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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-08-20 13:32:39 +0200
committerGitHub <noreply@github.com>2021-08-20 13:32:39 +0200
commit75697c0dfda2c4bbb5456b78d54cd6a2664c8a49 (patch)
tree3c13ff3f91bc28c418a8afbe8a1b77ad1a098a2e /modules
parentdc6ed316757247fed56be7b4e48a6dff29803a2f (diff)
parent2c98eede23d4b7b671ee15b2e52383c0e8569e1c (diff)
Merge pull request #51916 from mhilbrunner/vs-fix
Fix VisualScriptEditor after namespaces
Diffstat (limited to 'modules')
-rw-r--r--modules/visual_script/visual_script_editor.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
index 6554c659e1..0c4ea880c8 100644
--- a/modules/visual_script/visual_script_editor.h
+++ b/modules/visual_script/visual_script_editor.h
@@ -43,13 +43,12 @@ class VisualScriptEditorVariableEdit;
#ifdef TOOLS_ENABLED
+// TODO: Maybe this class should be refactored.
+// See https://github.com/godotengine/godot/issues/51913
class VisualScriptEditor : public ScriptEditorBase {
- GDCLASS(VisualScriptEditor, ScriptEditorBase);
-
enum {
TYPE_SEQUENCE = 1000,
INDEX_BASE_SEQUENCE = 1024
-
};
enum {
@@ -71,7 +70,6 @@ class VisualScriptEditor : public ScriptEditorBase {
enum MemberAction {
MEMBER_EDIT,
MEMBER_REMOVE
-
};
enum MemberType {