diff options
author | Andreas Haas <liu.gam3@gmail.com> | 2017-12-12 16:18:55 +0100 |
---|---|---|
committer | Andreas Haas <liu.gam3@gmail.com> | 2017-12-12 16:20:34 +0100 |
commit | e7c1255b0688494033997eb1cf86afb8b7fc988a (patch) | |
tree | 9a075108fc08fcff2819fe83b98359d1dcfa760c /modules | |
parent | 55962ce28fec5f06016ed3f66f52e6e84b817dbe (diff) |
Mono: Build in cloned env.
Use a cloned env, so that toggling glue_enabled doesn't force a full rebuild as mentioned in #14584.
Diffstat (limited to 'modules')
-rw-r--r-- | modules/mono/SCsub | 21 |
1 files changed, 12 insertions, 9 deletions
diff --git a/modules/mono/SCsub b/modules/mono/SCsub index 18a20ecac4..320bbe7090 100644 --- a/modules/mono/SCsub +++ b/modules/mono/SCsub @@ -1,6 +1,9 @@ #!/usr/bin/env python Import('env') +Import('env_modules') + +env_mono = env_modules.Clone() from compat import byte_to_str @@ -43,12 +46,12 @@ def make_cs_files_header(src, dst): header.write('#endif // _CS_FILES_DATA_H') -env.add_source_files(env.modules_sources, '*.cpp') -env.add_source_files(env.modules_sources, 'mono_gd/*.cpp') -env.add_source_files(env.modules_sources, 'utils/*.cpp') +env_mono.add_source_files(env.modules_sources, '*.cpp') +env_mono.add_source_files(env.modules_sources, 'mono_gd/*.cpp') +env_mono.add_source_files(env.modules_sources, 'utils/*.cpp') if env['tools']: - env.add_source_files(env.modules_sources, 'editor/*.cpp') + env_mono.add_source_files(env.modules_sources, 'editor/*.cpp') make_cs_files_header('glue/cs_files', 'glue/cs_compressed.gen.h') vars = Variables() @@ -58,12 +61,12 @@ vars.Update(env) # Glue sources if env['mono_glue']: - env.add_source_files(env.modules_sources, 'glue/*.cpp') + env_mono.add_source_files(env.modules_sources, 'glue/*.cpp') else: - env.Append(CPPDEFINES=['MONO_GLUE_DISABLED']) + env_mono.Append(CPPDEFINES=['MONO_GLUE_DISABLED']) if ARGUMENTS.get('yolo_copy', False): - env.Append(CPPDEFINES=['YOLO_COPY']) + env_mono.Append(CPPDEFINES=['YOLO_COPY']) # Build GodotSharpTools solution @@ -201,8 +204,8 @@ def mono_build_solution(source, target, env): mono_sln_builder = Builder(action = mono_build_solution) -env.Append(BUILDERS={'MonoBuildSolution': mono_sln_builder}) -env.MonoBuildSolution( +env_mono.Append(BUILDERS={'MonoBuildSolution': mono_sln_builder}) +env_mono.MonoBuildSolution( os.path.join(Dir('#bin').abspath, 'GodotSharpTools.dll'), 'editor/GodotSharpTools/GodotSharpTools.sln' ) |