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authorJuan Linietsky <reduzio@gmail.com>2016-06-01 20:22:02 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-06-01 20:31:42 -0300
commit9e745b920fec25f1088ae0377a8d87a87136a5f7 (patch)
tree67c35840fb0eee8b380fafdbe46b696925d0f1fd /modules
parent45752eaae4a97b93c794651aa1b8dfec3c4f4d95 (diff)
Ability to reload scripts on running game
Diffstat (limited to 'modules')
-rw-r--r--modules/gdscript/gd_compiler.cpp76
-rw-r--r--modules/gdscript/gd_compiler.h4
-rw-r--r--modules/gdscript/gd_script.cpp125
-rw-r--r--modules/gdscript/gd_script.h16
4 files changed, 206 insertions, 15 deletions
diff --git a/modules/gdscript/gd_compiler.cpp b/modules/gdscript/gd_compiler.cpp
index 5a6299bcf8..7a2e9c9638 100644
--- a/modules/gdscript/gd_compiler.cpp
+++ b/modules/gdscript/gd_compiler.cpp
@@ -1414,8 +1414,13 @@ Error GDCompiler::_parse_function(GDScript *p_script,const GDParser::ClassNode *
-Error GDCompiler::_parse_class(GDScript *p_script,GDScript *p_owner,const GDParser::ClassNode *p_class) {
+Error GDCompiler::_parse_class(GDScript *p_script, GDScript *p_owner, const GDParser::ClassNode *p_class, bool p_keep_state) {
+ Map<StringName,Ref<GDScript> > old_subclasses;
+
+ if (p_keep_state) {
+ old_subclasses=p_script->subclasses;
+ }
p_script->native=Ref<GDNativeClass>();
p_script->base=Ref<GDScript>();
@@ -1429,6 +1434,7 @@ Error GDCompiler::_parse_class(GDScript *p_script,GDScript *p_owner,const GDPars
p_script->member_indices.clear();
p_script->member_info.clear();
p_script->initializer=NULL;
+
p_script->subclasses.clear();
p_script->_owner=p_owner;
p_script->tool=p_class->tool;
@@ -1662,9 +1668,15 @@ Error GDCompiler::_parse_class(GDScript *p_script,GDScript *p_owner,const GDPars
for(int i=0;i<p_class->subclasses.size();i++) {
StringName name = p_class->subclasses[i]->name;
- Ref<GDScript> subclass = memnew( GDScript );
+ Ref<GDScript> subclass;
+
+ if (old_subclasses.has(name)) {
+ subclass=old_subclasses[name];
+ } else {
+ subclass.instance();
+ }
- Error err = _parse_class(subclass.ptr(),p_script,p_class->subclasses[i]);
+ Error err = _parse_class(subclass.ptr(),p_script,p_class->subclasses[i],p_keep_state);
if (err)
return err;
@@ -1755,13 +1767,65 @@ Error GDCompiler::_parse_class(GDScript *p_script,GDScript *p_owner,const GDPars
}
}
+
+ //validate instances if keeping state
+
+ if (p_keep_state) {
+
+ print_line("RELOAD KEEP "+p_script->path);
+ for (Set<Object*>::Element *E=p_script->instances.front();E;) {
+
+ Set<Object*>::Element *N = E->next();
+
+ ScriptInstance *si = E->get()->get_script_instance();
+ if (si->is_placeholder()) {
+ PlaceHolderScriptInstance *psi = static_cast<PlaceHolderScriptInstance*>(si);
+
+ if (p_script->is_tool()) {
+ //re-create as an instance
+ p_script->placeholders.erase(psi); //remove placeholder
+
+ GDInstance* instance = memnew( GDInstance );
+ instance->base_ref=E->get()->cast_to<Reference>();
+ instance->members.resize(p_script->member_indices.size());
+ instance->script=Ref<GDScript>(p_script);
+ instance->owner=E->get();
+
+ //needed for hot reloading
+ for(Map<StringName,GDScript::MemberInfo>::Element *E=p_script->member_indices.front();E;E=E->next()) {
+ instance->member_indices_cache[E->key()]=E->get().index;
+ }
+ instance->owner->set_script_instance(instance);
+
+
+ /* STEP 2, INITIALIZE AND CONSRTUCT */
+
+ Variant::CallError ce;
+ p_script->initializer->call(instance,NULL,0,ce);
+
+ if (ce.error!=Variant::CallError::CALL_OK) {
+ //well, tough luck, not goinna do anything here
+ }
+ }
+ } else {
+ print_line("RELOAD MEMBERS");
+ GDInstance *gi = static_cast<GDInstance*>(si);
+ gi->reload_members();
+ }
+
+ E=N;
+
+ }
+
+
+ }
#endif
p_script->valid=true;
return OK;
}
-Error GDCompiler::compile(const GDParser *p_parser,GDScript *p_script) {
+Error GDCompiler::compile(const GDParser *p_parser,GDScript *p_script,bool p_keep_state) {
err_line=-1;
err_column=-1;
@@ -1772,9 +1836,7 @@ Error GDCompiler::compile(const GDParser *p_parser,GDScript *p_script) {
source=p_script->get_path();
-
-
- Error err = _parse_class(p_script,NULL,static_cast<const GDParser::ClassNode*>(root));
+ Error err = _parse_class(p_script,NULL,static_cast<const GDParser::ClassNode*>(root),p_keep_state);
if (err)
return err;
diff --git a/modules/gdscript/gd_compiler.h b/modules/gdscript/gd_compiler.h
index 32e18c6dcf..7cf575e3d6 100644
--- a/modules/gdscript/gd_compiler.h
+++ b/modules/gdscript/gd_compiler.h
@@ -144,7 +144,7 @@ class GDCompiler {
int _parse_expression(CodeGen& codegen,const GDParser::Node *p_expression, int p_stack_level,bool p_root=false,bool p_initializer=false);
Error _parse_block(CodeGen& codegen,const GDParser::BlockNode *p_block,int p_stack_level=0,int p_break_addr=-1,int p_continue_addr=-1);
Error _parse_function(GDScript *p_script,const GDParser::ClassNode *p_class,const GDParser::FunctionNode *p_func,bool p_for_ready=false);
- Error _parse_class(GDScript *p_script,GDScript *p_owner,const GDParser::ClassNode *p_class);
+ Error _parse_class(GDScript *p_script,GDScript *p_owner,const GDParser::ClassNode *p_class,bool p_keep_state);
int err_line;
int err_column;
StringName source;
@@ -152,7 +152,7 @@ class GDCompiler {
public:
- Error compile(const GDParser *p_parser,GDScript *p_script);
+ Error compile(const GDParser *p_parser, GDScript *p_script, bool p_keep_state=false);
String get_error() const;
int get_error_line() const;
diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp
index 7672faf620..dcd0641f76 100644
--- a/modules/gdscript/gd_script.cpp
+++ b/modules/gdscript/gd_script.cpp
@@ -101,6 +101,12 @@ GDInstance* GDScript::_create_instance(const Variant** p_args,int p_argcount,Obj
instance->members.resize(member_indices.size());
instance->script=Ref<GDScript>(this);
instance->owner=p_owner;
+#ifdef DEBUG_ENABLED
+ //needed for hot reloading
+ for(Map<StringName,MemberInfo>::Element *E=member_indices.front();E;E=E->next()) {
+ instance->member_indices_cache[E->key()]=E->get().index;
+ }
+#endif
instance->owner->set_script_instance(instance);
/* STEP 2, INITIALIZE AND CONSRTUCT */
@@ -500,10 +506,10 @@ void GDScript::_set_subclass_path(Ref<GDScript>& p_sc,const String& p_path) {
}
}
-Error GDScript::reload() {
+Error GDScript::reload(bool p_keep_state) {
- ERR_FAIL_COND_V(instances.size(),ERR_ALREADY_IN_USE);
+ ERR_FAIL_COND_V(!p_keep_state && instances.size(),ERR_ALREADY_IN_USE);
String basedir=path;
@@ -531,7 +537,7 @@ Error GDScript::reload() {
bool can_run = ScriptServer::is_scripting_enabled() || parser.is_tool_script();
GDCompiler compiler;
- err = compiler.compile(&parser,this);
+ err = compiler.compile(&parser,this,p_keep_state);
if (err) {
@@ -837,7 +843,7 @@ void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
}
-GDScript::GDScript() {
+GDScript::GDScript() : script_list(this) {
_static_ref=this;
@@ -851,12 +857,33 @@ GDScript::GDScript() {
source_changed_cache=false;
#endif
+#ifdef DEBUG_ENABLED
+ if (GDScriptLanguage::get_singleton()->lock) {
+ GDScriptLanguage::get_singleton()->lock->lock();
+ }
+ GDScriptLanguage::get_singleton()->script_list.add(&script_list);
+
+ if (GDScriptLanguage::get_singleton()->lock) {
+ GDScriptLanguage::get_singleton()->lock->unlock();
+ }
+#endif
}
GDScript::~GDScript() {
for (Map<StringName,GDFunction*>::Element *E=member_functions.front();E;E=E->next()) {
memdelete( E->get() );
}
+
+#ifdef DEBUG_ENABLED
+ if (GDScriptLanguage::get_singleton()->lock) {
+ GDScriptLanguage::get_singleton()->lock->lock();
+ }
+ GDScriptLanguage::get_singleton()->script_list.remove(&script_list);
+
+ if (GDScriptLanguage::get_singleton()->lock) {
+ GDScriptLanguage::get_singleton()->lock->unlock();
+ }
+#endif
}
@@ -1218,6 +1245,37 @@ ScriptLanguage *GDInstance::get_language() {
return GDScriptLanguage::get_singleton();
}
+void GDInstance::reload_members() {
+
+#ifdef DEBUG_ENABLED
+
+ members.resize(script->member_indices.size()); //resize
+
+ Vector<Variant> new_members;
+ new_members.resize(script->member_indices.size());
+
+ //pass the values to the new indices
+ for(Map<StringName,GDScript::MemberInfo>::Element *E=script->member_indices.front();E;E=E->next()) {
+
+ if (member_indices_cache.has(E->key())) {
+ Variant value = members[member_indices_cache[E->key()]];
+ new_members[E->get().index]=value;
+ }
+
+ }
+
+ //apply
+ members=new_members;
+
+ //pass the values to the new indices
+ member_indices_cache.clear();
+ for(Map<StringName,GDScript::MemberInfo>::Element *E=script->member_indices.front();E;E=E->next()) {
+
+ member_indices_cache[E->key()]=E->get().index;
+ }
+
+#endif
+}
GDInstance::GDInstance() {
owner=NULL;
@@ -1441,6 +1499,65 @@ int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr,int p_i
}
+struct GDScriptDepSort {
+
+ //must support sorting so inheritance works properly (parent must be reloaded first)
+ bool operator()(const Ref<GDScript> &A, const Ref<GDScript>& B) const {
+
+ if (A==B)
+ return false; //shouldn't happen but..
+ const GDScript *I=B->get_base().ptr();
+ while(I) {
+ if (I==A.ptr()) {
+ // A is a base of B
+ return true;
+ }
+
+ I=I->get_base().ptr();
+ }
+
+ return false; //not a base
+ }
+};
+
+void GDScriptLanguage::reload_all_scripts() {
+
+
+
+#ifdef DEBUG_ENABLED
+ print_line("RELOAD ALL SCRIPTS");
+ if (lock) {
+ lock->lock();
+ }
+
+ List<Ref<GDScript> > scripts;
+
+ SelfList<GDScript> *elem=script_list.first();
+ while(elem) {
+ if (elem->self()->get_path().is_resource_file()) {
+ print_line("FOUND: "+elem->self()->get_path());
+ scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
+ }
+ elem=elem->next();
+ }
+
+ if (lock) {
+ lock->unlock();
+ }
+
+ //as scripts are going to be reloaded, must proceed without locking here
+
+ scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order
+
+ for(List<Ref<GDScript> >::Element *E=scripts.front();E;E=E->next()) {
+
+ print_line("RELOADING: "+E->get()->get_path());
+ E->get()->load_source_code(E->get()->get_path());
+ E->get()->reload(true);
+ }
+#endif
+}
+
void GDScriptLanguage::frame() {
// print_line("calls: "+itos(calls));
diff --git a/modules/gdscript/gd_script.h b/modules/gdscript/gd_script.h
index 05e1646408..f052d13685 100644
--- a/modules/gdscript/gd_script.h
+++ b/modules/gdscript/gd_script.h
@@ -107,6 +107,7 @@ friend class GDScriptLanguage;
String source;
String path;
String name;
+ SelfList<GDScript> script_list;
GDInstance* _create_instance(const Variant** p_args,int p_argcount,Object *p_owner,bool p_isref,Variant::CallError &r_error);
@@ -165,7 +166,7 @@ public:
virtual void set_source_code(const String& p_code);
virtual void update_exports();
- virtual Error reload();
+ virtual Error reload(bool p_keep_state=false);
virtual String get_node_type() const;
void set_script_path(const String& p_path) { path=p_path; } //because subclasses need a path too...
@@ -186,9 +187,13 @@ class GDInstance : public ScriptInstance {
friend class GDScript;
friend class GDFunction;
friend class GDFunctions;
+friend class GDCompiler;
Object *owner;
Ref<GDScript> script;
+#ifdef DEBUG_ENABLED
+ Map<StringName,int> member_indices_cache; //used only for hot script reloading
+#endif
Vector<Variant> members;
bool base_ref;
@@ -209,7 +214,7 @@ public:
virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
virtual void call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount);
- Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; }
+ Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; }
virtual void notification(int p_notification);
@@ -219,6 +224,7 @@ public:
void set_path(const String& p_path);
+ void reload_members();
GDInstance();
~GDInstance();
@@ -256,6 +262,10 @@ class GDScriptLanguage : public ScriptLanguage {
Mutex *lock;
+
+friend class GDScript;
+
+ SelfList<GDScript>::List script_list;
friend class GDFunction;
SelfList<GDFunction>::List function_list;
@@ -378,6 +388,8 @@ public:
virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1);
virtual String debug_parse_stack_level_expression(int p_level,const String& p_expression,int p_max_subitems=-1,int p_max_depth=-1);
+ virtual void reload_all_scripts();
+
virtual void frame();
virtual void get_public_functions(List<MethodInfo> *p_functions) const;