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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-07-07 12:23:35 +0200
committerGitHub <noreply@github.com>2022-07-07 12:23:35 +0200
commit72b3e81bdf4ecb92f52b056e0ad68a9ff6d8c63d (patch)
tree627184632d43ea339d580751872d5febc9c0c72f /modules
parent1e553e34fbc74e16fbecc59406c97e3a0f4a5698 (diff)
parent1637d0c699b6eb84275bf91ced9f64d0ef3efdd6 (diff)
Merge pull request #62801 from raulsntos/ensure-nuget-path-exists
Diffstat (limited to 'modules')
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs b/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs
index 16dd1c8c6b..63b97e981e 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs
@@ -99,7 +99,7 @@ namespace GodotTools.Build
if (Utils.OS.IsWindows)
{
// %APPDATA% for both
- return new[] {Path.Combine(applicationData, "NuGet", "NuGet.Config")};
+ return new[] { Path.Combine(applicationData, "NuGet", "NuGet.Config") };
}
var paths = new string[2];
@@ -156,6 +156,7 @@ namespace GodotTools.Build
</packageSources>
</configuration>
";
+ System.IO.Directory.CreateDirectory(Path.GetDirectoryName(nuGetConfigPath));
System.IO.File.WriteAllText(nuGetConfigPath, defaultConfig, Encoding.UTF8); // UTF-8 with BOM
}