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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-05-17 18:45:56 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-05-17 18:45:56 +0200 |
commit | c3baf5eb3cf71c6645e2b721c09d284db0f630b2 (patch) | |
tree | 435332b46956d320be44f2cdc1f6908da971f8a1 /modules | |
parent | 98a329670227c726a5d7a196e5cba8dbdd54301b (diff) |
Fix two typos from previous commit
Also cleanup comments on variant types.
Diffstat (limited to 'modules')
-rw-r--r-- | modules/gdnative/godot/godot_variant.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/godot/godot_variant.h b/modules/gdnative/godot/godot_variant.h index 0a5771d2f6..bf0e2bf64e 100644 --- a/modules/gdnative/godot/godot_variant.h +++ b/modules/gdnative/godot/godot_variant.h @@ -62,7 +62,7 @@ typedef enum godot_variant_type { GODOT_VARIANT_TYPE_TRANSFORM2D, GODOT_VARIANT_TYPE_PLANE, GODOT_VARIANT_TYPE_QUAT, // 10 - GODOT_VARIANT_TYPE_RECT3, //sorry naming convention fail :( not like it's used often + GODOT_VARIANT_TYPE_RECT3, GODOT_VARIANT_TYPE_BASIS, GODOT_VARIANT_TYPE_TRANSFORM, |