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authorYuri Sizov <yuris@humnom.net>2021-01-25 17:37:05 +0300
committerYuri Sizov <yuris@humnom.net>2021-01-25 21:49:07 +0300
commit9d9d0f0bc995a4db9ee1e823380076bf2aca70d8 (patch)
tree596a39602641ab25bf77583473c0fcceba5b10d3 /modules
parent71f0b4f4b94f39631128f426950f0a7703087b03 (diff)
Fix minimap capturing events and improve its theme
Add an editor setting for minimap opacity in visual editors
Diffstat (limited to 'modules')
-rw-r--r--modules/visual_script/visual_script_editor.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 1e82259e59..78e4a7f113 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -981,6 +981,10 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
}
_update_graph_connections();
+
+ float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
+ graph->set_minimap_opacity(graph_minimap_opacity);
+
// Use default_func instead of default_func for now I think that should be good stop gap solution to ensure not breaking anything.
graph->call_deferred("set_scroll_ofs", script->get_scroll() * EDSCALE);
updating_graph = false;
@@ -4326,6 +4330,8 @@ VisualScriptEditor::VisualScriptEditor() {
graph->connect("duplicate_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_duplicate));
graph->connect("gui_input", callable_mp(this, &VisualScriptEditor::_graph_gui_input));
graph->set_drag_forwarding(this);
+ float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
+ graph->set_minimap_opacity(graph_minimap_opacity);
graph->hide();
graph->connect("scroll_offset_changed", callable_mp(this, &VisualScriptEditor::_graph_ofs_changed));