diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-01-18 09:54:15 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-01-18 09:54:15 +0100 |
commit | fd3011ca9ccc63cd759e75d253b9fec0a2d2a1c3 (patch) | |
tree | fe0bc75e533380aae03f940d5b0d3b44a77c6be7 /modules | |
parent | 92fe1f27ecef21c6a6ae9556555a7a82b9a573b2 (diff) | |
parent | a3937e122094bfb70fb6124fabb261173ecca243 (diff) |
Merge pull request #15829 from Zylann/add_gdnative_read_write_copy
Added GDNative copy constructor for PoolVectors Read and Write
Diffstat (limited to 'modules')
-rw-r--r-- | modules/gdnative/gdnative/pool_arrays.cpp | 56 | ||||
-rw-r--r-- | modules/gdnative/gdnative_api.json | 98 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/pool_arrays.h | 14 |
3 files changed, 168 insertions, 0 deletions
diff --git a/modules/gdnative/gdnative/pool_arrays.cpp b/modules/gdnative/gdnative/pool_arrays.cpp index 6e014905a3..6688be1a0d 100644 --- a/modules/gdnative/gdnative/pool_arrays.cpp +++ b/modules/gdnative/gdnative/pool_arrays.cpp @@ -700,6 +700,10 @@ void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self) { // read accessor functions // +godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read_access_copy(const godot_pool_byte_array_read_access *p_other) { + PoolVector<uint8_t>::Read *other = (PoolVector<uint8_t>::Read *)p_other; + return (godot_pool_byte_array_read_access *)memnew(PoolVector<uint8_t>::Read(*other)); +} const uint8_t GDAPI *godot_pool_byte_array_read_access_ptr(const godot_pool_byte_array_read_access *p_read) { const PoolVector<uint8_t>::Read *read = (const PoolVector<uint8_t>::Read *)p_read; return read->ptr(); @@ -713,6 +717,10 @@ void GDAPI godot_pool_byte_array_read_access_destroy(godot_pool_byte_array_read_ memdelete((PoolVector<uint8_t>::Read *)p_read); } +godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read_access_copy(const godot_pool_int_array_read_access *p_other) { + PoolVector<godot_int>::Read *other = (PoolVector<godot_int>::Read *)p_other; + return (godot_pool_int_array_read_access *)memnew(PoolVector<godot_int>::Read(*other)); +} const godot_int GDAPI *godot_pool_int_array_read_access_ptr(const godot_pool_int_array_read_access *p_read) { const PoolVector<godot_int>::Read *read = (const PoolVector<godot_int>::Read *)p_read; return read->ptr(); @@ -726,6 +734,10 @@ void GDAPI godot_pool_int_array_read_access_destroy(godot_pool_int_array_read_ac memdelete((PoolVector<godot_int>::Read *)p_read); } +godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read_access_copy(const godot_pool_real_array_read_access *p_other) { + PoolVector<godot_real>::Read *other = (PoolVector<godot_real>::Read *)p_other; + return (godot_pool_real_array_read_access *)memnew(PoolVector<godot_real>::Read(*other)); +} const godot_real GDAPI *godot_pool_real_array_read_access_ptr(const godot_pool_real_array_read_access *p_read) { const PoolVector<godot_real>::Read *read = (const PoolVector<godot_real>::Read *)p_read; return read->ptr(); @@ -739,6 +751,10 @@ void GDAPI godot_pool_real_array_read_access_destroy(godot_pool_real_array_read_ memdelete((PoolVector<godot_real>::Read *)p_read); } +godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read_access_copy(const godot_pool_string_array_read_access *p_other) { + PoolVector<String>::Read *other = (PoolVector<String>::Read *)p_other; + return (godot_pool_string_array_read_access *)memnew(PoolVector<String>::Read(*other)); +} const godot_string GDAPI *godot_pool_string_array_read_access_ptr(const godot_pool_string_array_read_access *p_read) { const PoolVector<String>::Read *read = (const PoolVector<String>::Read *)p_read; return (const godot_string *)read->ptr(); @@ -752,6 +768,10 @@ void GDAPI godot_pool_string_array_read_access_destroy(godot_pool_string_array_r memdelete((PoolVector<String>::Read *)p_read); } +godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read_access_copy(const godot_pool_vector2_array_read_access *p_other) { + PoolVector<Vector2>::Read *other = (PoolVector<Vector2>::Read *)p_other; + return (godot_pool_vector2_array_read_access *)memnew(PoolVector<Vector2>::Read(*other)); +} const godot_vector2 GDAPI *godot_pool_vector2_array_read_access_ptr(const godot_pool_vector2_array_read_access *p_read) { const PoolVector<Vector2>::Read *read = (const PoolVector<Vector2>::Read *)p_read; return (const godot_vector2 *)read->ptr(); @@ -765,6 +785,10 @@ void GDAPI godot_pool_vector2_array_read_access_destroy(godot_pool_vector2_array memdelete((PoolVector<Vector2>::Read *)p_read); } +godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read_access_copy(const godot_pool_vector3_array_read_access *p_other) { + PoolVector<Vector3>::Read *other = (PoolVector<Vector3>::Read *)p_other; + return (godot_pool_vector3_array_read_access *)memnew(PoolVector<Vector3>::Read(*other)); +} const godot_vector3 GDAPI *godot_pool_vector3_array_read_access_ptr(const godot_pool_vector3_array_read_access *p_read) { const PoolVector<Vector3>::Read *read = (const PoolVector<Vector3>::Read *)p_read; return (const godot_vector3 *)read->ptr(); @@ -778,6 +802,10 @@ void GDAPI godot_pool_vector3_array_read_access_destroy(godot_pool_vector3_array memdelete((PoolVector<Vector2>::Read *)p_read); } +godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read_access_copy(const godot_pool_color_array_read_access *p_other) { + PoolVector<Color>::Read *other = (PoolVector<Color>::Read *)p_other; + return (godot_pool_color_array_read_access *)memnew(PoolVector<Color>::Read(*other)); +} const godot_color GDAPI *godot_pool_color_array_read_access_ptr(const godot_pool_color_array_read_access *p_read) { const PoolVector<Color>::Read *read = (const PoolVector<Color>::Read *)p_read; return (const godot_color *)read->ptr(); @@ -795,6 +823,10 @@ void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_rea // write accessor functions // +godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write_access_copy(const godot_pool_byte_array_write_access *p_other) { + PoolVector<uint8_t>::Write *other = (PoolVector<uint8_t>::Write *)p_other; + return (godot_pool_byte_array_write_access *)memnew(PoolVector<uint8_t>::Write(*other)); +} uint8_t GDAPI *godot_pool_byte_array_write_access_ptr(const godot_pool_byte_array_write_access *p_write) { PoolVector<uint8_t>::Write *write = (PoolVector<uint8_t>::Write *)p_write; return write->ptr(); @@ -808,6 +840,10 @@ void GDAPI godot_pool_byte_array_write_access_destroy(godot_pool_byte_array_writ memdelete((PoolVector<uint8_t>::Write *)p_write); } +godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write_access_copy(const godot_pool_int_array_write_access *p_other) { + PoolVector<godot_int>::Write *other = (PoolVector<godot_int>::Write *)p_other; + return (godot_pool_int_array_write_access *)memnew(PoolVector<godot_int>::Write(*other)); +} godot_int GDAPI *godot_pool_int_array_write_access_ptr(const godot_pool_int_array_write_access *p_write) { PoolVector<godot_int>::Write *write = (PoolVector<godot_int>::Write *)p_write; return write->ptr(); @@ -821,6 +857,10 @@ void GDAPI godot_pool_int_array_write_access_destroy(godot_pool_int_array_write_ memdelete((PoolVector<godot_int>::Write *)p_write); } +godot_pool_real_array_write_access GDAPI *godot_pool_real_array_write_access_copy(const godot_pool_real_array_write_access *p_other) { + PoolVector<godot_real>::Write *other = (PoolVector<godot_real>::Write *)p_other; + return (godot_pool_real_array_write_access *)memnew(PoolVector<godot_real>::Write(*other)); +} godot_real GDAPI *godot_pool_real_array_write_access_ptr(const godot_pool_real_array_write_access *p_write) { PoolVector<godot_real>::Write *write = (PoolVector<godot_real>::Write *)p_write; return write->ptr(); @@ -834,6 +874,10 @@ void GDAPI godot_pool_real_array_write_access_destroy(godot_pool_real_array_writ memdelete((PoolVector<godot_real>::Write *)p_write); } +godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write_access_copy(const godot_pool_string_array_write_access *p_other) { + PoolVector<String>::Write *other = (PoolVector<String>::Write *)p_other; + return (godot_pool_string_array_write_access *)memnew(PoolVector<String>::Write(*other)); +} godot_string GDAPI *godot_pool_string_array_write_access_ptr(const godot_pool_string_array_write_access *p_write) { PoolVector<String>::Write *write = (PoolVector<String>::Write *)p_write; return (godot_string *)write->ptr(); @@ -847,6 +891,10 @@ void GDAPI godot_pool_string_array_write_access_destroy(godot_pool_string_array_ memdelete((PoolVector<String>::Write *)p_write); } +godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write_access_copy(const godot_pool_vector2_array_write_access *p_other) { + PoolVector<Vector2>::Write *other = (PoolVector<Vector2>::Write *)p_other; + return (godot_pool_vector2_array_write_access *)memnew(PoolVector<Vector2>::Write(*other)); +} godot_vector2 GDAPI *godot_pool_vector2_array_write_access_ptr(const godot_pool_vector2_array_write_access *p_write) { PoolVector<Vector2>::Write *write = (PoolVector<Vector2>::Write *)p_write; return (godot_vector2 *)write->ptr(); @@ -860,6 +908,10 @@ void GDAPI godot_pool_vector2_array_write_access_destroy(godot_pool_vector2_arra memdelete((PoolVector<Vector2>::Write *)p_write); } +godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write_access_copy(const godot_pool_vector3_array_write_access *p_other) { + PoolVector<Vector3>::Write *other = (PoolVector<Vector3>::Write *)p_other; + return (godot_pool_vector3_array_write_access *)memnew(PoolVector<Vector3>::Write(*other)); +} godot_vector3 GDAPI *godot_pool_vector3_array_write_access_ptr(const godot_pool_vector3_array_write_access *p_write) { PoolVector<Vector3>::Write *write = (PoolVector<Vector3>::Write *)p_write; return (godot_vector3 *)write->ptr(); @@ -873,6 +925,10 @@ void GDAPI godot_pool_vector3_array_write_access_destroy(godot_pool_vector3_arra memdelete((PoolVector<Vector3>::Write *)p_write); } +godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write_access_copy(const godot_pool_color_array_write_access *p_other) { + PoolVector<Color>::Write *other = (PoolVector<Color>::Write *)p_other; + return (godot_pool_color_array_write_access *)memnew(PoolVector<Color>::Write(*other)); +} godot_color GDAPI *godot_pool_color_array_write_access_ptr(const godot_pool_color_array_write_access *p_write) { PoolVector<Color>::Write *write = (PoolVector<Color>::Write *)p_write; return (godot_color *)write->ptr(); diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 6e3cf16758..59a9c0b090 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -2090,6 +2090,13 @@ ] }, { + "name": "godot_pool_byte_array_read_access_copy", + "return_type": "godot_pool_byte_array_read_access *", + "arguments": [ + ["const godot_pool_byte_array_read_access *", "p_read"] + ] + }, + { "name": "godot_pool_byte_array_read_access_ptr", "return_type": "const uint8_t *", "arguments": [ @@ -2112,6 +2119,13 @@ ] }, { + "name": "godot_pool_int_array_read_access_copy", + "return_type": "godot_pool_int_array_read_access *", + "arguments": [ + ["const godot_pool_int_array_read_access *", "p_read"] + ] + }, + { "name": "godot_pool_int_array_read_access_ptr", "return_type": "const godot_int *", "arguments": [ @@ -2134,6 +2148,13 @@ ] }, { + "name": "godot_pool_real_array_read_access_copy", + "return_type": "godot_pool_real_array_read_access *", + "arguments": [ + ["const godot_pool_real_array_read_access *", "p_read"] + ] + }, + { "name": "godot_pool_real_array_read_access_ptr", "return_type": "const godot_real *", "arguments": [ @@ -2156,6 +2177,13 @@ ] }, { + "name": "godot_pool_string_array_read_access_copy", + "return_type": "godot_pool_string_array_read_access *", + "arguments": [ + ["const godot_pool_string_array_read_access *", "p_read"] + ] + }, + { "name": "godot_pool_string_array_read_access_ptr", "return_type": "const godot_string *", "arguments": [ @@ -2178,6 +2206,13 @@ ] }, { + "name": "godot_pool_vector2_array_read_access_copy", + "return_type": "godot_pool_vector2_array_read_access *", + "arguments": [ + ["const godot_pool_vector2_array_read_access *", "p_read"] + ] + }, + { "name": "godot_pool_vector2_array_read_access_ptr", "return_type": "const godot_vector2 *", "arguments": [ @@ -2200,6 +2235,13 @@ ] }, { + "name": "godot_pool_vector3_array_read_access_copy", + "return_type": "godot_pool_vector3_array_read_access *", + "arguments": [ + ["const godot_pool_vector3_array_read_access *", "p_read"] + ] + }, + { "name": "godot_pool_vector3_array_read_access_ptr", "return_type": "const godot_vector3 *", "arguments": [ @@ -2222,6 +2264,13 @@ ] }, { + "name": "godot_pool_color_array_read_access_copy", + "return_type": "godot_pool_color_array_read_access *", + "arguments": [ + ["const godot_pool_color_array_read_access *", "p_read"] + ] + }, + { "name": "godot_pool_color_array_read_access_ptr", "return_type": "const godot_color *", "arguments": [ @@ -2244,6 +2293,13 @@ ] }, { + "name": "godot_pool_byte_array_write_access_copy", + "return_type": "godot_pool_byte_array_write_access *", + "arguments": [ + ["const godot_pool_byte_array_write_access *", "p_write"] + ] + }, + { "name": "godot_pool_byte_array_write_access_ptr", "return_type": "uint8_t *", "arguments": [ @@ -2266,6 +2322,13 @@ ] }, { + "name": "godot_pool_int_array_write_access_copy", + "return_type": "godot_pool_int_array_write_access *", + "arguments": [ + ["const godot_pool_int_array_write_access *", "p_write"] + ] + }, + { "name": "godot_pool_int_array_write_access_ptr", "return_type": "godot_int *", "arguments": [ @@ -2288,6 +2351,13 @@ ] }, { + "name": "godot_pool_real_array_write_access_copy", + "return_type": "godot_pool_real_array_write_access *", + "arguments": [ + ["const godot_pool_real_array_write_access *", "p_write"] + ] + }, + { "name": "godot_pool_real_array_write_access_ptr", "return_type": "godot_real *", "arguments": [ @@ -2310,6 +2380,13 @@ ] }, { + "name": "godot_pool_string_array_write_access_copy", + "return_type": "godot_pool_string_array_write_access *", + "arguments": [ + ["const godot_pool_string_array_write_access *", "p_write"] + ] + }, + { "name": "godot_pool_string_array_write_access_ptr", "return_type": "godot_string *", "arguments": [ @@ -2332,6 +2409,13 @@ ] }, { + "name": "godot_pool_vector2_array_write_access_copy", + "return_type": "godot_pool_vector2_array_write_access *", + "arguments": [ + ["const godot_pool_vector2_array_write_access *", "p_write"] + ] + }, + { "name": "godot_pool_vector2_array_write_access_ptr", "return_type": "godot_vector2 *", "arguments": [ @@ -2354,6 +2438,13 @@ ] }, { + "name": "godot_pool_vector3_array_write_access_copy", + "return_type": "godot_pool_vector3_array_write_access *", + "arguments": [ + ["const godot_pool_vector3_array_write_access *", "p_write"] + ] + }, + { "name": "godot_pool_vector3_array_write_access_ptr", "return_type": "godot_vector3 *", "arguments": [ @@ -2376,6 +2467,13 @@ ] }, { + "name": "godot_pool_color_array_write_access_copy", + "return_type": "godot_pool_color_array_write_access *", + "arguments": [ + ["const godot_pool_color_array_write_access *", "p_write"] + ] + }, + { "name": "godot_pool_color_array_write_access_ptr", "return_type": "godot_color *", "arguments": [ diff --git a/modules/gdnative/include/gdnative/pool_arrays.h b/modules/gdnative/include/gdnative/pool_arrays.h index 69a93725a8..1210039e34 100644 --- a/modules/gdnative/include/gdnative/pool_arrays.h +++ b/modules/gdnative/include/gdnative/pool_arrays.h @@ -383,30 +383,37 @@ void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self); // read accessor functions // +godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read_access_copy(const godot_pool_byte_array_read_access *p_other); const uint8_t GDAPI *godot_pool_byte_array_read_access_ptr(const godot_pool_byte_array_read_access *p_read); void GDAPI godot_pool_byte_array_read_access_operator_assign(godot_pool_byte_array_read_access *p_read, godot_pool_byte_array_read_access *p_other); void GDAPI godot_pool_byte_array_read_access_destroy(godot_pool_byte_array_read_access *p_read); +godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read_access_copy(const godot_pool_int_array_read_access *p_other); const godot_int GDAPI *godot_pool_int_array_read_access_ptr(const godot_pool_int_array_read_access *p_read); void GDAPI godot_pool_int_array_read_access_operator_assign(godot_pool_int_array_read_access *p_read, godot_pool_int_array_read_access *p_other); void GDAPI godot_pool_int_array_read_access_destroy(godot_pool_int_array_read_access *p_read); +godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read_access_copy(const godot_pool_real_array_read_access *p_other); const godot_real GDAPI *godot_pool_real_array_read_access_ptr(const godot_pool_real_array_read_access *p_read); void GDAPI godot_pool_real_array_read_access_operator_assign(godot_pool_real_array_read_access *p_read, godot_pool_real_array_read_access *p_other); void GDAPI godot_pool_real_array_read_access_destroy(godot_pool_real_array_read_access *p_read); +godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read_access_copy(const godot_pool_string_array_read_access *p_other); const godot_string GDAPI *godot_pool_string_array_read_access_ptr(const godot_pool_string_array_read_access *p_read); void GDAPI godot_pool_string_array_read_access_operator_assign(godot_pool_string_array_read_access *p_read, godot_pool_string_array_read_access *p_other); void GDAPI godot_pool_string_array_read_access_destroy(godot_pool_string_array_read_access *p_read); +godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read_access_copy(const godot_pool_vector2_array_read_access *p_other); const godot_vector2 GDAPI *godot_pool_vector2_array_read_access_ptr(const godot_pool_vector2_array_read_access *p_read); void GDAPI godot_pool_vector2_array_read_access_operator_assign(godot_pool_vector2_array_read_access *p_read, godot_pool_vector2_array_read_access *p_other); void GDAPI godot_pool_vector2_array_read_access_destroy(godot_pool_vector2_array_read_access *p_read); +godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read_access_copy(const godot_pool_vector3_array_read_access *p_other); const godot_vector3 GDAPI *godot_pool_vector3_array_read_access_ptr(const godot_pool_vector3_array_read_access *p_read); void GDAPI godot_pool_vector3_array_read_access_operator_assign(godot_pool_vector3_array_read_access *p_read, godot_pool_vector3_array_read_access *p_other); void GDAPI godot_pool_vector3_array_read_access_destroy(godot_pool_vector3_array_read_access *p_read); +godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read_access_copy(const godot_pool_color_array_read_access *p_other); const godot_color GDAPI *godot_pool_color_array_read_access_ptr(const godot_pool_color_array_read_access *p_read); void GDAPI godot_pool_color_array_read_access_operator_assign(godot_pool_color_array_read_access *p_read, godot_pool_color_array_read_access *p_other); void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_read_access *p_read); @@ -415,30 +422,37 @@ void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_rea // write accessor functions // +godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write_access_copy(const godot_pool_byte_array_write_access *p_other); uint8_t GDAPI *godot_pool_byte_array_write_access_ptr(const godot_pool_byte_array_write_access *p_write); void GDAPI godot_pool_byte_array_write_access_operator_assign(godot_pool_byte_array_write_access *p_write, godot_pool_byte_array_write_access *p_other); void GDAPI godot_pool_byte_array_write_access_destroy(godot_pool_byte_array_write_access *p_write); +godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write_access_copy(const godot_pool_int_array_write_access *p_other); godot_int GDAPI *godot_pool_int_array_write_access_ptr(const godot_pool_int_array_write_access *p_write); void GDAPI godot_pool_int_array_write_access_operator_assign(godot_pool_int_array_write_access *p_write, godot_pool_int_array_write_access *p_other); void GDAPI godot_pool_int_array_write_access_destroy(godot_pool_int_array_write_access *p_write); +godot_pool_real_array_write_access GDAPI *godot_pool_real_array_write_access_copy(const godot_pool_real_array_write_access *p_other); godot_real GDAPI *godot_pool_real_array_write_access_ptr(const godot_pool_real_array_write_access *p_write); void GDAPI godot_pool_real_array_write_access_operator_assign(godot_pool_real_array_write_access *p_write, godot_pool_real_array_write_access *p_other); void GDAPI godot_pool_real_array_write_access_destroy(godot_pool_real_array_write_access *p_write); +godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write_access_copy(const godot_pool_string_array_write_access *p_other); godot_string GDAPI *godot_pool_string_array_write_access_ptr(const godot_pool_string_array_write_access *p_write); void GDAPI godot_pool_string_array_write_access_operator_assign(godot_pool_string_array_write_access *p_write, godot_pool_string_array_write_access *p_other); void GDAPI godot_pool_string_array_write_access_destroy(godot_pool_string_array_write_access *p_write); +godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write_access_copy(const godot_pool_vector2_array_write_access *p_other); godot_vector2 GDAPI *godot_pool_vector2_array_write_access_ptr(const godot_pool_vector2_array_write_access *p_write); void GDAPI godot_pool_vector2_array_write_access_operator_assign(godot_pool_vector2_array_write_access *p_write, godot_pool_vector2_array_write_access *p_other); void GDAPI godot_pool_vector2_array_write_access_destroy(godot_pool_vector2_array_write_access *p_write); +godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write_access_copy(const godot_pool_vector3_array_write_access *p_other); godot_vector3 GDAPI *godot_pool_vector3_array_write_access_ptr(const godot_pool_vector3_array_write_access *p_write); void GDAPI godot_pool_vector3_array_write_access_operator_assign(godot_pool_vector3_array_write_access *p_write, godot_pool_vector3_array_write_access *p_other); void GDAPI godot_pool_vector3_array_write_access_destroy(godot_pool_vector3_array_write_access *p_write); +godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write_access_copy(const godot_pool_color_array_write_access *p_other); godot_color GDAPI *godot_pool_color_array_write_access_ptr(const godot_pool_color_array_write_access *p_write); void GDAPI godot_pool_color_array_write_access_operator_assign(godot_pool_color_array_write_access *p_write, godot_pool_color_array_write_access *p_other); void GDAPI godot_pool_color_array_write_access_destroy(godot_pool_color_array_write_access *p_write); |