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authorHein-Pieter van Braam <hp@tmm.cx>2017-08-30 12:54:59 +0200
committerHein-Pieter van Braam <hp@tmm.cx>2017-08-30 12:54:59 +0200
commitec634382319a6e9f4ddb36aca64c3fc376572026 (patch)
tree227421fd87e1f043580bba434c1a7b4fca7f559a /modules
parent98ad0e5a024d3c6d9097548f139b3b2bb05e0e8e (diff)
Remove 10778 related methods from GDNative
After #10778 master didn't build any longer with GDNative. This removes the methods removed in that PR from the GDNative bindings for Basis also.
Diffstat (limited to 'modules')
-rw-r--r--modules/gdnative/godot/basis.cpp18
-rw-r--r--modules/gdnative/godot/basis.h6
2 files changed, 0 insertions, 24 deletions
diff --git a/modules/gdnative/godot/basis.cpp b/modules/gdnative/godot/basis.cpp
index 8433355c12..1d7aa18a70 100644
--- a/modules/gdnative/godot/basis.cpp
+++ b/modules/gdnative/godot/basis.cpp
@@ -107,24 +107,6 @@ godot_basis GDAPI godot_basis_scaled(const godot_basis *p_self, const godot_vect
return dest;
}
-void GDAPI godot_basis_set_scale(godot_basis *p_self, const godot_vector3 *p_scale) {
- Basis *self = (Basis *)p_self;
- const Vector3 *scale = (const Vector3 *)p_scale;
- self->set_scale(*scale);
-}
-
-void GDAPI godot_basis_set_rotation_euler(godot_basis *p_self, const godot_vector3 *p_euler) {
- Basis *self = (Basis *)p_self;
- const Vector3 *euler = (const Vector3 *)p_euler;
- self->set_rotation_euler(*euler);
-}
-
-void GDAPI godot_basis_set_rotation_axis_angle(godot_basis *p_self, const godot_vector3 *p_axis, const godot_real p_angle) {
- Basis *self = (Basis *)p_self;
- const Vector3 *axis = (const Vector3 *)p_axis;
- self->set_rotation_axis_angle(*axis, p_angle);
-}
-
godot_vector3 GDAPI godot_basis_get_scale(const godot_basis *p_self) {
godot_vector3 dest;
const Basis *self = (const Basis *)p_self;
diff --git a/modules/gdnative/godot/basis.h b/modules/gdnative/godot/basis.h
index d336bb9bc1..f36d2199de 100644
--- a/modules/gdnative/godot/basis.h
+++ b/modules/gdnative/godot/basis.h
@@ -67,12 +67,6 @@ godot_basis GDAPI godot_basis_rotated(const godot_basis *p_self, const godot_vec
godot_basis GDAPI godot_basis_scaled(const godot_basis *p_self, const godot_vector3 *p_scale);
-void GDAPI godot_basis_set_scale(godot_basis *p_self, const godot_vector3 *p_scale);
-
-void GDAPI godot_basis_set_rotation_euler(godot_basis *p_self, const godot_vector3 *p_euler);
-
-void GDAPI godot_basis_set_rotation_axis_angle(godot_basis *p_self, const godot_vector3 *p_axis, const godot_real p_angle);
-
godot_vector3 GDAPI godot_basis_get_scale(const godot_basis *p_self);
godot_vector3 GDAPI godot_basis_get_euler(const godot_basis *p_self);