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authorYuri Rubinsky <chaosus89@gmail.com>2022-07-21 19:34:09 +0300
committerYuri Rubinsky <chaosus89@gmail.com>2022-07-21 20:15:15 +0300
commitccc56cc6d483c89905ab995808525f16ed24dd36 (patch)
treefc3178948fac71c12e4d00cad9c1a824eb5bea26 /modules
parentd6b1dd4854be3b31673e7634d3b88499f3bd2b60 (diff)
Rename `epsilon` to `tolerance` in the `Plane::has_point` method
Diffstat (limited to 'modules')
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
index 63af1c5892..fd97a71e47 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
@@ -118,15 +118,15 @@ namespace Godot
/// <summary>
/// Returns <see langword="true"/> if point is inside the plane.
- /// Comparison uses a custom minimum epsilon threshold.
+ /// Comparison uses a custom minimum tolerance threshold.
/// </summary>
/// <param name="point">The point to check.</param>
- /// <param name="epsilon">The tolerance threshold.</param>
+ /// <param name="tolerance">The tolerance threshold.</param>
/// <returns>A <see langword="bool"/> for whether or not the plane has the point.</returns>
- public bool HasPoint(Vector3 point, real_t epsilon = Mathf.Epsilon)
+ public bool HasPoint(Vector3 point, real_t tolerance = Mathf.Epsilon)
{
real_t dist = _normal.Dot(point) - D;
- return Mathf.Abs(dist) <= epsilon;
+ return Mathf.Abs(dist) <= tolerance;
}
/// <summary>