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authorThomas Herzog <thomas.herzog@mail.com>2018-04-05 15:09:35 +0200
committerGitHub <noreply@github.com>2018-04-05 15:09:35 +0200
commiteaa5dfbdbd1217d62902f966496658770638c3d1 (patch)
tree9373e48a340eac9312c67131879f4aa7d8bdfc7f /modules
parent43f298a783a119a98a2fe91f234870ad70620872 (diff)
parentad93d3e277e9cf8f9081b4a09d2832f0fbc95dcf (diff)
Merge pull request #17980 from karroffel/nativescript-1.1-global-type-tags
[NativeScript] added global type tag system
Diffstat (limited to 'modules')
-rw-r--r--modules/gdnative/gdnative_api.json17
-rw-r--r--modules/gdnative/include/nativescript/godot_nativescript.h5
-rw-r--r--modules/gdnative/nativescript/godot_nativescript.cpp16
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp44
-rw-r--r--modules/gdnative/nativescript/nativescript.h6
5 files changed, 64 insertions, 24 deletions
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index a8919f7130..f41c3859bd 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -5822,6 +5822,23 @@
]
},
{
+ "name": "godot_nativescript_set_global_type_tag",
+ "return_type": "void",
+ "arguments": [
+ ["int", "p_idx"],
+ ["const char *", "p_name"],
+ ["const void *", "p_type_tag"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_get_global_type_tag",
+ "return_type": "const void *",
+ "arguments": [
+ ["int", "p_idx"],
+ ["const char *", "p_name"]
+ ]
+ },
+ {
"name": "godot_nativescript_set_type_tag",
"return_type": "void",
"arguments": [
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index de47ec55cc..cfbe16fa7d 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -214,13 +214,16 @@ void GDAPI godot_nativescript_set_signal_documentation(void *p_gdnative_handle,
// type tag API
+void GDAPI godot_nativescript_set_global_type_tag(int p_idx, const char *p_name, const void *p_type_tag);
+const void GDAPI *godot_nativescript_get_global_type_tag(int p_idx, const char *p_name);
+
void GDAPI godot_nativescript_set_type_tag(void *p_gdnative_handle, const char *p_name, const void *p_type_tag);
const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object);
// instance binding API
typedef struct {
- GDCALLINGCONV void *(*alloc_instance_binding_data)(void *, godot_object *);
+ GDCALLINGCONV void *(*alloc_instance_binding_data)(void *, const void *, godot_object *);
GDCALLINGCONV void (*free_instance_binding_data)(void *, void *);
void *data;
GDCALLINGCONV void (*free_func)(void *);
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp
index aea595d0f0..593ff34a62 100644
--- a/modules/gdnative/nativescript/godot_nativescript.cpp
+++ b/modules/gdnative/nativescript/godot_nativescript.cpp
@@ -313,6 +313,14 @@ void GDAPI godot_nativescript_set_signal_documentation(void *p_gdnative_handle,
signal->get().documentation = *(String *)&p_documentation;
}
+void GDAPI godot_nativescript_set_global_type_tag(int p_idx, const char *p_name, const void *p_type_tag) {
+ NativeScriptLanguage::get_singleton()->set_global_type_tag(p_idx, StringName(p_name), p_type_tag);
+}
+
+const void GDAPI *godot_nativescript_get_global_type_tag(int p_idx, const char *p_name) {
+ return NativeScriptLanguage::get_singleton()->get_global_type_tag(p_idx, StringName(p_name));
+}
+
void GDAPI godot_nativescript_set_type_tag(void *p_gdnative_handle, const char *p_name, const void *p_type_tag) {
String *s = (String *)p_gdnative_handle;
@@ -347,10 +355,6 @@ const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object)
return NULL;
}
-#ifdef __cplusplus
-}
-#endif
-
int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_instance_binding_functions p_binding_functions) {
return NativeScriptLanguage::get_singleton()->register_binding_functions(p_binding_functions);
}
@@ -362,3 +366,7 @@ void GDAPI godot_nativescript_unregister_instance_binding_data_functions(int p_i
void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object *p_object) {
return NativeScriptLanguage::get_singleton()->get_instance_binding_data(p_idx, (Object *)p_object);
}
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index ff31035036..d255148e0f 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -55,12 +55,6 @@
#include "editor/editor_node.h"
#endif
-//
-//
-// Script stuff
-//
-//
-
void NativeScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_class_name", "class_name"), &NativeScript::set_class_name);
ClassDB::bind_method(D_METHOD("get_class_name"), &NativeScript::get_class_name);
@@ -528,12 +522,6 @@ NativeScript::~NativeScript() {
#endif
}
- //
- //
- // ScriptInstance stuff
- //
- //
-
#define GET_SCRIPT_DESC() script->get_script_desc()
void NativeScriptInstance::_ml_call_reversed(NativeScriptDesc *script_data, const StringName &p_method, const Variant **p_args, int p_argcount) {
@@ -872,12 +860,6 @@ NativeScriptInstance::~NativeScriptInstance() {
}
}
-//
-//
-// ScriptingLanguage stuff
-//
-//
-
NativeScriptLanguage *NativeScriptLanguage::singleton;
void NativeScriptLanguage::_unload_stuff(bool p_reload) {
@@ -1195,8 +1177,11 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec
}
if (!(*binding_data)[p_idx]) {
+
+ const void *global_type_tag = global_type_tags[p_idx].get(p_object->get_class_name());
+
// no binding data yet, soooooo alloc new one \o/
- (*binding_data)[p_idx] = binding_functions[p_idx].second.alloc_instance_binding_data(binding_functions[p_idx].second.data, (godot_object *)p_object);
+ (*binding_data)[p_idx] = binding_functions[p_idx].second.alloc_instance_binding_data(binding_functions[p_idx].second.data, global_type_tag, (godot_object *)p_object);
}
return (*binding_data)[p_idx];
@@ -1238,6 +1223,27 @@ void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
delete &binding_data;
}
+void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag) {
+ if (!global_type_tags.has(p_idx)) {
+ global_type_tags.insert(p_idx, HashMap<StringName, const void *>());
+ }
+
+ HashMap<StringName, const void *> &tags = global_type_tags[p_idx];
+
+ tags.set(p_class_name, p_type_tag);
+}
+
+const void *NativeScriptLanguage::get_global_type_tag(int p_idx, StringName p_class_name) const {
+ if (!global_type_tags.has(p_idx))
+ return NULL;
+
+ const HashMap<StringName, const void *> &tags = global_type_tags[p_idx];
+
+ const void *tag = tags.get(p_class_name);
+
+ return tag;
+}
+
#ifndef NO_THREADS
void NativeScriptLanguage::defer_init_library(Ref<GDNativeLibrary> lib, NativeScript *script) {
MutexLock lock(mutex);
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index 17b6ddc747..68a8126a32 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -36,6 +36,7 @@
#include "core/self_list.h"
#include "io/resource_loader.h"
#include "io/resource_saver.h"
+#include "oa_hash_map.h"
#include "ordered_hash_map.h"
#include "os/thread_safe.h"
#include "scene/main/node.h"
@@ -240,6 +241,8 @@ private:
Vector<Pair<bool, godot_instance_binding_functions> > binding_functions;
Set<Vector<void *> *> binding_instances;
+ Map<int, HashMap<StringName, const void *> > global_type_tags;
+
public:
// These two maps must only be touched on the main thread
Map<String, Map<StringName, NativeScriptDesc> > library_classes;
@@ -323,6 +326,9 @@ public:
virtual void *alloc_instance_binding_data(Object *p_object);
virtual void free_instance_binding_data(void *p_data);
+
+ void set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag);
+ const void *get_global_type_tag(int p_idx, StringName p_class_name) const;
};
inline NativeScriptDesc *NativeScript::get_script_desc() const {