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authorRémi Verschelde <rverschelde@gmail.com>2018-02-27 13:33:20 +0100
committerRémi Verschelde <rverschelde@gmail.com>2018-02-27 13:33:24 +0100
commit7d09e6540afdf69d3610661145d13090a3d9d18a (patch)
treeb6ca773c7724084cea2cda3d04ee67e098e14689 /platform/android/AndroidManifest.xml.template
parent4b9ab27deabf52de85e86bf69946814ec766c3e1 (diff)
Android: Mark GLES3 as required in the manifest
Fixes #17076.
Diffstat (limited to 'platform/android/AndroidManifest.xml.template')
-rw-r--r--platform/android/AndroidManifest.xml.template2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/AndroidManifest.xml.template b/platform/android/AndroidManifest.xml.template
index 9d8eb951c4..a42ceb3c21 100644
--- a/platform/android/AndroidManifest.xml.template
+++ b/platform/android/AndroidManifest.xml.template
@@ -31,7 +31,7 @@
$$ADD_APPLICATION_CHUNKS$$
</application>
- <uses-feature android:glEsVersion="0x00030000"/>
+ <uses-feature android:glEsVersion="0x00030000" android:required="true" />
$$ADD_PERMISSION_CHUNKS$$
<uses-permission android:name="godot.ACCESS_CHECKIN_PROPERTIES"/>