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authorSilc Renew <tokage.it.lab@gmail.com>2022-12-25 12:50:35 +0900
committerSilc Renew <tokage.it.lab@gmail.com>2022-12-25 18:16:38 +0900
commit8745c206c449649bf10dc4bdd7cfae9fb92ec993 (patch)
tree395a2e2ee509ea2f8e796f0104bd115599189f88 /modules
parentf382a2b59bb9606f958ccaf7be7ac98f45607c9f (diff)
Fix pingpong with loop wrap is not working
Diffstat (limited to 'modules')
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
index c55003586b..bd0dea0c1c 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
@@ -194,7 +194,7 @@ namespace Godot
0);
Quaternion q2 = toQ * ln.Exp();
- // To cancel error made by Expmap ambiguity, do blends.
+ // To cancel error made by Expmap ambiguity, do blending.
return q1.Slerp(q2, weight);
}
@@ -263,7 +263,7 @@ namespace Godot
0);
Quaternion q2 = toQ * ln.Exp();
- // To cancel error made by Expmap ambiguity, do blends.
+ // To cancel error made by Expmap ambiguity, do blending.
return q1.Slerp(q2, weight);
}