d3b66d (patch) | |
tree | 27133f40aa4c4c204ec6a7a3fe9bec77ba145fbb /platform/android/SCsub | |
parent | 60ea8aea98e76fd4514c65ca1ebd7f015283e991 (diff) | |
parent | f097defba135dcc8d195019c0ce0e4bf171b07a7 (diff) |
Merge pull request #33682 from m4gr3d/rearch_godot_android_plugin
Re-architecture of the Godot Android plugin.
Diffstat (limited to 'platform/android/SCsub')
-rw-r--r-- | platform/android/SCsub | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/platform/android/SCsub b/platform/android/SCsub index 07aca6dbf7..46f0703a65 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -20,7 +20,8 @@ android_files = [ 'java_godot_io_wrapper.cpp', 'jni_utils.cpp', 'android_keys_utils.cpp', - 'vulkan/vk_renderer_jni.cpp' + 'vulkan/vk_renderer_jni.cpp', + 'plugin/godot_plugin_jni.cpp' ] env_android = env.Clone() |