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authorMarcel Admiraal <madmiraal@users.noreply.github.com>2021-04-06 18:33:30 +0100
committerMarcel Admiraal <madmiraal@users.noreply.github.com>2021-04-06 18:40:13 +0100
commitff9a6c4e39b53269f7c6274994dee4f1bff29dbd (patch)
tree810670a7e62e27e934f39ab6d75fdff30deb5414 /modules
parent55faf1c874fae5b67928395d3a35889bbb4e458b (diff)
Check for the use of an empty shape in Bullet Kinematic collisions
Diffstat (limited to 'modules')
-rw-r--r--modules/bullet/space_bullet.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp
index ceae3be8bc..bdaec4a09e 100644
--- a/modules/bullet/space_bullet.cpp
+++ b/modules/bullet/space_bullet.cpp
@@ -1235,6 +1235,10 @@ bool SpaceBullet::recover_from_penetration(RigidBodyBullet *p_body, const btTran
continue;
}
+ if (kin_shape.shape->getShapeType() == EMPTY_SHAPE_PROXYTYPE) {
+ continue;
+ }
+
btTransform shape_transform = p_body_position * kin_shape.transform;
shape_transform.getOrigin() += r_delta_recover_movement;