diff options
author | smix8 <52464204+smix8@users.noreply.github.com> | 2022-05-27 19:35:00 +0200 |
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committer | smix8 <52464204+smix8@users.noreply.github.com> | 2022-05-27 19:35:00 +0200 |
commit | caceceab0819dca9da4ca3c268bc07ded933e332 (patch) | |
tree | cff925d2caa26d59d50a77b15d6a2f1b8ecce332 /modules | |
parent | 01d383a8ff11791e823bb5283dc797ea37abe198 (diff) |
Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty
Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty
Diffstat (limited to 'modules')
-rw-r--r-- | modules/navigation/navigation_mesh_generator.cpp | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp index 5cbaded6c1..1bc7cd7cdc 100644 --- a/modules/navigation/navigation_mesh_generator.cpp +++ b/modules/navigation/navigation_mesh_generator.cpp @@ -172,14 +172,16 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans if (Object::cast_to<MultiMeshInstance3D>(p_node) && p_generate_from != NavigationMesh::PARSED_GEOMETRY_STATIC_COLLIDERS) { MultiMeshInstance3D *multimesh_instance = Object::cast_to<MultiMeshInstance3D>(p_node); Ref<MultiMesh> multimesh = multimesh_instance->get_multimesh(); - Ref<Mesh> mesh = multimesh->get_mesh(); - if (mesh.is_valid()) { - int n = multimesh->get_visible_instance_count(); - if (n == -1) { - n = multimesh->get_instance_count(); - } - for (int i = 0; i < n; i++) { - _add_mesh(mesh, p_navmesh_transform * multimesh_instance->get_global_transform() * multimesh->get_instance_transform(i), p_vertices, p_indices); + if (multimesh.is_valid()) { + Ref<Mesh> mesh = multimesh->get_mesh(); + if (mesh.is_valid()) { + int n = multimesh->get_visible_instance_count(); + if (n == -1) { + n = multimesh->get_instance_count(); + } + for (int i = 0; i < n; i++) { + _add_mesh(mesh, p_navmesh_transform * multimesh_instance->get_global_transform() * multimesh->get_instance_transform(i), p_vertices, p_indices); + } } } } |