summaryrefslogtreecommitdiff
path: root/modules
diff options
context:
space:
mode:
authorGeorge Marques <george@gmarqu.es>2021-04-05 11:17:59 -0300
committerGeorge Marques <george@gmarqu.es>2021-04-28 11:09:40 -0300
commit9ed0f0384cd73921f2c85d1e030fbb596b0954ea (patch)
tree294246e6d21fe468982ab78fd698e5ae6ff6e5e7 /modules
parentc201b212c7d188c15de78c4d4150e9d7337b6983 (diff)
GDScript: Fix crash when base of an attribute is invalid
In attribute expressions (`a.b`) it's possible that the base has an incorrect syntax and thus become a nullptr expression in the tree. This commit add the check for this case to fail gracefully instead of crashing.
Diffstat (limited to 'modules')
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp6
-rw-r--r--modules/gdscript/gdscript_parser.cpp2
2 files changed, 7 insertions, 1 deletions
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index db554c1ab0..17ae52f3ab 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -2065,6 +2065,12 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
is_self = true;
} else if (callee_type == GDScriptParser::Node::SUBSCRIPT) {
GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(p_call->callee);
+ if (subscript->base == nullptr) {
+ // Invalid syntax, error already set on parser.
+ p_call->set_datatype(call_type);
+ mark_node_unsafe(p_call);
+ return;
+ }
if (!subscript->is_attribute) {
// Invalid call. Error already sent in parser.
// TODO: Could check if Callable here.
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index d4fe88a822..f9027c3a87 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -2545,7 +2545,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_attribute(ExpressionNode *
if (for_completion) {
bool is_builtin = false;
- if (p_previous_operand->type == Node::IDENTIFIER) {
+ if (p_previous_operand && p_previous_operand->type == Node::IDENTIFIER) {
const IdentifierNode *id = static_cast<const IdentifierNode *>(p_previous_operand);
Variant::Type builtin_type = get_builtin_type(id->name);
if (builtin_type < Variant::VARIANT_MAX) {