diff options
author | Juan Linietsky <reduzio@gmail.com> | 2021-10-11 19:28:34 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-10-11 19:28:34 -0300 |
commit | f9aec342dcd51d65c5970dd395e3c7a66cac446c (patch) | |
tree | 9d5b542652e576f865abf0c97a37ee272210ae2e /modules | |
parent | 9ed4f8367b29204b89f9feaf86727b24396fb180 (diff) | |
parent | 610de0974db4feb7e50c9349a8a164b6bf0f36c8 (diff) |
Merge pull request #53687 from godotengine/revert-48332-implement-ping-pong
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation"
Diffstat (limited to 'modules')
-rw-r--r-- | modules/gltf/gltf_document.cpp | 2 | ||||
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs | 18 | ||||
-rw-r--r-- | modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml | 49 | ||||
-rw-r--r-- | modules/visual_script/visual_script_builtin_funcs.cpp | 17 | ||||
-rw-r--r-- | modules/visual_script/visual_script_builtin_funcs.h | 1 |
5 files changed, 24 insertions, 63 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 410b883c77..ba98592600 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -5815,7 +5815,7 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, animation->set_name(name); if (anim->get_loop()) { - animation->set_loop_mode(Animation::LOOP_LINEAR); + animation->set_loop(true); } float length = 0.0; diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs index df0dcdb1bb..6f7fac7429 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs @@ -693,23 +693,5 @@ namespace Godot } return min + ((((value - min) % range) + range) % range); } - - private static real_t Fract(real_t value) - { - return value - (real_t)Math.Floor(value); - } - - /// <summary> - /// Returns the [code]value[/code] wrapped between [code]0[/code] and the [code]length[/code]. - /// If the limit is reached, the next value the function returned is decreased to the [code]0[/code] side or increased to the [code]length[/code] side (like a triangle wave). - /// If [code]length[/code] is less than zero, it becomes positive. - /// </summary> - /// <param name="value">The value to pingpong.</param> - /// <param name="length">The maximum value of the function.</param> - /// <returns>The ping-ponged value.</returns> - public static real_t PingPong(real_t value, real_t length) - { - return (length != 0.0) ? Math.Abs(Mathf.Fract((value - length) / (length * 2.0)) * length * 2.0 - length) : 0.0; - } } } diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index f4abb3c122..942d92311b 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -140,76 +140,73 @@ </constant> <constant name="MATH_WRAPF" value="42" enum="BuiltinFunc"> </constant> - <constant name="MATH_PINGPONG" value="43" enum="BuiltinFunc"> - Return the [code]value[/code] wrapped between [code]0[/code] and the [code]length[/code]. If the limit is reached, the next value the function returned is decreased to the [code]0[/code] side or increased to the [code]length[/code] side (like a triangle wave). If [code]length[/code] is less than zero, it becomes positive. - </constant> - <constant name="LOGIC_MAX" value="44" enum="BuiltinFunc"> + <constant name="LOGIC_MAX" value="43" enum="BuiltinFunc"> Return the greater of the two numbers, also known as their maximum. </constant> - <constant name="LOGIC_MIN" value="45" enum="BuiltinFunc"> + <constant name="LOGIC_MIN" value="44" enum="BuiltinFunc"> Return the lesser of the two numbers, also known as their minimum. </constant> - <constant name="LOGIC_CLAMP" value="46" enum="BuiltinFunc"> + <constant name="LOGIC_CLAMP" value="45" enum="BuiltinFunc"> Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to [code]min(max(input, range_low), range_high)[/code]. </constant> - <constant name="LOGIC_NEAREST_PO2" value="47" enum="BuiltinFunc"> + <constant name="LOGIC_NEAREST_PO2" value="46" enum="BuiltinFunc"> Return the nearest power of 2 to the input. </constant> - <constant name="OBJ_WEAKREF" value="48" enum="BuiltinFunc"> + <constant name="OBJ_WEAKREF" value="47" enum="BuiltinFunc"> Create a [WeakRef] from the input. </constant> - <constant name="TYPE_CONVERT" value="49" enum="BuiltinFunc"> + <constant name="TYPE_CONVERT" value="48" enum="BuiltinFunc"> Convert between types. </constant> - <constant name="TYPE_OF" value="50" enum="BuiltinFunc"> + <constant name="TYPE_OF" value="49" enum="BuiltinFunc"> Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned. </constant> - <constant name="TYPE_EXISTS" value="51" enum="BuiltinFunc"> + <constant name="TYPE_EXISTS" value="50" enum="BuiltinFunc"> Checks if a type is registered in the [ClassDB]. </constant> - <constant name="TEXT_CHAR" value="52" enum="BuiltinFunc"> + <constant name="TEXT_CHAR" value="51" enum="BuiltinFunc"> Return a character with the given ascii value. </constant> - <constant name="TEXT_STR" value="53" enum="BuiltinFunc"> + <constant name="TEXT_STR" value="52" enum="BuiltinFunc"> Convert the input to a string. </constant> - <constant name="TEXT_PRINT" value="54" enum="BuiltinFunc"> + <constant name="TEXT_PRINT" value="53" enum="BuiltinFunc"> Print the given string to the output window. </constant> - <constant name="TEXT_PRINTERR" value="55" enum="BuiltinFunc"> + <constant name="TEXT_PRINTERR" value="54" enum="BuiltinFunc"> Print the given string to the standard error output. </constant> - <constant name="TEXT_PRINTRAW" value="56" enum="BuiltinFunc"> + <constant name="TEXT_PRINTRAW" value="55" enum="BuiltinFunc"> Print the given string to the standard output, without adding a newline. </constant> - <constant name="TEXT_PRINT_VERBOSE" value="57" enum="BuiltinFunc"> + <constant name="TEXT_PRINT_VERBOSE" value="56" enum="BuiltinFunc"> </constant> - <constant name="VAR_TO_STR" value="58" enum="BuiltinFunc"> + <constant name="VAR_TO_STR" value="57" enum="BuiltinFunc"> Serialize a [Variant] to a string. </constant> - <constant name="STR_TO_VAR" value="59" enum="BuiltinFunc"> + <constant name="STR_TO_VAR" value="58" enum="BuiltinFunc"> Deserialize a [Variant] from a string serialized using [constant VAR_TO_STR]. </constant> - <constant name="VAR_TO_BYTES" value="60" enum="BuiltinFunc"> + <constant name="VAR_TO_BYTES" value="59" enum="BuiltinFunc"> Serialize a [Variant] to a [PackedByteArray]. </constant> - <constant name="BYTES_TO_VAR" value="61" enum="BuiltinFunc"> + <constant name="BYTES_TO_VAR" value="60" enum="BuiltinFunc"> Deserialize a [Variant] from a [PackedByteArray] serialized using [constant VAR_TO_BYTES]. </constant> - <constant name="MATH_SMOOTHSTEP" value="62" enum="BuiltinFunc"> + <constant name="MATH_SMOOTHSTEP" value="61" enum="BuiltinFunc"> Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula: [codeblock] var t = clamp((weight - from) / (to - from), 0.0, 1.0) return t * t * (3.0 - 2.0 * t) [/codeblock] </constant> - <constant name="MATH_POSMOD" value="63" enum="BuiltinFunc"> + <constant name="MATH_POSMOD" value="62" enum="BuiltinFunc"> </constant> - <constant name="MATH_LERP_ANGLE" value="64" enum="BuiltinFunc"> + <constant name="MATH_LERP_ANGLE" value="63" enum="BuiltinFunc"> </constant> - <constant name="TEXT_ORD" value="65" enum="BuiltinFunc"> + <constant name="TEXT_ORD" value="64" enum="BuiltinFunc"> </constant> - <constant name="FUNC_MAX" value="66" enum="BuiltinFunc"> + <constant name="FUNC_MAX" value="65" enum="BuiltinFunc"> Represents the size of the [enum BuiltinFunc] enum. </constant> </constants> diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp index 54a5e1449f..7e01031128 100644 --- a/modules/visual_script/visual_script_builtin_funcs.cpp +++ b/modules/visual_script/visual_script_builtin_funcs.cpp @@ -81,7 +81,6 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX "db2linear", "wrapi", "wrapf", - "pingpong", "max", "min", "clamp", @@ -191,7 +190,6 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) { case MATH_FMOD: case MATH_FPOSMOD: case MATH_POSMOD: - case MATH_PINGPONG: case MATH_POW: case MATH_EASE: case MATH_SNAPPED: @@ -383,13 +381,6 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const case MATH_DB2LINEAR: { return PropertyInfo(Variant::FLOAT, "db"); } break; - case MATH_PINGPONG: { - if (p_idx == 0) { - return PropertyInfo(Variant::FLOAT, "value"); - } else { - return PropertyInfo(Variant::FLOAT, "length"); - } - } break; case MATH_WRAP: { if (p_idx == 0) { return PropertyInfo(Variant::INT, "value"); @@ -546,7 +537,6 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons case MATH_RAD2DEG: case MATH_LINEAR2DB: case MATH_WRAPF: - case MATH_PINGPONG: case MATH_DB2LINEAR: { t = Variant::FLOAT; } break; @@ -869,11 +859,6 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in VALIDATE_ARG_NUM(0); *r_return = Math::db2linear((double)*p_inputs[0]); } break; - case VisualScriptBuiltinFunc::MATH_PINGPONG: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::pingpong((double)*p_inputs[0], (double)*p_inputs[1]); - } break; case VisualScriptBuiltinFunc::MATH_WRAP: { VALIDATE_ARG_NUM(0); VALIDATE_ARG_NUM(1); @@ -1221,7 +1206,6 @@ void VisualScriptBuiltinFunc::_bind_methods() { BIND_ENUM_CONSTANT(MATH_DB2LINEAR); BIND_ENUM_CONSTANT(MATH_WRAP); BIND_ENUM_CONSTANT(MATH_WRAPF); - BIND_ENUM_CONSTANT(MATH_PINGPONG); BIND_ENUM_CONSTANT(LOGIC_MAX); BIND_ENUM_CONSTANT(LOGIC_MIN); BIND_ENUM_CONSTANT(LOGIC_CLAMP); @@ -1312,7 +1296,6 @@ void register_visual_script_builtin_func_node() { VisualScriptLanguage::singleton->add_register_func("functions/built_in/db2linear", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DB2LINEAR>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/wrapi", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_WRAP>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/wrapf", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_WRAPF>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/pingpong", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_PINGPONG>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/max", create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_MAX>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/min", create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_MIN>); diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h index 30f1f0d417..f9eb7e983f 100644 --- a/modules/visual_script/visual_script_builtin_funcs.h +++ b/modules/visual_script/visual_script_builtin_funcs.h @@ -81,7 +81,6 @@ public: MATH_DB2LINEAR, MATH_WRAP, MATH_WRAPF, - MATH_PINGPONG, LOGIC_MAX, LOGIC_MIN, LOGIC_CLAMP, |