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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-01-07 01:16:17 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-07 01:16:17 +0100 |
commit | 897afb69a7f1130894d4e76857fb52ff5bd37544 (patch) | |
tree | b2f1f9eb343f06ae51bb0b8f0dd3bdcc9378e488 /modules | |
parent | e1766da4bd9bf5de2229bac22f1455517d637c4d (diff) | |
parent | 9e095bb68bd7e4bbe1ab9eff422d80683bd6656b (diff) |
Merge pull request #56578 from KoBeWi/sibling_from_hell
Diffstat (limited to 'modules')
-rw-r--r-- | modules/gltf/gltf_document.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 833bcb00e6..0d41ff025e 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -6851,7 +6851,7 @@ Node *GLTFDocument::generate_scene(Ref<GLTFState> state, int32_t p_bake_fps) { _process_mesh_instances(state, root); if (state->animations.size()) { AnimationPlayer *ap = memnew(AnimationPlayer); - root->add_child(ap); + root->add_child(ap, true); ap->set_owner(root); for (int i = 0; i < state->animations.size(); i++) { _import_animation(state, ap, i, p_bake_fps); |