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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-07 21:01:03 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-07 21:01:05 +0100 |
commit | da411d1625a92e4c100bcda2c29709014e261ec9 (patch) | |
tree | a33cfedc6757551305cf01ee607138dbfd5edf84 /modules | |
parent | cdce912de7adb83fd369d83dc707b9de4cc1c934 (diff) |
Workaround WebM playback bug after AudioServer latency fixes
af9bb0ea15dfd3dfe8950fcfcce364485dadd92a fixed AudioServer's
`get_output_delay()` (which used to always return 0) while renaming it
to `get_output_latency()`. It now returns the latency from the
AudioDriver, which can be non-0.
While this was a clear bugfix, it broke playback for WebM files without
audio track. It seems like the playback code, even though it queried
the output delay to calculate a time compensation, was designed to work
even though the delay value was actually bogus. Now that it's correct,
it's not working.
As a workaround we comment out uses of the output latency, restoring
the behavior of Godot 3.1.
This code should still be reviewed by someone more versed in video
playback and fixed to properly account for the non-0 driver latency.
Fixes #35760.
Diffstat (limited to 'modules')
-rw-r--r-- | modules/theora/video_stream_theora.cpp | 6 | ||||
-rw-r--r-- | modules/webm/video_stream_webm.cpp | 15 |
2 files changed, 14 insertions, 7 deletions
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp index cf1fc3f175..00c7e87568 100644 --- a/modules/theora/video_stream_theora.cpp +++ b/modules/theora/video_stream_theora.cpp @@ -363,8 +363,10 @@ void VideoStreamPlaybackTheora::set_file(const String &p_file) { }; float VideoStreamPlaybackTheora::get_time() const { - - return time - AudioServer::get_singleton()->get_output_latency() - delay_compensation; //-((get_total())/(float)vi.rate); + // FIXME: AudioServer output latency was fixed in af9bb0e, previously it used to + // systematically return 0. Now that it gives a proper latency, it broke this + // code where the delay compensation likely never really worked. + return time - /* AudioServer::get_singleton()->get_output_latency() - */ delay_compensation; }; Ref<Texture> VideoStreamPlaybackTheora::get_texture() const { diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp index 41f9e67672..2763d30bb5 100644 --- a/modules/webm/video_stream_webm.cpp +++ b/modules/webm/video_stream_webm.cpp @@ -393,17 +393,22 @@ int VideoStreamPlaybackWebm::get_mix_rate() const { inline bool VideoStreamPlaybackWebm::has_enough_video_frames() const { if (video_frames_pos > 0) { - - const double audio_delay = AudioServer::get_singleton()->get_output_latency(); + // FIXME: AudioServer output latency was fixed in af9bb0e, previously it used to + // systematically return 0. Now that it gives a proper latency, it broke this + // code where the delay compensation likely never really worked. + //const double audio_delay = AudioServer::get_singleton()->get_output_latency(); const double video_time = video_frames[video_frames_pos - 1]->time; - return video_time >= time + audio_delay + delay_compensation; + return video_time >= time + /* audio_delay + */ delay_compensation; } return false; } bool VideoStreamPlaybackWebm::should_process(WebMFrame &video_frame) { - const double audio_delay = AudioServer::get_singleton()->get_output_latency(); - return video_frame.time >= time + audio_delay + delay_compensation; + // FIXME: AudioServer output latency was fixed in af9bb0e, previously it used to + // systematically return 0. Now that it gives a proper latency, it broke this + // code where the delay compensation likely never really worked. + //const double audio_delay = AudioServer::get_singleton()->get_output_latency(); + return video_frame.time >= time + /* audio_delay + */ delay_compensation; } void VideoStreamPlaybackWebm::delete_pointers() { |