diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-04-28 15:19:37 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-04-28 15:19:49 +0200 |
commit | fdf58a585839804c89798392dd93025dbe8654e4 (patch) | |
tree | 7e5fa3980a90d34d2f89f2b6c9adc392e890eeb6 /modules | |
parent | 39f7a4092533a600eeada6638016af8bd4bd2271 (diff) |
Rename InputFilter back to Input
It changed name as part of the DisplayServer and input refactoring
in #37317, with the rationale that input no longer goes through the
main loop, so the previous Input singleton now only does filtering.
But the gains in consistency are quite limited in the renaming, and
it breaks compatibility for all scripts and tutorials that access
the Input singleton via the scripting language. A temporary option
was suggested to keep the scripting singleton named `Input` even if
its type is `InputFilter`, but that adds inconsistency and breaks C#.
Fixes godotengine/godot-proposals#639.
Fixes #37319.
Fixes #37690.
Diffstat (limited to 'modules')
-rw-r--r-- | modules/arkit/arkit_interface.mm | 2 | ||||
-rw-r--r-- | modules/gdnative/xr/xr_interface_gdnative.cpp | 12 | ||||
-rw-r--r-- | modules/gridmap/grid_map_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | modules/mobile_vr/mobile_vr_interface.cpp | 5 | ||||
-rw-r--r-- | modules/visual_script/visual_script_editor.cpp | 28 | ||||
-rw-r--r-- | modules/visual_script/visual_script_flow_control.cpp | 2 | ||||
-rw-r--r-- | modules/visual_script/visual_script_nodes.cpp | 10 |
7 files changed, 31 insertions, 30 deletions
diff --git a/modules/arkit/arkit_interface.mm b/modules/arkit/arkit_interface.mm index 79f09e2a7e..7de824815a 100644 --- a/modules/arkit/arkit_interface.mm +++ b/modules/arkit/arkit_interface.mm @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/os.h" #include "scene/resources/surface_tool.h" #include "servers/rendering/rendering_server_globals.h" diff --git a/modules/gdnative/xr/xr_interface_gdnative.cpp b/modules/gdnative/xr/xr_interface_gdnative.cpp index 0451945139..d65089a123 100644 --- a/modules/gdnative/xr/xr_interface_gdnative.cpp +++ b/modules/gdnative/xr/xr_interface_gdnative.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "xr_interface_gdnative.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "servers/rendering/rendering_server_globals.h" #include "servers/xr/xr_positional_tracker.h" @@ -306,7 +306,7 @@ godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, g XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL_V(xr_server, 0); - InputFilter *input = InputFilter::get_singleton(); + Input *input = Input::get_singleton(); ERR_FAIL_NULL_V(input, 0); XRPositionalTracker *new_tracker = memnew(XRPositionalTracker); @@ -345,7 +345,7 @@ void GDAPI godot_xr_remove_controller(godot_int p_controller_id) { XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL(xr_server); - InputFilter *input = InputFilter::get_singleton(); + Input *input = Input::get_singleton(); ERR_FAIL_NULL(input); XRPositionalTracker *remove_tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id); @@ -383,7 +383,7 @@ void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL(xr_server); - InputFilter *input = InputFilter::get_singleton(); + Input *input = Input::get_singleton(); ERR_FAIL_NULL(input); XRPositionalTracker *tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id); @@ -399,14 +399,14 @@ void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_a XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL(xr_server); - InputFilter *input = InputFilter::get_singleton(); + Input *input = Input::get_singleton(); ERR_FAIL_NULL(input); XRPositionalTracker *tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id); if (tracker != nullptr) { int joyid = tracker->get_joy_id(); if (joyid != -1) { - InputFilter::JoyAxis jx; + Input::JoyAxis jx; jx.min = p_can_be_negative ? -1 : 0; jx.value = p_value; input->joy_axis(joyid, p_axis, jx); diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index eb8feb5bc7..9c3101945a 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "grid_map_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/plugins/node_3d_editor_plugin.h" diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp index 2f0a15f20b..48276c0d3d 100644 --- a/modules/mobile_vr/mobile_vr_interface.cpp +++ b/modules/mobile_vr/mobile_vr_interface.cpp @@ -29,7 +29,8 @@ /*************************************************************************/ #include "mobile_vr_interface.h" -#include "core/input/input_filter.h" + +#include "core/input/input.h" #include "core/os/os.h" #include "servers/display_server.h" #include "servers/rendering/rendering_server_globals.h" @@ -118,7 +119,7 @@ void MobileVRInterface::set_position_from_sensors() { float delta_time = (double)ticks_elapsed / 1000000.0; // few things we need - InputFilter *input = InputFilter::get_singleton(); + Input *input = Input::get_singleton(); Vector3 down(0.0, -1.0, 0.0); // Down is Y negative Vector3 north(0.0, 0.0, 1.0); // North is Z positive diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 59b1bcdd96..9a4076bec4 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -30,7 +30,7 @@ #include "visual_script_editor.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/object.h" #include "core/os/keyboard.h" #include "core/script_language.h" @@ -1073,9 +1073,9 @@ void VisualScriptEditor::_member_selected() { if (ti->get_parent() == members->get_root()->get_children()) { #ifdef OSX_ENABLED - bool held_ctrl = InputFilter::get_singleton()->is_key_pressed(KEY_META); + bool held_ctrl = Input::get_singleton()->is_key_pressed(KEY_META); #else - bool held_ctrl = InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); + bool held_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL); #endif if (held_ctrl) { ERR_FAIL_COND(!script->has_function(selected)); @@ -1378,7 +1378,7 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt } } else if (ti->get_parent() == root->get_children()) { selected = ti->get_text(0); - function_name_edit->set_position(InputFilter::get_singleton()->get_mouse_position() - Vector2(60, -10)); + function_name_edit->set_position(Input::get_singleton()->get_mouse_position() - Vector2(60, -10)); function_name_edit->popup(); function_name_box->set_text(selected); function_name_box->select_all(); @@ -1740,7 +1740,7 @@ void VisualScriptEditor::_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> key = p_event; if (key.is_valid() && !key->is_pressed()) { - mouse_up_position = InputFilter::get_singleton()->get_mouse_position(); + mouse_up_position = Input::get_singleton()->get_mouse_position(); } } @@ -1750,7 +1750,7 @@ void VisualScriptEditor::_graph_gui_input(const Ref<InputEvent> &p_event) { if (key.is_valid() && key->is_pressed() && key->get_button_mask() == BUTTON_RIGHT) { saved_position = graph->get_local_mouse_position(); - Point2 gpos = InputFilter::get_singleton()->get_mouse_position(); + Point2 gpos = Input::get_singleton()->get_mouse_position(); _generic_search(script->get_instance_base_type(), gpos); } } @@ -2004,9 +2004,9 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da if (String(d["type"]) == "visual_script_variable_drag") { #ifdef OSX_ENABLED - bool use_set = InputFilter::get_singleton()->is_key_pressed(KEY_META); + bool use_set = Input::get_singleton()->is_key_pressed(KEY_META); #else - bool use_set = InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); + bool use_set = Input::get_singleton()->is_key_pressed(KEY_CONTROL); #endif Vector2 ofs = graph->get_scroll_ofs() + p_point; if (graph->is_using_snap()) { @@ -2199,9 +2199,9 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da } #ifdef OSX_ENABLED - bool use_node = InputFilter::get_singleton()->is_key_pressed(KEY_META); + bool use_node = Input::get_singleton()->is_key_pressed(KEY_META); #else - bool use_node = InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); + bool use_node = Input::get_singleton()->is_key_pressed(KEY_CONTROL); #endif Array nodes = d["nodes"]; @@ -2263,7 +2263,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da Node *sn = _find_script_node(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root(), script); - if (!sn && !InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (!sn && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { EditorNode::get_singleton()->show_warning(vformat(TTR("Can't drop properties because script '%s' is not used in this scene.\nDrop holding 'Shift' to just copy the signature."), get_name())); return; } @@ -2283,12 +2283,12 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da ofs /= EDSCALE; #ifdef OSX_ENABLED - bool use_get = InputFilter::get_singleton()->is_key_pressed(KEY_META); + bool use_get = Input::get_singleton()->is_key_pressed(KEY_META); #else - bool use_get = InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); + bool use_get = Input::get_singleton()->is_key_pressed(KEY_CONTROL); #endif - if (!node || InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (!node || Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { if (use_get) undo_redo->create_action(TTR("Add Getter Property")); diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp index 475893e86d..8a644c6860 100644 --- a/modules/visual_script/visual_script_flow_control.cpp +++ b/modules/visual_script/visual_script_flow_control.cpp @@ -934,6 +934,6 @@ void register_visual_script_flow_control_nodes() { VisualScriptLanguage::singleton->add_register_func("flow_control/iterator", create_node_generic<VisualScriptIterator>); VisualScriptLanguage::singleton->add_register_func("flow_control/sequence", create_node_generic<VisualScriptSequence>); VisualScriptLanguage::singleton->add_register_func("flow_control/switch", create_node_generic<VisualScriptSwitch>); - //VisualScriptLanguage::singleton->add_register_func("flow_control/input_filter", create_node_generic<VisualScriptInputFilter>); + //VisualScriptLanguage::singleton->add_register_func("flow_control/input", create_node_generic<VisualScriptInputFilter>); VisualScriptLanguage::singleton->add_register_func("flow_control/type_cast", create_node_generic<VisualScriptTypeCast>); } diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index c860e08943..52399d29d0 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -32,7 +32,7 @@ #include "core/engine.h" #include "core/global_constants.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/os.h" #include "core/project_settings.h" #include "scene/main/node.h" @@ -3870,16 +3870,16 @@ public: switch (mode) { case VisualScriptInputAction::MODE_PRESSED: { - *p_outputs[0] = InputFilter::get_singleton()->is_action_pressed(action); + *p_outputs[0] = Input::get_singleton()->is_action_pressed(action); } break; case VisualScriptInputAction::MODE_RELEASED: { - *p_outputs[0] = !InputFilter::get_singleton()->is_action_pressed(action); + *p_outputs[0] = !Input::get_singleton()->is_action_pressed(action); } break; case VisualScriptInputAction::MODE_JUST_PRESSED: { - *p_outputs[0] = InputFilter::get_singleton()->is_action_just_pressed(action); + *p_outputs[0] = Input::get_singleton()->is_action_just_pressed(action); } break; case VisualScriptInputAction::MODE_JUST_RELEASED: { - *p_outputs[0] = InputFilter::get_singleton()->is_action_just_released(action); + *p_outputs[0] = Input::get_singleton()->is_action_just_released(action); } break; } |