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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-06-23 17:10:07 +0200
committerGitHub <noreply@github.com>2021-06-23 17:10:07 +0200
commitd00632b6a286b7bdd723431fbfd698a30d51cff3 (patch)
tree310c8677fdeefd8f2250c882caf7bffa5385c054 /modules
parent52984a391570573aca421c66b397ad852f12ad21 (diff)
parentfa82727f5bc0f43d4ea8c5bb07076eccd13e6d4e (diff)
Merge pull request #49860 from pulawskig/master
Fixing mono build after instance() -> instanciate() name change
Diffstat (limited to 'modules')
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs8
2 files changed, 6 insertions, 6 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
index 21fe2706b2..451ce39f5c 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
@@ -114,12 +114,12 @@ namespace GodotTools.Ides
if (Utils.OS.IsMacOS && editorId == ExternalEditorId.VisualStudioForMac)
{
vsForMacInstance = (vsForMacInstance?.IsDisposed ?? true ? null : vsForMacInstance) ??
- new MonoDevelop.Instantiate(solutionPath, MonoDevelop.EditorId.VisualStudioForMac);
+ new MonoDevelop.Instance(solutionPath, MonoDevelop.EditorId.VisualStudioForMac);
return vsForMacInstance;
}
monoDevelInstance = (monoDevelInstance?.IsDisposed ?? true ? null : monoDevelInstance) ??
- new MonoDevelop.Instantiate(solutionPath, MonoDevelop.EditorId.MonoDevelop);
+ new MonoDevelop.Instance(solutionPath, MonoDevelop.EditorId.MonoDevelop);
return monoDevelInstance;
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs
index 763f470504..214bbf5179 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs
@@ -8,9 +8,9 @@ namespace Godot
/// `Node.NotificationInstanced` notification on the root node.
/// </summary>
/// <typeparam name="T">The type to cast to. Should be a descendant of Node.</typeparam>
- public T Instance<T>(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class
+ public T Instantiate<T>(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class
{
- return (T)(object)Instance(editState);
+ return (T)(object)Instantiate(editState);
}
/// <summary>
@@ -19,9 +19,9 @@ namespace Godot
/// `Node.NotificationInstanced` notification on the root node.
/// </summary>
/// <typeparam name="T">The type to cast to. Should be a descendant of Node.</typeparam>
- public T InstanceOrNull<T>(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class
+ public T InstantiateOrNull<T>(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class
{
- return Instance(editState) as T;
+ return Instantiate(editState) as T;
}
}
}