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authorMichael Alexsander <michaelalexsander@protonmail.com>2022-08-13 14:22:07 -0300
committerMichael Alexsander <michaelalexsander@protonmail.com>2022-09-08 14:46:32 -0300
commitc4c9e4107346b581bd2a1b1aa9e4ecc56038be81 (patch)
treedf9d0e4ab8f7fd39fe9774656dd212980e8b0c7e /modules
parentc50febf5ef1abd6fa5be4b7519dfb384bd31cbec (diff)
Make `Vector2i` values paired with `EDSCALE` be just `Vector2`
Diffstat (limited to 'modules')
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
index 4041026426..237ac85267 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
@@ -122,7 +122,7 @@ namespace GodotTools.Build
{
base._Ready();
- CustomMinimumSize = new Vector2(0, 228) * EditorScale;
+ CustomMinimumSize = new Vector2i(0, (int)(228 * EditorScale));
SizeFlagsVertical = (int)SizeFlags.ExpandFill;
var toolBarHBox = new HBoxContainer { SizeFlagsHorizontal = (int)SizeFlags.ExpandFill };