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author | Max Hilbrunner <mhilbrunner@users.noreply.github.com> | 2022-10-25 14:22:23 +0200 |
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committer | GitHub <noreply@github.com> | 2022-10-25 14:22:23 +0200 |
commit | 9e509caa8b0fe19e8c826461079df8abcc7b07e7 (patch) | |
tree | df0ce5dff049d9907bb91b610e19d1196b5361fa /modules | |
parent | d49ef5fea87d42f0a615d4d5969d1c2b960f9578 (diff) | |
parent | 4c06237b9353ed47c72e827a25770518f167642a (diff) |
Merge pull request #67858 from TechnoPorg/fix-upnp-docs
Fix Thread usage in UPNP docs.
Diffstat (limited to 'modules')
-rw-r--r-- | modules/upnp/doc_classes/UPNP.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/upnp/doc_classes/UPNP.xml b/modules/upnp/doc_classes/UPNP.xml index 4888dca822..d4054948f6 100644 --- a/modules/upnp/doc_classes/UPNP.xml +++ b/modules/upnp/doc_classes/UPNP.xml @@ -41,7 +41,7 @@ func _ready(): thread = Thread.new() - thread.start(self, "_upnp_setup", SERVER_PORT) + thread.start(_upnp_setup.bind(SERVER_PORT)) func _exit_tree(): # Wait for thread finish here to handle game exit while the thread is running. |