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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-05-22 23:22:48 +0200 |
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committer | GitHub <noreply@github.com> | 2021-05-22 23:22:48 +0200 |
commit | de4c17f716acf0efe484a3f553ebd817fd4c256e (patch) | |
tree | a23662879adedea7e4a967a06d4ace2b63c6d3e3 /modules | |
parent | 234a101eb377d95a7ae11d4830cfdb115fbd0599 (diff) | |
parent | d1bc88d426b3751a37beb9c81513ccd16c7e2860 (diff) |
Merge pull request #48916 from mortarroad/master-convex-hull-ported
Replace QuickHull with Bullet's convex hull computer.
Diffstat (limited to 'modules')
-rw-r--r-- | modules/gdnavigation/navigation_mesh_generator.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/gdnavigation/navigation_mesh_generator.cpp b/modules/gdnavigation/navigation_mesh_generator.cpp index a7d4e79148..7d30ce0f44 100644 --- a/modules/gdnavigation/navigation_mesh_generator.cpp +++ b/modules/gdnavigation/navigation_mesh_generator.cpp @@ -32,7 +32,7 @@ #include "navigation_mesh_generator.h" -#include "core/math/quick_hull.h" +#include "core/math/convex_hull.h" #include "core/os/thread.h" #include "scene/3d/collision_shape_3d.h" #include "scene/3d/mesh_instance_3d.h" @@ -220,7 +220,7 @@ void NavigationMeshGenerator::_parse_geometry(Transform p_accumulated_transform, Vector<Vector3> varr = Variant(convex_polygon->get_points()); Geometry3D::MeshData md; - Error err = QuickHull::build(varr, md); + Error err = ConvexHullComputer::convex_hull(varr, md); if (err == OK) { PackedVector3Array faces; |